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AgeCommit message (Expand)Author
2017-12-26SDL: Only enable joystick related features when joysticks are enabledBastien Bouclet
2017-12-26PSP2: Remove identical to base class joystick axis event handlingBastien Bouclet
2017-12-26SDL: Cleanup joystick deadzone handlingBastien Bouclet
2017-12-26SDL: Move the non analog joystick code to the Symbian portBastien Bouclet
2017-12-26PS3: Remove gamepad button mappingBastien Bouclet
2017-12-26SDL: Initial support for game controllersBastien Bouclet
2017-12-19PORTS: Remove the Zaurus portBastien Bouclet
2017-12-19PORTS: Remove the Yopy PDA portBastien Bouclet
2017-12-15BUILD: Check if posix_spawn is available in configureThierry Crozat
2017-12-14POSIX: Fix compilation with some old macOS SDKsThierry Crozat
2017-12-14POSIX: Do not hang ScummVM when opening a browserColin Snover
2017-12-14POSIX: Fix CVE-2017-17528Colin Snover
2017-12-13MAEMO: Update debian/changelogTarek Soliman
2017-12-10SDL: Enable the startup fullscreen hack for X11 onlyBastien Bouclet
2017-12-03ALL: Remove obsolete register keywordColin Snover
2017-12-03SDL: Fix memory corruption when switching to/from 32-bit cursorsColin Snover
2017-12-02PSP2: fix clipping and display quality for odd resolutions (Phantasmagoria)rsn8887
2017-12-02PSP2: fix odd resolutions on PSP2, fixes Phantasmagoriarsn8887
2017-12-01BACKENDS: Fix shake position getting stuckColin Snover
2017-11-29MAEMO: Update debian/changelogTarek Soliman
2017-11-30RELEASE: This is 2.1.0gitThierry Crozat
2017-11-29SDL: Don't use the window size hint for fullscreenBastien Bouclet
2017-11-28RISCOS: Improve detection of absolute pathsCameron Cawley
2017-11-28RISCOS: Fix using filenames with spacesCameron Cawley
2017-11-28EVENTS: Delay initializing the virtual keyboardBastien Bouclet
2017-11-27SDL: Store fake mouse warp event in virtual coordinatesColin Snover
2017-11-25ANDROID: Fix illegal-in-C++11 narrowing conversionsColin Snover
2017-11-26Revert "SDL: Use RLE acceleration for SDL2 transparent surfaces"Thierry Crozat
2017-11-24Merge pull request #1063 from bgK/keyboard-repeatBastien Bouclet
2017-11-21RELEASE: 1.10 will henceforth be known as 2.0Colin Snover
2017-11-19EVENTS: Fix one ms error in repeat event generation time checkBastien Bouclet
2017-11-19SDL: Improve handling of SDL2 keyboard repeat eventsBastien Bouclet
2017-11-19EVENTS: Allow disabling repeat event generationBastien Bouclet
2017-11-19EVENTS: Move key repeat handling to its own methodBastien Bouclet
2017-11-19EVENTS: Rename synthetic to kbdRepeatBastien Bouclet
2017-11-17SDL: Grab mouse when ScummVM is started in fullscreen modeColin Snover
2017-11-15SDL: Don't pass null pointers to SDL_DestroyTexture/SDL_DestroyRendererColin Snover
2017-11-11SDL: Fix assertion when using 4bpp cursors with a key colorBastien Bouclet
2017-11-11SDL: Use RLE acceleration for SDL2 transparent surfacesThierry Crozat
2017-11-11SDL: Preserve mouse position when switching between OpenGL and SurfaceSDL bac...Thierry Crozat
2017-11-11SDL: Fix display artefacts with transparent OSD messageThierry Crozat
2017-11-10SDL: fix various OSD message artifactsPatrik Dahlstrom
2017-11-07SDL: Get correct default graphics mode ID when queriedColin Snover
2017-11-07LINUX: Fix Header for major/minor macros, thus removing warnings.D G Turner
2017-10-23SDL: Automatically grab mouse upon entering fullscreenColin Snover
2017-10-19SDL: Fix SDL1 cursor position when using a touchscreenTarek Soliman
2017-10-17SDL: Fix missing scaled cursors in SDL 2.0.4 on WindowsColin Snover
2017-10-16SDL: Fix 32bpp cursor scaling in SDL1Colin Snover
2017-10-15SDL: Fix scaled 32bpp cursor renderingColin Snover
2017-10-15DINGUX: Really constify getFeatureStateColin Snover