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AgeCommit message (Collapse)Author
2012-07-08RELEASE: This is 1.6.0gitEugene Sandulenko
2012-06-29GUI: Remember last save/load chooser selection.Johannes Schickel
2012-06-14BASE: Add operator* to PluginSubclass.Johannes Schickel
2012-05-15MIDI: add sndio midi backendJonathan Gray
New sndio MIDI backend for OpenBSD written by Alexandre Ratchov. Tested with an external MT-32 and fluidsynth.
2012-05-03Merge pull request #213 from fuzzie/leak-fixesJohannes Schickel
The pull request in question is "Memory leak fixes".
2012-04-18ENGINES: Move table of engines from base/plugins.cpp to new headerMax Horn
The new header engines/plugins_table.h is currently manually created and maintained, but could be regenerated by a script in the future.
2012-04-01BASE: Construct empty String instead of using "".Johannes Schickel
2012-03-31ENGINES: Return all available custom GUI options if no target is specifiedFilippos Karapetis
This is used to set default settings for all custom game options when an engine starts
2012-03-28BASE: Free TTFLibrary singleton on shutdown.Alyssa Milburn
This uses a helper function because TTFLibrary is internal.
2012-03-28BASE: Destroy singletons on exit.Alyssa Milburn
2012-03-25GUI: Remove leftover code for the global dithering checkboxFilippos Karapetis
2012-03-19GUI: Add per-engine and per-game optionsFilippos Karapetis
2012-03-17ALL: Make use of defined() for the preprocessor consistent.Johannes Schickel
This does not change the use of defined for some NDS source files, since they seem to be (based on?) third party code.
2012-03-17COMMON: Add a space between a string literal and a macro parameter so C++11 ↵Christoph Mallon
does not think the latter is a string literal suffix.
2012-02-27KEYMAPPER: Rename HardwareKey to HardwareInputTarek Soliman
2012-02-26COMMON: Move RenderMode and GUIOptions functionality into separate filesMax Horn
2012-02-22KEYMAPPER: Fix mistake in last commitTarek Soliman
2012-02-22KEYMAPPER: Minor cleanupTarek Soliman
2012-02-21Merge pull request #182 from fingolfin/forbid-ctypeWillem Jan Palenstijn
ALL: Avoid using is* macros from ctype.h
2012-02-21KEYMAPPER: Remove automapping dead codeTarek Soliman
2012-02-20COMMON: Move isFoo functions to namespace Common, add doxygen commentsMax Horn
2012-02-20KEYMAPPER: Move F7 and F8 handling to DefaultEventMapperTarek Soliman
2012-02-15ALL: Avoid using is* macros from ctype.hMax Horn
On some systems, passing signed chars to macros like isspace() etc. lead to a runtime error. Hence, mark these macros as forbidden by default, and introduce otherwise equivalent alternatives for them.
2012-02-13KEYMAPPER: Fix Action ctor args in most keymapsTarek Soliman
2012-02-12KEYMAPPER: Allow ports to define their own global keymapTarek Soliman
2012-02-10BASE: Remove unneeded code in PluginManagerUncached.Johannes Schickel
Thanks to Yotam for confirming that this isn't needed anymore.
2012-02-04KEYMAPPER: Added Toggle FullScreen actionTarek Soliman
2012-02-02KEYMAPPER: Handle EVENT_MAINMENU directlyTarek Soliman
2012-02-01Revert "BASE: Get rid of unecessary friend in PluginManagerUncached."Alyssa Milburn
This reverts commit 1e0de79cf54f2483c819584033ae3405ea7e8011. The only available constructor for PluginManagerUncached is protected, so this broke the builds using it.
2012-02-01BASE: Get rid of unecessary friend in PluginManagerUncached.Johannes Schickel
2012-01-29GRAPHICS: Add a TTF font class using FreeType2.Johannes Schickel
2012-01-07KEYMAPPER: Constantify global keymap nameTarek Soliman
2011-12-30KEYMAPPER: Make engine keymap init and cleanup more genericTarek Soliman
2011-11-23BASE: Implement a command to list all available audio devices on the shell.Johannes Schickel
2011-11-20TOLTECS: integrate engineAlex Bevilacqua
2011-11-20M4: Removed the M4/MADS engine from trunkPaul Gilbert
2011-11-02Revert "KEYMAPPER: Make global keymap that is always active"Tarek Soliman
This reverts commit ac85d134b31f770f27d085c0fe4c307e278c1875.
2011-10-27KEYMAPPER: Make global keymap that is always activeTarek Soliman
Keymapper now has a global keymap outside the active keymap stack. That global keymap is always checked after the active stack has been checked.
2011-10-27BASE: Make global keymap inheritTarek Soliman
2011-10-20RELEASE: This is 1.5.0gitEugene Sandulenko
2011-10-06BASE: Slight cleanup.Johannes Schickel
2011-10-06BASE: Add another whitespace before "Starting $gamedescription".Johannes Schickel
This was removed by accident in 59739a7a0e3e4826ba7b27d5270a8d7a26b787ef.
2011-08-22Merge remote-tracking branch 'origin/master' into soltys_wip2Alyssa Milburn
2011-08-22BASE: Fix indentationSven Hesse
2011-08-21BADA: Remove BADA defined check. Was a temp fix for simulator buildChris Warren-Smith
2011-08-21BADA: For some unknown reason the format string "%s\n" causes a core-dumpChris Warren-Smith
2011-08-21BADA: Initial BADA port implementationChris Warren-Smith
2011-08-19BASE: Remove leftover include for testing.Johannes Schickel
2011-08-19COMMON: intLog2 uses _BitScanReverse on MSVCBertrand Augereau
2011-08-14MAIN: Avoid adding the same extra path twiceeriktorbjorn
This doesn't make any practical difference, since the search manager already guards against duplicate paths, but it does get rid of a slightly confusing warning message when you have a global extra path configured.