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2003-10-17removed obsolete FIXME/TODOMax Horn
svn-id: r10875
2003-10-17cleanupMax Horn
svn-id: r10874
2003-10-17added a listTargets() function (not yet used, soon) and some cleanupMax Horn
svn-id: r10865
2003-10-17oops, forgot to remove the old Platform enumMax Horn
svn-id: r10863
2003-10-17moved platform/language constants to common/util.*Max Horn
svn-id: r10862
2003-10-17factored out the game detection code into the Plugin class; this is the ↵Max Horn
first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level svn-id: r10858
2003-10-16cleanupMax Horn
svn-id: r10839
2003-10-15really removed kDefault*Volume this time :-)Max Horn
svn-id: r10817
2003-10-15removed the kDefault*Volume constantsMax Horn
svn-id: r10816
2003-10-14fix debug mode 0Max Horn
svn-id: r10791
2003-10-14zero is a valid debug level, also change incorrect string; 0 is game only, ↵Jonathan Gray
not engine only. Maybe the game and engine debug levels should be seperated? This only applies to SCUMM as no other engine maintains its own debug level as far as I know. svn-id: r10786
2003-10-13set _debugMode to true if a non-zero debug level has been specified in the ↵Max Horn
config svn-id: r10782
2003-10-12amiga= is deprecated, so don't auto-write it into the config file anymoreJamieson Christian
svn-id: r10773
2003-10-12some more target<->game cleanupMax Horn
svn-id: r10769
2003-10-12some renaming for more consistent terminology (although we might want to ↵Max Horn
reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game svn-id: r10766
2003-10-12removing last traces of -w/-lMax Horn
svn-id: r10765
2003-10-10fix handling of last argument: if it's not a valid target, treat it like any ↵Max Horn
other arg (in particular, this is now legal: ./scummvm -f -g hq3x) svn-id: r10724
2003-10-10added my thoughts on our command line options (please feel free to comment ↵Max Horn
and tell me what you thinkg about it!); fixed program exit code for -z svn-id: r10717
2003-10-09make gcc 2.95 -Wshadow happy (yes fingolfin its a broken compiler :)Jonathan Gray
svn-id: r10701
2003-10-09give this more chance of working properlyJonathan Gray
svn-id: r10697
2003-10-09make khaleks correct fix a bit nicer; and add similar safety nets to the ↵Max Horn
other parser...() methods svn-id: r10696
2003-10-09Temporary (?) fix to stop ScummVM crashing for me. (I don't define anyTorbjörn Andersson
music driver in my [scummvm] section, which may be what's causing me problems.) svn-id: r10692
2003-10-08turned PluginManager into a proper singletonMax Horn
svn-id: r10688
2003-10-08new config manager. not everything is completed, and some things will still ↵Max Horn
be changed, but it seems to work well enough to put it into CVS svn-id: r10687
2003-10-05Preliminary preparation for new YM2612 FM emulator.Jamieson Christian
All the hooks are in, but actual implementation needs to be checked for portability. svn-id: r10615
2003-10-05Make use of new List iteratorMax Horn
svn-id: r10609
2003-10-04add ability to use boot_param in a config file to specify boot param, this ↵Jonathan Gray
is useful for many things esp loom towns where difficulty select is via boot param svn-id: r10582
2003-10-02cleanup & restructuring; in particular move the midi driver list to its own ↵Max Horn
source file svn-id: r10550
2003-10-02renamed namespace ScummVM to CommonMax Horn
svn-id: r10544
2003-10-01Revert kirbens change on 05Sep. Setting debugmode with debuglevel 0 is ↵James Brown
deliberate and intended behavior (for enabling engine specific 'debug options' without debug messages) svn-id: r10519
2003-10-01disable joystick input by default either command line or config file need to ↵Jonathan Gray
be used to enable it now, ability to choose joystick number to use also added svn-id: r10518
2003-09-27added hq2x scalerMax Horn
svn-id: r10439
2003-09-21added HQ3x filterMax Horn
svn-id: r10346
2003-09-20fix invalid target crash for build using loadable modulesMax Horn
svn-id: r10325
2003-09-18moved engine.* to base; this fixes some linking issues when building a ↵Max Horn
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287
2003-09-17cleanupMax Horn
svn-id: r10284
2003-09-17new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵Max Horn
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282