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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2017-09-12
MACOSX: Remove mixer init from derived class for macosx backend
Thierry Crozat
2017-09-12
SDL: Stop using double buffering mixer on macOS
Colin Snover
2017-09-12
SDL: Fix DoubleBufferSDLMixerManager doubling audio latency
Colin Snover
2017-09-12
SDL: Reduce audio playback latency
Colin Snover
2017-09-12
GUI: Remove mostly-broken audio output sample rate control
Colin Snover
2017-09-12
SDL: Fix compilation on PSP2
Colin Snover
2017-09-12
SDL: List supported 32bpp pixel formats when using SDL2
Colin Snover
2017-09-10
MACOS: Fix builds on case-sensitive filesystems
Colin Snover
2017-09-10
MACOS: Fix warnings about undeclared selectors
Colin Snover
2017-09-10
MACOS: Fix deprecation warnings in macOS 10.12
Colin Snover
2017-09-03
SDL: Fix unsafe sprintf usage
Colin Snover
2017-09-03
RISCOS: Use double quotes in sed command
Cameron Cawley
2017-09-03
RISCOS: Automatically calculate the correct WimpSlot size
Cameron Cawley
2017-09-03
RISCOS: Use shorter filenames for config and log files
Cameron Cawley
2017-09-03
RISCOS: Correctly set executable extension
Cameron Cawley
2017-09-03
RISCOS: Add networking files to application
Cameron Cawley
2017-09-03
RISCOS: Add RISC OS support
cameron
2017-08-11
NETWORKING: Fix warning
Eugene Sandulenko
2017-08-11
NETWORKING: Fix data type cast in comparison. char is usually signed
Eugene Sandulenko
2017-08-11
BACKENDS: SURFACESDL: Add missing break statement
Eugene Sandulenko
2017-08-06
JANITORIAL: Silence some more GCC 7 fall through warnings
Torbjörn Andersson
2017-08-05
OPENGL: Always clear the whole backbuffer
Bastien Bouclet
2017-08-01
Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().
Frank Richter
2017-07-29
SDL: Make the window size when exiting fullscreen workaround macOS specific
Bastien Bouclet
2017-07-27
SDL: Make sure we get the correct window size with SDL2
Thierry Crozat
2017-07-17
NETWORKING: fix missing SIOCGIFCONF for Haiku (#973)
Schrijvers Luc
2017-07-10
Revert "COMMON: Change way the Singleton instances are instantiated"
Eugene Sandulenko
2017-07-10
COMMON: Change way the Singleton instances are instantiated
Thierry Crozat
2017-07-06
SDL: Fix compilation with SDL1.2
Colin Snover
2017-07-06
SDL: Only recreate SDL2 window when necessary
Colin Snover
2017-06-25
ANDROIDSDL: implemented checking and fixing sdcard path
lubomyr
2017-05-21
MACOSX: Fix flipped return value of openUrl
Colin Snover
2017-05-21
BACKENDS: Compress screenshots using PNG if available
Colin Snover
2017-05-08
OPENGL: Don't update the cursor's texture when the cursor is invisible
Bastien Bouclet
2017-04-29
CLOUD: Fix compilation with old curl vesions
Thierry Crozat
2017-04-26
MACOSX: Expand ~ in default screenshot path
Thierry Crozat
2017-04-24
WINDOWS: Fix warning under mingw-w64.
Kirben
2017-04-24
WINDOWS: Hopefully fix mingw compilation.
Kirben
2017-04-24
WIN32: Fix compilation of getScreenshotPath (missing parenthesis)
Thierry Crozat
2017-04-24
WIN32: Comment out code that gets the user My Pictures directory
Thierry Crozat
2017-04-24
SDL: Improve debug and warning messages when saving screenshots
Thierry Crozat
2017-04-24
SDL: Allow specifying the screenshot directory in the config file
Thierry Crozat
2017-04-24
MACOSX: Create screenshot on Desktop
Thierry Crozat
2017-04-24
SDL: Use dynamic cast instead of C cast to get screenshot path
Thierry Crozat
2017-04-24
WINDOWS: Change location where screenshot are saved
Pala
2017-04-18
JANITORIAL: Remove superfluous semicolons
Torbjörn Andersson
2017-03-21
SDL: Respect OS setting for wheel scroll direction on SDL 2.0.4+
Thierry Crozat
2017-03-06
PSP2: remove date from executable name
rsn8887
2017-03-06
SDL: Fix trying to init non-supported shaders (#917)
rsn8887
2017-03-05
BACKENDS: Fix const'ness which led to warnings
Eugene Sandulenko
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