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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-02-12
OPENGL: Move RGBA8888 (logical layout) to OpenGL specific formats.
Johannes Schickel
2014-02-12
OPENGL: Use frac_t for cursor scaling.
Johannes Schickel
2014-02-12
OPENGL: Simplify shake offset application.
Johannes Schickel
2014-02-12
OPENGL: Use GLfloat for draw cooridnates in Texture.
Johannes Schickel
2014-02-12
OPENGL: Use signed types for mouse coordinates.
Johannes Schickel
2014-02-12
OPENGL: Properly use signed types for cursor hotspot.
Johannes Schickel
2014-02-12
SDL: Add debugging code to output SDL video driver name being used.
D G Turner
2014-02-12
SDL: Add debugging code to output SDL audio driver name being used.
D G Turner
2014-02-11
OPENGL: Fix cursor regression when defaultFormat doesn't have an alpha channel.
Johannes Schickel
2014-02-11
OPENGL: Properly setup full game palette on video mode change if required.
Johannes Schickel
2014-02-11
OPENGL: Refactor texture instantiation.
Johannes Schickel
2014-02-11
OPENGL: Rename notifyContextChange to notifyContextCreate.
Johannes Schickel
2014-02-11
TIZEN: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-02-11
OPENGLSDL: Notify OpenGL manager about context destruction.
Johannes Schickel
2014-02-11
OPENGL: Add notification function about context destruction.
Johannes Schickel
2014-02-11
OPENGL: Release old texture name before creating a new one.
Johannes Schickel
2014-01-27
ANDROID: Fix a race condition
Joel Teichroeb
2014-01-26
WII: Add missing dvd interface header for Gamecube build.
D G Turner
2014-01-25
WII: Another fix for Gamecube build. Corrected Disc Interface object.
D G Turner
2014-01-25
WII: Fix Gamecube build. Missing ifdef guard for Wii DVD interface.
D G Turner
2014-01-24
Merge remote-tracking branch 'local/master'
Max Lingua
2014-01-24
MAEMO: Get rid of superfluous cast.
Johannes Schickel
2014-01-24
WINCE: Attempt to fix WinCE compilation.
Johannes Schickel
2014-01-23
PS2: Added README.PS2
Max Lingua
2014-01-23
PS2: Added compact Makefile.ps2.dev for debug
Max Lingua
2014-01-23
PS2: Made it quieter unless -DLOGORRHEIC is set
Max Lingua
2014-01-23
PS2: Init Ps2Input after USB drivers are loaded
Max Lingua
2014-01-23
PS2: Improved support for profiling (gprof) build
Max Lingua
2014-01-23
PS2: commented "offending" free in startIrxModules
Max Lingua
2014-01-23
PS2: Support for latest SDK with -D__NEW_PS2SDK__
Max Lingua
2014-01-23
Merge branch 'master' of git://github.com/scummvm/scummvm
Max Lingua
2014-01-23
Merge pull request #409 from lordhoto/rtti
Johannes Schickel
2014-01-23
ANDROID: Add 32bpp support.
Alyssa Milburn
2014-01-22
AMIGAOS4: Clarify virtual fs root node
Willem Jan Palenstijn
2014-01-22
AMIGAOS4: Allow getParent() to work for non-directories
Willem Jan Palenstijn
2014-01-22
AMIGAOS4: Make isReadable return false for non-existent files
Willem Jan Palenstijn
2014-01-21
OPENGL: Properly query for OpenGL errors.
Johannes Schickel
2014-01-21
Merge pull request #421 from lordhoto/taskbar-cleanup
Johannes Schickel
2014-01-21
Merge pull request #413 from AReim1982/master
David Turner
2014-01-21
BUILD: Rename libunity support variable to "USE_UNITY" instead of "USE_TASKBA...
Johannes Schickel
2014-01-21
WII: Implement changes needed by DevKitPPC R26 and later
AReim1982
2014-01-19
PS2: added missing default engines to Makefile.ps2
Max Lingua
2014-01-18
PS2: do not assume _tvMode and _gfxMode are init 0
Max Lingua
2014-01-18
PS2: reverted createPixelFormat to _overlayFormat
Max Lingua
2014-01-18
PS2: converted malloc(x) -> memalign(64, x)
Max Lingua
2014-01-18
PS2: ps2pad.cpp - fixed duplicate switch case
Max Lingua
2014-01-18
PS2: support for different gfx modes
Max Lingua
2014-01-18
PS2: added [PlayStation2] section to scummvm.ini
Max Lingua
2014-01-18
PS2: modular IRX drivers loading
Max Lingua
2014-01-18
PS2: enhanced Makefile.ps2 (incl. modules & debug)
Max Lingua
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