Age | Commit message (Expand) | Author |
2016-07-25 | SDL: Disable keycode remapping when building for WinCE | Bastien Bouclet |
2016-07-25 | Merge pull request #782 from bgK/sdl-win32-keycode | Filippos Karapetis |
2016-07-25 | SDL: Fix Windows SDL1 keycodes to use the active keyboard layout | Bastien Bouclet |
2016-07-10 | MACOS: Use 'unsigned int' instead of NSUInteger | Colin Snover |
2016-07-10 | MACOS: Fix sign comparison | Colin Snover |
2016-07-03 | Revert "SDL: Fix keyboard on macOS, fix directional keypad" | Martin Kiewitz |
2016-07-03 | SDL: Fix keyboard on macOS, when using SDL2, fix directional keypad | Martin Kiewitz |
2016-07-01 | SDL: Fix mouse trailing part of bug #7141 | Ben Castricum |
2016-06-08 | WIN32: Fix taskbar detection under Windows 10 onwards. | Kirben |
2016-06-08 | WIN32: Fix taskbar detection under Windows 10 onwards. | Kirben |
2016-05-31 | ANDROID: Set version code to 16. 15 was 1.8.1 | Eugene Sandulenko |
2016-05-29 | Merge pull request #763 from bluegr/winsparkle | Eugene Sandulenko |
2016-05-25 | JANITORIAL: Remove unnecessary semicolons | Torbjörn Andersson |
2016-05-23 | ANDROID: Build against android-23 platform. | Alyssa Milburn |
2016-05-23 | UPDATES: Fix indentation | Filippos Karapetis |
2016-05-22 | ANDROID: Add support for ScummVM menu on Android TV devices | Matthew Garrett |
2016-05-22 | ANDROID: Add support for Leanback Launcher on Android TV | Matthew Garrett |
2016-05-22 | UPDATES: Add support for WinSparkle | Filippos Karapetis |
2016-05-22 | SDL: Make TEXTINPUT handling more reliable for SDL2. | Johannes Schickel |
2016-05-20 | MAEMO: Update debian/changelog | Tarek Soliman |
2016-05-19 | ANDROIDSDL: add androidsdl backend | lubomyr |
2016-05-16 | Merge pull request #745 from Cruel/3ds | Eugene Sandulenko |
2016-05-13 | JANITORIAL: Indentation fixes | Eugene Sandulenko |
2016-05-13 | Merge pull request #755 from raziel-/patch-2 | Eugene Sandulenko |
2016-05-03 | OPENGL: Assure color attributes for shader pipeline are always set. | Johannes Schickel |
2016-05-02 | OPENGL: Fix potential crash | Eugene Sandulenko |
2016-04-29 | Fix identation again | Hubert Maier |
2016-04-29 | Remove periods | Hubert Maier |
2016-04-29 | Code Formatting fixes | Hubert Maier |
2016-04-28 | AMIGAOS: Preparations for use with AmiUpdate | Hubert Maier |
2016-04-24 | GCW0: Attempt to fix out-of-tree packaging. | Johannes Schickel |
2016-04-22 | 3DS: Add config class/dialog, c-pad cursor control, and option to disable scr... | Thomas Edvalson |
2016-04-19 | 3DS: Add README | Thomas Edvalson |
2016-04-19 | 3DS: Fix code styling, add license header, remove unused portdefs.h | Thomas Edvalson |
2016-04-18 | GCW0: Mention location of scummvm.log file in README | Eugene Sandulenko |
2016-04-13 | GCW0: Split README by chapters | Eugene Sandulenko |
2016-04-13 | GCW0: Better bracket replacements in README | Eugene Sandulenko |
2016-04-12 | GCW0: Attempt to fix README sections | Eugene Sandulenko |
2016-04-11 | 3DS: Use linear GPU texture downscaling for better legibility in hi-res games | Thomas Edvalson |
2016-04-11 | 3DS: Add CIA format build, add timer handler thread, fix APT service suspendi... | Thomas Edvalson |
2016-04-10 | GCW0: Disable triple buffering. | Eugene Sandulenko |
2016-04-10 | GCW0: Enable triple buffering | Eugene Sandulenko |
2016-04-10 | GCW0: Enable building with all scalers disabled | Eugene Sandulenko |
2016-04-10 | GCW0: Clean up build script | Eugene Sandulenko |
2016-04-10 | ALL: Split SMALL_SCREEN_DEVICE into GUI_ENABLE_KEYSDIALOG and GUI_ONLY_FULLSC... | Eugene Sandulenko |
2016-04-10 | UPDATES: Check that we're running in a bundle, and skip Sparkle initializatio... | Eugene Sandulenko |
2016-04-10 | UPDATES: Use new constants for MacOS X 10.10 | Eugene Sandulenko |
2016-04-10 | UPDATES: Plug memory leak | Eugene Sandulenko |
2016-04-09 | UPDATES: Implemented method getLastUpdateCheckTimeAndDate() | Eugene Sandulenko |
2016-04-06 | DC: Fix compilation errors due to AudioCD changes. | Johannes Schickel |