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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2019-09-01
TTS: Resolve segfault when exiting scummvm
Jaromir Wysoglad
2019-09-01
TTS: Add part of linux TTS
Jaromir Wysoglad
2019-09-01
TTS: Create a TTS skeleton
Jaromir Wysoglad
2019-08-26
PSP: Implement AbstractFSNode::createDirectory()
Cameron Cawley
2019-08-25
CLOUD: Make Network::ErrorResponse messages more verbose
Alexander Tkachev
2019-08-25
CLOUD: Handle HTTP response headers case-insensitively
Alexander Tkachev
2019-08-24
SDL: Use a non-const string for SDL_iconv_string
Jaromir Wysoglad
2019-08-24
CLOUD: Fix Inverted Test Regression in Debug Message Code
D G Turner
2019-08-24
WIN32: Delete obsolete comment in convertEncoding.
Jaromir Wysoglad
2019-08-24
WIN32: Handle endianity in convertEncoding
Jaromir Wysoglad
2019-08-24
WIN32: Move getCodePageId to codepage.h
Jaromir Wysoglad
2019-08-24
WIN32: Fix infinite loop when converting from utf32
Jaromir Wysoglad
2019-08-24
SDL: Remove check for SDL2 in convertEncoding()
Jaromir Wysoglad
2019-08-24
JANITORIAL: Remove debuging code.
Jaromir Wysoglad
2019-08-24
WIN32: Fix conversion of multibyte encodings.
Jaromir Wysoglad
2019-08-24
SDL: Fix convertEncoding for multibyte encodings.
Jaromir Wysoglad
2019-08-24
WIN32: Resolve endianity in convertEncoding()
Jaromir Wysoglad
2019-08-24
WIN32: Implement conversion to and from UTF-32
Jaromir Wysoglad
2019-08-24
WIN32: Check calloc return value in covertEncoding
Jaromir Wysoglad
2019-08-24
WIN32: Add Win32 implementation of convertEncoding
Jaromir Wysoglad
2019-08-24
WIN32: Add include guard to codepage.h
Jaromir Wysoglad
2019-08-24
WIN32: Add a way to convert codepage name to cp ID
Jaromir Wysoglad
2019-08-24
SDL: Add SDL implementation of convertEncoding
Jaromir Wysoglad
2019-08-20
ANDROID: Use a better icon for the on screen control
Cameron Cawley
2019-08-20
ANDROID: Add a button to show the virtual keyboard
Cameron Cawley
2019-08-18
SWITCH: Force fullscreen always on
rsn8887
2019-08-18
ANDROID: Don't deinitialize the EGL surface when pausing the application
Cameron Cawley
2019-08-18
PSP2: Force fullscreen always on
rsn8887
2019-08-18
GUI: Check if fullscreen is available at runtime
Cameron Cawley
2019-08-15
BACKENDS: Fix GCC Warnings in Surface SDL Graphics
D G Turner
2019-08-15
BACKENDS: Handle screen shaking in WindowedGraphicsManager
Cameron Cawley
2019-08-13
VITA: Use activeArea rectangle also on Vita
rsn8887
2019-08-13
BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backend
rsn8887
2019-08-12
BACKENDS: Use the default save file manager on Switch and SamsungTV
Cameron Cawley
2019-08-12
POSIX: Remove POSIX-specific checkPath function
Cameron Cawley
2019-08-11
COMMON: Implement FSNode::createDirectoryRecursive()
Cameron Cawley
2019-08-11
BACKENDS: Create the default save directory if it doesn't exist
Cameron Cawley
2019-08-11
SDL: Removed invalid override from getGraphicsScalerProc()
Cameron Cawley
2019-08-11
SDL: Move selecting the required ScalerProc into a separate function
Cameron Cawley
2019-08-06
BACKENDS: Improve AbstractFSNode::createDirectory() stubs
Cameron Cawley
2019-08-06
BACKENDS: Rename and simplify AbstractFSNode::create()
Cameron Cawley
2019-08-05
SDL: Simplify implementation of createLogFile()
Cameron Cawley
2019-08-04
IOS7: Make sure openURL is executed on the main thread
Thierry Crozat
2019-08-04
IOS7: Implement isConnectionLimited
Thierry Crozat
2019-08-04
IOS7: Implement getSystemLanguage
Thierry Crozat
2019-08-04
IOS7: Move non-video related functions to a separate file
Thierry Crozat
2019-08-04
IOS7: Implement opening a URL
Thierry Crozat
2019-08-04
IOS7: Implement copy to clipboard and paste from clipboard
Thierry Crozat
2019-08-04
OPENGL: Support RGBA8888 swapped textures when using OpenGL ES
Cameron Cawley
2019-08-04
CLOUD: Fix OneDriveTokenRefresher
Alexander Tkachev
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