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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2009-07-27
Add ARM code version of Normal2x scaler.
Robin Watts
2009-07-26
Create IP.BIN.
Marcus Comstedt
2009-07-26
Virtual Keyboard: Update default keyboard pack using slightly tweaked version...
John Willis
2009-07-25
GP2X Backend: Volume control code cleanup.
John Willis
2009-07-25
Yet another fix for the GP2x backend.
Johannes Schickel
2009-07-25
Fix gp2x port building.
Johannes Schickel
2009-07-25
Move the event recorder to its own class (EventRecoder inside common/EventRec...
Johannes Schickel
2009-07-25
Add enum which marks global priorites of the EventManager event dispatcher.
Johannes Schickel
2009-07-25
- EventDispatcher is no longer a singleton.
Johannes Schickel
2009-07-25
- Adapt DefaultEventManager to use Common::ArtificialEventSource
Johannes Schickel
2009-07-25
Change DefaultEventManager to use EventDispatcher.
Johannes Schickel
2009-07-25
Made DefaultEventManager a subclass of EventObserver.
Johannes Schickel
2009-07-25
Replaced "_artificialEventQueue" by an EventSource.
Johannes Schickel
2009-07-25
Got rid of EventManger::artificialEventQueue.
Johannes Schickel
2009-07-25
Replace "EventProvider" class of the DefaultEventManager implementation with ...
Johannes Schickel
2009-07-21
Add ARM code implementation of Scaler2x, and enable it for the WinCE
Robin Watts
2009-07-19
whoops, fix non-arm build (why? :-) )
Kostas Nakos
2009-07-19
remove dead code leftover
Kostas Nakos
2009-07-15
New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work
Robin Watts
2009-07-14
Split the iPhone OSystem class up into several files
Oystein Eftevaag
2009-07-13
Reverted my previous change (fprintf vs fputs),
Max Lingua
2009-07-12
Split _eof vs. _err.
Max Lingua
2009-07-12
oops, fix props
Kostas Nakos
2009-07-12
Apply patch 2802544: WINCE: Implement OSystem::engineInit to remove hack
Kostas Nakos
2009-07-12
ScummVM/PS2 bugs fixed by this commit:
Max Lingua
2009-07-12
I am re-commiting the FORCE_RTL as a temporary solution
Max Lingua
2009-07-10
Recreate FSNode after calling checkPath since checkPath may
Willem Jan Palenstijn
2009-07-05
Refresh the screen if pollEvent() is called without updateScreen() being call...
Marcus Comstedt
2009-07-04
Add GCC_PRINTF parameter.
Johannes Schickel
2009-07-02
cleanup
Max Horn
2009-07-01
Move action inits to engineInit and engineDone callbacks.
Lars Persson
2009-06-29
Indentation fix.
Johannes Schickel
2009-06-28
For consistency, use upper-case letter in hex constant.
Torbjörn Andersson
2009-06-28
Fix PSP port
Max Horn
2009-06-28
PS2: Don't overload fillScreen with a dummy, just use the inherited version
Max Horn
2009-06-28
Changed OSystem::setWindowCaption to expect ISO LATIN 1 encoded input;
Max Horn
2009-06-28
Silenced the reamining warnings reported in patch #2684986 (gcc warnings with...
Max Horn
2009-06-28
change link order in .spec file to produce working binaries when building usi...
Joost Peters
2009-06-22
Fixed NDS compilation when using older devkitpro versions (I accidentally bro...
Max Horn
2009-06-20
split loadKeyboardPack(), fallback to the current dir when searching for pack...
Andre Heider
2009-06-18
Improved the iphone swipe input handling
Oystein Eftevaag
2009-06-17
Moved the wiidist target to ports.mk, cleaned it up and automated meta.xml ge...
Andre Heider
2009-06-13
Detected games with different language or platform are now
Marcus Comstedt
2009-06-12
Rename KeyRemapper dialog to KeyMapper
Eugene Sandulenko
2009-06-08
Virtual Keyboard: Add some quick changes to the virtual keyboard to activate ...
John Willis
2009-06-08
Virtual Keyboard: Fix slight error in earlier commit (failed to rename the XM...
John Willis
2009-06-08
Virtual Keyboard: Move vkeybd.zip into packs folder and rename default keyboa...
John Willis
2009-06-08
Virtual Keyboard: Add source files for the default keyboard pack seperate fro...
John Willis
2009-06-08
Virtual Keyboard: Fix default keyboard pack to return correct events for ENTE...
John Willis
2009-06-06
Virtual Keyboard: Add 320*240 support (in addition to 640*480) to the default...
John Willis
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