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path: root/base/engine.cpp
AgeCommit message (Expand)Author
2004-06-25Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage againMax Horn
2004-05-30Remove old savePath handling on WinCENicolas Bacca
2004-03-04Avoid flooding CE files since stdin and stderr exist nowNicolas Bacca
2004-01-29Add the super-ultra-mega-secret --savepath option (and it's not just secret b...Max Horn
2004-01-10Start of debug channel support. TODO: Move this to the common Debugger system?James Brown
2004-01-06updated copyright noticeMax Horn
2004-01-04renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...Max Horn
2003-11-29cleanup / added Engine::getGameDataPath()Max Horn
2003-11-10cut down on unnecessary GameDetector referencesMax Horn
2003-11-08cleanup whitespacesPaweł Kołodziejski
2003-10-12Fix WinCE buildNicolas Bacca
2003-10-10some cleanupMax Horn
2003-10-10rearranged code a bitMax Horn
2003-10-08new config manager. not everything is completed, and some things will still b...Max Horn
2003-09-28removed duplicate g_timer object (one was global, one was static to timer.cpp...Max Horn
2003-09-27Timer services are now available through g_timer, soJamieson Christian
2003-09-18moved engine.* to base; this fixes some linking issues when building a barebo...Max Horn