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AgeCommit message (Expand)Author
2012-04-02IPHONE: Move event fetching implementation to iPhoneView.Johannes Schickel
2012-04-02IPHONE: Protect access to the event list via a mutex.Johannes Schickel
2012-04-02IPHONE: Use Common::List to store the event queue.Johannes Schickel
2012-03-29IPHONE: Add some more debug printfs to graphics related OSystem functionality.Johannes Schickel
2012-03-28OPENGL: Don't leak surfaces.Alyssa Milburn
2012-03-20GRAPHICS: Rewrite ImageDecoder to have an improved APIMatthew Hoops
2012-03-17JANITORIAL: Remove +x from files, which should not be executable.Christoph Mallon
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
2012-03-17Merge pull request #202 from tsoliman/keymapper-nonkey-inputsEugene Sandulenko
2012-03-13JANITORIAL: Remove unnecessary empty default constructors/destructors.Christoph Mallon
2012-03-05IPHONE: Send dealloc message to iPhoneView's superclass at the end of dealloc.Johannes Schickel
2012-03-05IPOHNE: Move touch related global variables to iPhoneView.Johannes Schickel
2012-03-05IPHONE: Prefix all global variables with "g_".Johannes Schickel
2012-03-02KEYMAPPER: Add delays for *UP events coming from non-keysTarek Soliman
2012-03-02KEYMAPPER: Map non-key custom input eventsTarek Soliman
2012-03-02KEYMAPPER: Add non-key inputs to HardwareInputTarek Soliman
2012-02-29IPHONE: Fall back to CLUT8 in case a non-supported screen mode is set up.Johannes Schickel
2012-02-28MAEMO: Define only special keys to KeymapperTarek Soliman
2012-02-28KEYMAPPER: HardwareInputSet now has defaultsTarek Soliman
2012-02-28KEYMAPPER: Move HardwareInputSet implementation out of header fileTarek Soliman
2012-02-27KEYMAPPER: Fix WebOS compileTarek Soliman
2012-02-27KEYMAPPER: Rename EVENT_CUSTOM_BACKEND to EVENT_CUSTOM_BACKEND_ACTIONTarek Soliman
2012-02-27KEYMAPPER: Rename HardwareKey to HardwareInputTarek Soliman
2012-02-26NDS: Fix build after common util.h split.D G Turner
2012-02-26COMMON: Move Language and Platform functionality into separate filesMax Horn
2012-02-26IPHONE: Let hi-color games directly draw onto the screen texture buffer.Johannes Schickel
2012-02-26IPHONE: Implement 16bpp color support.Johannes Schickel
2012-02-25IPHONE: Get rid of _gameScreenRaw, instead use _framebuffer internally.Johannes Schickel
2012-02-25IPHONE: Implement very basic GFX transaction support.Johannes Schickel
2012-02-25AUDIO: (Windows) fix issue with non-unique MIDI device namesathrxx
2012-02-24MAEMO: Move static table out of .h fileTarek Soliman
2012-02-24IPHONE: Move aspect ratio settings to VideoContext.Johannes Schickel
2012-02-24Merge pull request #197 from phoenixtail26/cleanedARCorrection.Johannes Schickel
2012-02-24IPHONE: Only update on screen mouse coordinates when it's needed.Johannes Schickel
2012-02-24IPHONE: Cleanup mouse cursor handling slightly.Johannes Schickel
2012-02-24IPHONE: Clean up mouse texture coordinate handling.Johannes Schickel
2012-02-24IPHONE: Move some global variables to iPhoneView.Johannes Schickel
2012-02-24IPHONE: Add a mouse texture buffer surface to VideoContext.Johannes Schickel
2012-02-23IPHONE: Fix mouse coordinates for hi res games.Johannes Schickel
2012-02-23IPHONE: Directly use the game screen's texture buffer.Johannes Schickel
2012-02-23IPHONE: Directly use the overlay's texture buffer instead of another intermed...Johannes Schickel
2012-02-23IPHONE: Move screen and overlay texture buffer to VideoContext.Johannes Schickel
2012-02-23IPHONE: Add a constructor to VideoContext.Johannes Schickel
2012-02-23IPHONE: Add aspect ratio correction to iPhoneGavin Hayler
2012-02-23IPHONE: Let iPhoneView and OSystem_IPHONE share the same VideoContext.Johannes Schickel
2012-02-23IPHONE: Silence a few signed/unsigned integer comparison warnings.Johannes Schickel
2012-02-23IPHONE: Use VideoContext in OSystem_IPHONE.Johannes Schickel
2012-02-23IPHONE: Move overlay visibility status to VideoContext.Johannes Schickel
2012-02-23IPHONE: Move VideoContext definition to iphone_common.h.Johannes Schickel
2012-02-23IPHONE: Move mouse coordinate conversion code to iPhoneView.Johannes Schickel