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AgeCommit message (Expand)Author
2010-06-15PSP: fixed bug in hardware MP3 that caused crash in broken sword. The sample ...Yotam Barnoy
2010-06-14GP2XWiz: Add shellscripts to support building a non-stripped bundle for use w...John Willis
2010-06-11Add support for setFocusRectangle - enabled on 'small' Android screens.Angus Lees
2010-06-10PSP: swapped order of checks in renderAll. It's a little cheaper this way.Yotam Barnoy
2010-06-10PSP: switched to psp semaphores rather than SDL's. Removal of SDL is almost c...Yotam Barnoy
2010-06-09Fix dirty tracking in paletted textures.Angus Lees
2010-06-09Improve build instructions to include themeengine patch andAngus Lees
2010-06-09PSP: fixed missing frame issue with kyrandia and possibly other games by call...Yotam Barnoy
2010-06-08Whitespace fixup in last submit. I'll get the hang of this eventually :/Angus Lees
2010-06-08Provide a replacement for bionic's __assert().Angus Lees
2010-06-08Remove obsolete ANDROID_VERSION_GE macroAngus Lees
2010-06-08Add a few files mistakenly left out of initial Android patch :(Angus Lees
2010-06-07PSP: found bug in fast getMillis() implementation. Fixed it by adding a fixed...Yotam Barnoy
2010-06-06PSP: faster way of getting file sizeYotam Barnoy
2010-06-06whitespace correctionsMax Horn
2010-06-06Add Android backend from patch #2603856Max Horn
2010-06-05GP2X Wiz: Add missing "#include "graphics/scaler/aspect.h"".John Willis
2010-06-05GP2X Wiz: Update handy shell scripts.John Willis
2010-06-03We'll now default to non-touchpad mode on the iPadOystein Eftevaag
2010-06-02OSYSTEM: Get rid of kFeatureAutoComputeDirtyRectsMax Horn
2010-06-01Fix bug #2999153: "IPHONE: No grabPalette() implementation"Max Horn
2010-06-01Inline palettes in SDL backend into class OSystem_SDLMax Horn
2010-06-01This hopefully fixes the compilation of the GP2x backend.Johannes Schickel
2010-06-01Remove dead code from PS2 and GP2x backendsMax Horn
2010-05-31Revert the rest of 49362, which wasn't meant for trunkJordi Vilalta Prat
2010-05-31Fix trunk compilation (don't try to compile non-existing files)Jordi Vilalta Prat
2010-05-31modifications to get the ps2 to use the ps2loaderTony Puccinelli
2010-05-31DS: Use gScummVMVersion in dsmain.cpp; merge 1.1.1 changes in readme_ds.txtMax Horn
2010-05-30PSP: added preliminary support for using ME hardware to play MP3 files. If th...Yotam Barnoy
2010-05-29DS: Various fixes to allow the DS port to compile on DevkitARM r30 and libnds...Neil Millstone
2010-05-29Removed some unused variables, found by cppcheck.Torbjörn Andersson
2010-05-27PSP: fixed a screen shake bugYotam Barnoy
2010-05-27PSP: fixed issue with handling of EOS. Caused crashes.Yotam Barnoy
2010-05-26PSP: implemented basic file cache. Turns out the PSP reads 1 byte as fast as ...Yotam Barnoy
2010-05-24PSP: to fix the audio, I cleaned up the audio thread and changed the thread p...Yotam Barnoy
2010-05-24PSP: switched to using slightly faster delay and getMillisYotam Barnoy
2010-05-24PSP: turn off psp audio thread again. Must have tested it wrong.Yotam Barnoy
2010-05-24PSP: switched to the way SDL does things in the audio thread to get rid of cl...Yotam Barnoy
2010-05-24PSP: moved timer thread to backends/timer/pspYotam Barnoy
2010-05-23PSP: commented out new PSP audio. Still has some clicking issuesYotam Barnoy
2010-05-23PSP: changed thread stack sizes to prevent crashes in COMIYotam Barnoy
2010-05-23PSP: forgot to add a fileYotam Barnoy
2010-05-23PSP: replaced SDL's timer with much simpler and more efficient PspTimer classYotam Barnoy
2010-05-23PSP: switched from SDL's audio to my own thread. Removed needless blocking wh...Yotam Barnoy
2010-05-21sync with parent sdl backendPaweł Kołodziejski
2010-05-21SDL: Split quit() method into deinit() so error codes could be returned.Eugene Sandulenko
2010-05-21Fix spellingEugene Sandulenko
2010-05-20PSP: Had to switch to different way of using callbacks as last one wasn't wor...Yotam Barnoy
2010-05-17PSP: added option for render by callback and fixed up and cleaned up debug me...Yotam Barnoy
2010-05-16Add back README.PSPJoost Peters