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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2010-09-09
DINGUX and N64: changes to dists targets
Fabio Battaglia
2010-09-09
GP2XWIZ: Rename GP2XWIZ backend to GPH.
John Willis
2010-09-08
GP2X: Clean up input code a little.
John Willis
2010-09-08
N64: saner fake date in getDateAndTime
Fabio Battaglia
2010-09-08
CONFIGURE and N64: add n64.mk with nintendo64 specific dist targets
Fabio Battaglia
2010-09-08
WII: Fix typo, update translations.
Andre Heider
2010-09-08
DINGUX: Add dingux.mk with specific 'dist' targets
Fabio Battaglia
2010-09-07
GP2XWIZ: Reformat switches to code guidelines.
John Willis
2010-09-07
GP2XWIZ: Clean up input code.
John Willis
2010-09-07
GP2XWIZ: Refactor backend.
John Willis
2010-09-06
SDL: Add masks to the SDL backend to support the OpenPandora backend.
John Willis
2010-09-06
OPENPANDORA: Commit basic version of the OpenPandora backend.
John Willis
2010-09-05
WII: New disttarget 'wiiloaddist'
Andre Heider
2010-09-04
DS: Enable stdout/err via nocash when DISABLE_COMMAND_LINE in not set.
Andre Heider
2010-09-01
PSP: removed strict-aliasing
Yotam Barnoy
2010-08-31
PSP: fix BS2 crash by disabling strict aliasing
Yotam Barnoy
2010-08-31
SCI: still set game cursor, when mouse outside
Martin Kiewitz
2010-08-30
I18N: Add "lowres" context for several GUI strings when in 1x mode.
Thierry Crozat
2010-08-30
WII: Abuse pollEvent() to update the screen of skipped frames.
Andre Heider
2010-08-29
Build a couple of different variant to split engines in two.
Lars Persson
2010-08-28
DINGUX: disable aspect ratio correction for some resolutions
Fabio Battaglia
2010-08-27
Add support for HUGO game engine
Lars Persson
2010-08-26
GP2XWIZ: Add initial support for the GPH Caanoo.
John Willis
2010-08-25
PSP: fixed flag to open()
Yotam Barnoy
2010-08-24
PSP: switched to using BufferedSeekableReadStream and BufferedWriteStream
Yotam Barnoy
2010-08-24
GP2XWIZ: Graphics code cleanup and start to add support for the GP2X Caanoo d...
John Willis
2010-08-23
dingux: Add standard ScummVM copyright headers to the dingux backend.
John Willis
2010-08-22
DINGUX: whitspace commit to start buildbot
Fabio Battaglia
2010-08-22
N64: add some comments to code
Fabio Battaglia
2010-08-22
N64: small fix to the port readme
Fabio Battaglia
2010-08-22
PSP: switched from stdio to psp functions -- dramatic speed improvement
Yotam Barnoy
2010-08-22
N64: fix some signed/unsigned int comparison warnings
Fabio Battaglia
2010-08-21
N64: Remove some unused variable and silence some signed/unsigned comparison ...
Fabio Battaglia
2010-08-19
DINGOO: new port. Patch #3039277
Eugene Sandulenko
2010-08-18
PSP: fixed issue in ME MP3 player that prevented different MP3 layers and ver...
Yotam Barnoy
2010-08-17
WII: Bump the sfx buffer size to fix MT32 emulator hiccups.
Andre Heider
2010-08-17
PSP: changed display options to Full Screen, Keep Aspect Ratio and Original R...
Yotam Barnoy
2010-08-15
PSP: slight fix to ME MP3 player
Yotam Barnoy
2010-08-14
WII: Fix compilation of the GameCube port.
Andre Heider
2010-08-14
WII: Update port for the current versions of the base libraries. Enable DVD a...
Andre Heider
2010-08-11
LINUXMOTO: Do not include base/internal_version.h
Max Horn
2010-08-11
GP2X: Do not include base/internal_version.h
Max Horn
2010-08-06
Enabled translation by default. Include common/error.cpp in uiq3 makefile
Lars Persson
2010-08-06
Start to support Flac when building!
Lars Persson
2010-08-06
Don't include engines/sci as userinclude path, causes conflicts with graphics...
Lars Persson
2010-08-03
PSP: Factored out thread creation routines into PspThreadable class.
Yotam Barnoy
2010-08-02
N64: mention hkz-libn64 download location in port readme
Fabio Battaglia
2010-08-02
DS: Allow disabling assert via NDEBUG; cleanup
Max Horn
2010-08-02
DS: Disable debug mode in setup-builddirs.sh
Max Horn
2010-08-02
DS: More closely immitate CXXFLAGS of custom DS build system
Max Horn
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