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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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engine.cpp
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Author
2004-06-25
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
Max Horn
2004-05-30
Remove old savePath handling on WinCE
Nicolas Bacca
2004-03-04
Avoid flooding CE files since stdin and stderr exist now
Nicolas Bacca
2004-01-29
Add the super-ultra-mega-secret --savepath option (and it's not just secret b...
Max Horn
2004-01-10
Start of debug channel support. TODO: Move this to the common Debugger system?
James Brown
2004-01-06
updated copyright notice
Max Horn
2004-01-04
renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...
Max Horn
2003-11-29
cleanup / added Engine::getGameDataPath()
Max Horn
2003-11-10
cut down on unnecessary GameDetector references
Max Horn
2003-11-08
cleanup whitespaces
Paweł Kołodziejski
2003-10-12
Fix WinCE build
Nicolas Bacca
2003-10-10
some cleanup
Max Horn
2003-10-10
rearranged code a bit
Max Horn
2003-10-08
new config manager. not everything is completed, and some things will still b...
Max Horn
2003-09-28
removed duplicate g_timer object (one was global, one was static to timer.cpp...
Max Horn
2003-09-27
Timer services are now available through g_timer, so
Jamieson Christian
2003-09-18
moved engine.* to base; this fixes some linking issues when building a barebo...
Max Horn
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