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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2006-06-03
More maemo port development
Eugene Sandulenko
2006-06-01
Specific resource file for UIQ3 added and updated.
Lars Persson
2006-06-01
Allow X11 backend to compile
James Brown
2006-05-31
Moved Symbian call to GUI::Actions::init(); to the Symbian backend
Lars Persson
2006-05-31
Project files for AGI added and support for S60V3
Lars Persson
2006-05-30
free old buffers when changing resolution in the non-GU backend (not that it'...
Joost Peters
2006-05-30
- fix bug in copyRectToOverlay() that was introduced after _overlayScale clea...
Joost Peters
2006-05-29
some cleanup
Joost Peters
2006-05-29
Update makefile for the GP32 port.
Won Star
2006-05-29
fix 480x272 overlay drawing, set default overlay size to 480x272
Joost Peters
2006-05-29
get rid of _overlayScale
Joost Peters
2006-05-29
add SCEkxploit rule
Joost Peters
2006-05-28
fix PSPFilesystemNode::parent() + some minor cleanup
Joost Peters
2006-05-28
make getNodeForPath() use the proper PSPFilesystemNode ctor (and remove the o...
Joost Peters
2006-05-27
The dirty rect produced by drawMouse() is updated without going through any
Torbjörn Andersson
2006-05-27
fix warpmouse in overlay-mode; fixes cursor jumps when opening menu
Willem Jan Palenstijn
2006-05-26
move psp_fs.cpp from backends/psp/ to backends/fs/psp/
Joost Peters
2006-05-26
Update to adapt for AbstractFilesystemNode changes made recently.
Joost Peters
2006-05-25
unused variable
Willem Jan Palenstijn
2006-05-25
fix hotspot handling when overlay visible
Willem Jan Palenstijn
2006-05-24
The AGI engine's save/load dialog dirties the entire screen thirteen times
Torbjörn Andersson
2006-05-23
fix VC & SDL 1.2.10 compilation error
Andrew Kurushin
2006-05-23
Update GP32 port. It still doesn't work very well...
Won Star
2006-05-21
Don't crash if drawMouse() is called before _mouseSurface is created.
Torbjörn Andersson
2006-05-20
fixed compilation when DISABLE_SCALERS
Paweł Kołodziejski
2006-05-20
fix compilation, that variable no longer exists
Paweł Kołodziejski
2006-05-20
Removed stray printf() from earlier commit.
Torbjörn Andersson
2006-05-20
Re-render the cursor when enabling/disabling cursor palette. Also, I don't
Torbjörn Andersson
2006-05-20
Our GUI uses the "cursor palette" feature, but the SDL backend did not use the
Torbjörn Andersson
2006-05-20
Fixed cursor drawing in the classic theme.
Torbjörn Andersson
2006-05-19
Slighty modified patch #1491859: "Possible fix for recent cursor regressions"
Eugene Sandulenko
2006-05-18
--force-1x-overlay is no more. Remove leftovers.
Eugene Sandulenko
2006-05-18
- Revert additional setUpCursor() call as it broke in-game cursor palette
Eugene Sandulenko
2006-05-17
- Heavily modified patch #1214784: "Disable overlay scaling"
Eugene Sandulenko
2006-05-13
Add code for get current directory
Travis Howell
2006-05-13
Get current directory via a path of '.'
Travis Howell
2006-05-12
Added the new AbstractFilesystemNode::getCurrentDirectory() method. Also chan...
Max Horn
2006-05-12
Updated some comments
Max Horn
2006-05-12
Fixed memory leak in PSPFilesystemNode
Max Horn
2006-05-12
Make some tweaks to the GP32 and PSP FS code (trying to at least partially br...
Max Horn
2006-05-12
Updated WinCE backend to the new form of FilesystemNode::listDir
Max Horn
2006-05-09
Attempted fix for bug #1484881
Max Horn
2006-05-09
- Updated MSVC8 project files
Eugene Sandulenko
2006-05-08
Fixed bug #1483450. Apparently, S_ISDIR() is undefined if stat() fails. The
Torbjörn Andersson
2006-05-07
Paranoia
Max Horn
2006-05-06
Added a default implementation of the OSystem CD API (which simply does nothing)
Max Horn
2006-05-05
Removed Base::setTarget, and some minor cleanup & tweaks
Max Horn
2006-05-04
Moved GameDetector::setTarget & findGame to the new namespace Base; moved the...
Max Horn
2006-05-04
Turned the last remaining few GameDetector methods into static methods
Max Horn
2006-05-04
Put "path" config in game specific domain. Fixes bug #1475049.
Marcus Comstedt
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