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AgeCommit message (Expand)Author
2017-10-15BACKENDS: Do not send mouse events to games occurring outside the game draw rectColin Snover
2017-10-15SDL: Minor code cleanup to declare variables at point of first useColin Snover
2017-10-15BACKENDS: Fix GraphicsManager handling of empty cursorsColin Snover
2017-10-15BACKENDS: Also hide mouse cursor outside game area when an engine has hidden ...Colin Snover
2017-10-15BACKENDS: Refactor OpenGL & SDL graphics backendsColin Snover
2017-10-15SDL: Accept signed values for mouse cursor warpingColin Snover
2017-10-15SDL: Allow window resize with non-OpenGL SDL2 backendColin Snover
2017-10-15BACKENDS: Fix some comment typosColin Snover
2017-10-07BACKENDS: Remove references to old normal1xScaler transaction property from p...Colin Snover
2017-10-07BACKENDS: Make initSizeHint an optional extension pointColin Snover
2017-10-07BACKENDS: Fix window sizing of games that switch between multiple resolutionsColin Snover
2017-10-07SDL: Deduplicate scaling factorsColin Snover
2017-10-07ENGINES: Remove default1x scaler flagColin Snover
2017-10-07SDL: Do not reset window size when engines update rendering surfaceColin Snover
2017-10-06MACOSX: Change name for CoreAudio MIDI deviceThierry Crozat
2017-10-06MACOSX: Allow selecting device for CoreMidiThierry Crozat
2017-10-01RISCOS: Add RISC OS filesystemCameron Cawley
2017-09-30IOS: Improve iOS 11 compatibilityVincent Bénony
2017-09-24NETWORKING: Fix mismatched curl callback declaration and definitionBastien Bouclet
2017-09-22NETWORKING: Changed NetworkReadStream not to subclass MemoryReadWriteStreamBastien Bouclet
2017-09-15SDL: Remove USE_RGB_COLOR #ifdefs from detectSupportedFormatsColin Snover
2017-09-12SDL: Remove code for unused DoubleBufferSDLMixerManagerThierry Crozat
2017-09-12OPENPANDORA: Remove unused includeThierry Crozat
2017-09-12GPH: Remove unused includeThierry Crozat
2017-09-12MACOSX: Remove mixer init from derived class for macosx backendThierry Crozat
2017-09-12SDL: Stop using double buffering mixer on macOSColin Snover
2017-09-12SDL: Fix DoubleBufferSDLMixerManager doubling audio latencyColin Snover
2017-09-12SDL: Reduce audio playback latencyColin Snover
2017-09-12GUI: Remove mostly-broken audio output sample rate controlColin Snover
2017-09-12SDL: Fix compilation on PSP2Colin Snover
2017-09-12SDL: List supported 32bpp pixel formats when using SDL2Colin Snover
2017-09-10MACOS: Fix builds on case-sensitive filesystemsColin Snover
2017-09-10MACOS: Fix warnings about undeclared selectorsColin Snover
2017-09-10MACOS: Fix deprecation warnings in macOS 10.12Colin Snover
2017-09-03SDL: Fix unsafe sprintf usageColin Snover
2017-09-03RISCOS: Use double quotes in sed commandCameron Cawley
2017-09-03RISCOS: Automatically calculate the correct WimpSlot sizeCameron Cawley
2017-09-03RISCOS: Use shorter filenames for config and log filesCameron Cawley
2017-09-03RISCOS: Correctly set executable extensionCameron Cawley
2017-09-03RISCOS: Add networking files to applicationCameron Cawley
2017-09-03RISCOS: Add RISC OS supportcameron
2017-08-11NETWORKING: Fix warningEugene Sandulenko
2017-08-11NETWORKING: Fix data type cast in comparison. char is usually signedEugene Sandulenko
2017-08-11BACKENDS: SURFACESDL: Add missing break statementEugene Sandulenko
2017-08-06JANITORIAL: Silence some more GCC 7 fall through warningsTorbjörn Andersson
2017-08-05OPENGL: Always clear the whole backbufferBastien Bouclet
2017-08-01Windows: Use GetUserDefaultUILanguage() instead of GetThreadLocale().Frank Richter
2017-07-29SDL: Make the window size when exiting fullscreen workaround macOS specificBastien Bouclet
2017-07-27SDL: Make sure we get the correct window size with SDL2Thierry Crozat
2017-07-17NETWORKING: fix missing SIOCGIFCONF for Haiku (#973)Schrijvers Luc