aboutsummaryrefslogtreecommitdiff
path: root/backends
AgeCommit message (Expand)Author
2010-01-19Fixed some cppcheck warnings.Torbjörn Andersson
2010-01-15N64: Use first controller found as input, easier to add support for different...Fabio Battaglia
2010-01-13N64: if user has inserted a rumble-pak, rumble with shaking screenFabio Battaglia
2010-01-12N64: further commenting/cleanupFabio Battaglia
2010-01-12Fix some memory leaks.Johannes Schickel
2010-01-12N64: forgot to disable some debug codeFabio Battaglia
2010-01-12N64: some cleanup and optimization of video codeFabio Battaglia
2010-01-12N64: Icrease analog sensibility a littleFabio Battaglia
2010-01-11N64: optimizations in cursor drawing codeFabio Battaglia
2010-01-11N64: a few optimizations in framebuffer drawing codeFabio Battaglia
2010-01-10Nintendo64: use newlines when printing assert messages, to avoid wrappingFabio Battaglia
2010-01-10remove unneeded workaround for #47233Fabio Battaglia
2010-01-10Mark the 'fix' in r47231 as a workaround for a probably deeper problem.Fabio Battaglia
2010-01-10Check if game engine is already paused before pausing it again to show virtua...Fabio Battaglia
2010-01-08Fix header guardMax Horn
2010-01-08Nintendo64: some cleanup, added a workaround in case audio buffers get depletedFabio Battaglia
2010-01-07Nintendo64: Add FlashRAM support for saving if a compatible cart is available.Fabio Battaglia
2010-01-07- Adapt documentation, that keycolor in setMouseCursor may not exceed the max...Johannes Schickel
2010-01-07The default keycolor for mouse pointers used to be 255.Marcus Comstedt
2010-01-07Add update of mohawk engineLars Persson
2010-01-07Add browser to base.mmpLars Persson
2010-01-03Change BS 1 & 2 to I & II (see discussion on -devel)Max Horn
2010-01-03Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is nullTorbjörn Andersson
2010-01-03PSP: Limited movement of virtual keyboard onscreenYotam Barnoy
2009-12-31PSP: added keypad to d-pad. Allows control of AGI,SCI0, and Indy3Yotam Barnoy
2009-12-31PSP: added disable_dosbox_opl to custom makefileYotam Barnoy
2009-12-31N64: some cleanup in osystemFabio Battaglia
2009-12-30remove bad hackery caused by n64 port and avoid polluting StdioStream using a...Fabio Battaglia
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
2009-12-22Patch #2896875: "dist update for linuxmoto-platform"Eugene Sandulenko
2009-12-19Silence some gcc 3.4.5 warnings.Matthew Hoops
2009-12-09Remove the Audio::Mixer parameter from the midi/music pluginsMax Horn
2009-12-09Include font.h instead of fontman.h in places that don't need fontman :)Max Horn
2009-12-04Prevent SDL backend from eating up keypress events with Ctrl+Alt set.Johannes Schickel
2009-12-02PSP: experiment to help resolve flicker bugYotam Barnoy
2009-12-01Removed unnecessary semi-colons.Torbjörn Andersson
2009-11-30Remove use_scaler defines around enum in order for graphics to compile properly.Lars Persson
2009-11-30Add includepath to find gui\ includepath from sciLars Persson
2009-11-30Add support for teenagent. Add missing support for Feeble files!Lars Persson
2009-11-30Add support for DRACI!Lars Persson
2009-11-25apply patch #2903175: "PSP: compile cleanup/fix for gprof and Windows"Joost Peters
2009-11-24PSP: Fix whitespace usage and code formattingMax Horn
2009-11-24formattingJoost Peters
2009-11-24fix building via MakefileJoost Peters
2009-11-24revert psp.spec mutilation tooJoost Peters
2009-11-24PSP: Replaced virtual keyboard and cleaned up makefiles in the process.Yotam Barnoy
2009-11-23PS2: Further tweak PS2FileStream; fix potential leak in ps2_fopenMax Horn
2009-11-23PS2: Add new PS2FileStream class for std I/O.Max Horn
2009-11-23Remove unnecessary #include errno.hMax Horn
2009-11-23PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use fpu...Max Horn