Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-18 | COMMON: Rename Error to ErrorCode, introduce new Error class | Max Horn | |
2011-04-18 | SYMBIAN: Use astyle to slightly reduce code formatting mess ;) | Max Horn | |
2011-04-18 | SYMBIAN: Clarify vsnprintf.h legal header a little bit | Max Horn | |
2011-04-17 | COMMON: Partial fix for #3087922: COMMON/BASE/BACKENDS: Code analysis warnings | Eugene Sandulenko | |
2011-04-14 | ALL: centre -> center | Max Horn | |
2011-04-14 | ALL: colour -> color | Max Horn | |
2011-04-13 | WEBOS: Moved #include lines inside #ifdef WEBOS to fix MSVC compilation | Paul Gilbert | |
2011-04-13 | GPH: Move GP2XWIZ build support files into devices folder. | David-John Willis | |
* Also add a common folder with the shared bits. | |||
2011-04-13 | GPH: Move caanoo build support files into device folder in the backend. | David-John Willis | |
2011-04-13 | GP2X: Move build support files into the GPH backend. | David-John Willis | |
2011-04-12 | GPH/GP2X: Tweak wrapper script to export LD_LIBRARY_PATH. | David-John Willis | |
2011-04-12 | GPH: Add separate button defined buttons for each supported device. | David-John Willis | |
* No default buttons set any more as I would want the build to fails if you don't provide the backend with a device. * Also commit some small cleanup to the bundle files. | |||
2011-04-12 | WEBOS: Correct indentation of WEBOS preprocessor check | Klaus Reimer | |
2011-04-12 | WEBOS: Use STRIP variable to strip the binary | Klaus Reimer | |
2011-04-12 | WEBOS: Move scummvmrc to ScummVM data directory | Klaus Reimer | |
scummvmrc is now located in ScummVM data directory and no longer in app directory so it is accessible via USB drive mode. | |||
2011-04-12 | WEBOS: Complete rewrite of key/mouse events handling | Klaus Reimer | |
Touchscreen is now always used like a touch pad. | |||
2011-04-12 | WEBOS: Disable vkeybd, fix more directory references with wrong package name | Klaus Reimer | |
The vkeybd XML can't be read for some reason. | |||
2011-04-12 | WEBOS: Correct package directory name | Klaus Reimer | |
2011-04-12 | WEBOS: Enable keymapper, implement FORWARD key and right+middle button clicks | Klaus Reimer | |
2011-04-12 | WEBOS: Create webos backend with custom events | Klaus Reimer | |
Currently only contains test code. | |||
2011-04-12 | WEBOS: Strip binary before packaging it | Klaus Reimer | |
2011-04-12 | WEBOS: Add webos backend | Klaus Reimer | |
IPK can be built with "make webosrelease". | |||
2011-04-12 | WEBOS: Add WEBOS define | Klaus Reimer | |
Using SDL_INIT_VIDEO flag for WebOS because without it the application won't start. | |||
2011-04-11 | GPH: Change backend to mask backend code to GPH_DEVICE. | David-John Willis | |
* This is mainly to make it easy to drop the old GP2X into the same codebase (I really have no desire to manage 2 sets of 99.9% identical code ;)). * Code paths for just one of the supported devices can be runtime worked out or just defined for that device. mount.sh: Fixed some small errors# ../../../../scummvm.gph | |||
2011-04-11 | GP2X: Mask off the graphics and events code behind a GP2X_OLD define. | David-John Willis | |
* This is a temp thing while I finish up merging the GP2X and GPH code. I do not want the GP2X backend code dropped yet until this is complete. | |||
2011-04-11 | GP2X: Commit some cleanup/fudges with a view to collapsing into the GPH backend. | David-John Willis | |
2011-04-11 | OPENPANDORA: Cleanup header for events. | David-John Willis | |
2011-04-10 | ANDROID: Add missing mkdir | dhewg | |
2011-04-09 | ANDROID: Automate the Manifest's versionCode | dhewg | |
2011-04-09 | ANDOID: Replace mkmanifest.pl with sh/sed code | dhewg | |
Removes build dependencies like perl and its XML modules | |||
2011-04-06 | ANDROID: Allow linear texture filtering on the cursor | dhewg | |
2011-04-06 | ANDROID: Add multitouch support | dhewg | |
2011-04-06 | ANDROID: Fix off-by-one when clipping mouse coords | dhewg | |
2011-04-06 | Revert "ANDROID: Temporarily enable GL error checks" | dhewg | |
This reverts commit 1c8fc0538815b1418bb7824e4eefda65eb2719d9. Commit d50e7af7 confirmed as fix, so it wasn't a GL issue at all | |||
2011-04-05 | ANDROID: Use the manufacturer string for workarounds | dhewg | |
Some fingerprints don't contain it, so this should be more reliable. | |||
2011-04-05 | ANDROID: Log device manufacturer, model and brand | dhewg | |
2011-04-05 | ANDROID: Fix endless loop in AndroidAssetArchive | dhewg | |
Can happen on empty member filenames, seen on some Samsung firmwares. | |||
2011-04-05 | ANDROID: Remove commented workarounds for Nexus 1 | dhewg | |
Reports suggest that its working and not required | |||
2011-04-05 | ANDROID: Remove code for paletted textures | dhewg | |
Unused now, because the performance isn't good enough on weak GLES drivers. | |||
2011-04-05 | ANDROID: Use a faked paletted texture for CLUT cursors | dhewg | |
Same change as for the game screen, reduces CPU usage a little | |||
2011-04-05 | ANDROID: Temporarily enable GL error checks | dhewg | |
There's a black screen issue on Samsung devices running 2.2.1 which I can not reproduce. Hopefully this helps hunting it down. | |||
2011-04-04 | ANDROID: Fix non-fullscreen corruption on HTC devices. | Alyssa Milburn | |
HTC's drivers don't preserve the color buffer between frames (as allowed by the spec, apparently), so we have to force-clear it every frame when we're not rendering a texture over the whole screen. | |||
2011-04-03 | ANDROID: Always use the surface size for the overlay | dhewg | |
When coming back from standby, there might be an indermediate surface change | |||
2011-04-03 | ANDROID: Ignore unrelated surface changes | dhewg | |
2011-04-03 | ANDROID: Helper define to debug hanging GLES calls | dhewg | |
2011-04-03 | ANDROID: Log the ScummVM version | dhewg | |
2011-04-02 | ANDROID: Attempt at working around some HTC fail | dhewg | |
2011-03-30 | ANDROID: Map right click to Camera/Search | dhewg | |
2011-03-29 | JANITORIAL: Remove/comment unused vars | dhewg | |
Found by GCC 4.6's -Wunused-but-set-variable | |||
2011-03-25 | ANDROID: Use 'our' ASCII codes for special keys | dhewg | |
Fixes stuff like enter key on SCI games with text input |