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AgeCommit message (Expand)Author
2009-07-30DS: Started work on a new build system for the Nintendo DS port, based on co...Max Horn
2009-07-30NDS: Changed jtypes.h to ndstypes.h (this 'newer' name has been in effect eve...Max Horn
2009-07-28GP2XWiz: Add downscale support to the backend using the PocketPCHalfARM scale...John Willis
2009-07-27GP2XWiz: Update GP2X Wiz bundle.sh to copy libraries into the distribution fi...John Willis
2009-07-27Add ARM code version of Normal2x scaler.Robin Watts
2009-07-26Create IP.BIN.Marcus Comstedt
2009-07-26Virtual Keyboard: Update default keyboard pack using slightly tweaked version...John Willis
2009-07-25GP2X Backend: Volume control code cleanup.John Willis
2009-07-25Yet another fix for the GP2x backend.Johannes Schickel
2009-07-25Fix gp2x port building.Johannes Schickel
2009-07-25Move the event recorder to its own class (EventRecoder inside common/EventRec...Johannes Schickel
2009-07-25Add enum which marks global priorites of the EventManager event dispatcher.Johannes Schickel
2009-07-25- EventDispatcher is no longer a singleton.Johannes Schickel
2009-07-25- Adapt DefaultEventManager to use Common::ArtificialEventSourceJohannes Schickel
2009-07-25Change DefaultEventManager to use EventDispatcher.Johannes Schickel
2009-07-25Made DefaultEventManager a subclass of EventObserver.Johannes Schickel
2009-07-25Replaced "_artificialEventQueue" by an EventSource.Johannes Schickel
2009-07-25Got rid of EventManger::artificialEventQueue.Johannes Schickel
2009-07-25Replace "EventProvider" class of the DefaultEventManager implementation with ...Johannes Schickel
2009-07-21Add ARM code implementation of Scaler2x, and enable it for the WinCERobin Watts
2009-07-19whoops, fix non-arm build (why? :-) )Kostas Nakos
2009-07-19remove dead code leftoverKostas Nakos
2009-07-15New ARM code blending Smartphone landscale scaler for WinCE port. Seems to workRobin Watts
2009-07-14Split the iPhone OSystem class up into several filesOystein Eftevaag
2009-07-13Reverted my previous change (fprintf vs fputs),Max Lingua
2009-07-12Split _eof vs. _err.Max Lingua
2009-07-12oops, fix propsKostas Nakos
2009-07-12Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hackKostas Nakos
2009-07-12ScummVM/PS2 bugs fixed by this commit:Max Lingua
2009-07-12I am re-commiting the FORCE_RTL as a temporary solutionMax Lingua
2009-07-10Recreate FSNode after calling checkPath since checkPath mayWillem Jan Palenstijn
2009-07-05Refresh the screen if pollEvent() is called without updateScreen() being call...Marcus Comstedt
2009-07-04Add GCC_PRINTF parameter.Johannes Schickel
2009-07-02cleanupMax Horn
2009-07-01Move action inits to engineInit and engineDone callbacks.Lars Persson
2009-06-29Indentation fix.Johannes Schickel
2009-06-28For consistency, use upper-case letter in hex constant.Torbjörn Andersson
2009-06-28Fix PSP portMax Horn
2009-06-28PS2: Don't overload fillScreen with a dummy, just use the inherited versionMax Horn
2009-06-28Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input;Max Horn
2009-06-28Silenced the reamining warnings reported in patch #2684986 (gcc warnings with...Max Horn
2009-06-28change link order in .spec file to produce working binaries when building usi...Joost Peters
2009-06-22Fixed NDS compilation when using older devkitpro versions (I accidentally bro...Max Horn
2009-06-20split loadKeyboardPack(), fallback to the current dir when searching for pack...Andre Heider
2009-06-18Improved the iphone swipe input handlingOystein Eftevaag
2009-06-17Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml ge...Andre Heider
2009-06-13Detected games with different language or platform are nowMarcus Comstedt
2009-06-12Rename KeyRemapper dialog to KeyMapperEugene Sandulenko
2009-06-08Virtual Keyboard: Add some quick changes to the virtual keyboard to activate ...John Willis
2009-06-08Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XM...John Willis