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AgeCommit message (Expand)Author
2006-04-23Also output the description when running DETECTOR_TESTING_HACKMax Horn
2006-04-23typoMax Horn
2006-04-23Modified DETECTOR_TESTING_HACK code to skip over invalid pathsMax Horn
2006-04-23Test code for the detection code in all engines (disabled by default)Max Horn
2006-04-21Conflicting domains for String definition. Added Common:: to String to clarif...Lars Persson
2006-04-16Fixed broken svn:keywords valuesMax Horn
2006-04-16test commitMax Horn
2006-04-15Moved (Plain)GameDescriptor from base/gameDetector.h to the new base/game.h h...Max Horn
2006-04-15- Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ...Max Horn
2006-04-15Removed GameDetector::_gameid in favor of using a config manager entryMax Horn
2006-04-15Set *plugin to 0, not plugin, which has the advantage that games launch again...Max Horn
2006-04-15Removed GameDetector::createMixer(), GameDetector::createEngine(), GameDetect...Max Horn
2006-04-15Always use base 0 in strtol when parsing integer command line options / confi...Max Horn
2006-04-15oopsMax Horn
2006-04-15- Get rid of GameDetector::_dumpScripts and GameDetector::_force1xOverlay in ...Max Horn
2006-04-15Clear the transient domaing *after* running the launcher, not before, so that...Max Horn
2006-04-15- Replaced ConfigManager::_globalDomains by _appDomain (we don't support mult...Max Horn
2006-04-14cleanupMax Horn
2006-04-14Fix for bug #1470104 ("Compiled features" string empty)Max Horn
2006-04-13GP32 uses ARM processor. So some of PalmOS specific changes also apply to GP32.Won Star
2006-04-12Commiting Fingolfins patch to remove gamedetector usage.Lars Persson
2006-04-11Fixed crash with PalmOS ARM version : global objects are allocated but constr...Chris Apers
2006-04-08Modified the REGISTER_PLUGIN macro so that it allows (and requires) a trailin...Max Horn
2006-04-08Moved version vars from base/main.cpp to base/version.cpp; thus now version.o...Max Horn
2006-04-05Recursive current directory has a big overhead since it can point toEugene Sandulenko
2006-04-04Fix crash for a case when game path is set incorrectlyEugene Sandulenko
2006-04-04Don't use HAVE_CONFIG_H / config.h directly, use scummsys.h insteadMax Horn
2006-04-02cleanupMax Horn
2006-04-02Set gDebugLevel in a single unified spot, instead of two different placesMax Horn
2006-04-02Treat 'targes' like the other command line 'commands'Max Horn
2006-04-02Move handling of --list-targets and --list-games to a later point (after plug...Max Horn
2006-04-02Process the command line args before passing them to GUI::Actions::init (so t...Max Horn
2006-04-02Compute the value GameDetector::_gameid *immediately* after _targetName has b...Max Horn
2006-04-02Fixed '-f BAR' command line argument style (as opposed to '-fBAR' and '-foo=B...Max Horn
2006-04-02Use the new command line parsing code to handle --config and --debugflags, tooMax Horn
2006-04-02Split GameDetector::parseCommandLine into a static parseCommandLine method wh...Max Horn
2006-04-02Added missing backslash, oopsMax Horn
2006-04-02- The command line parser now doesn't work in reverse order anymore.Max Horn
2006-04-02Backends now are also responsile for deiniting properly. In particular, moved...Max Horn
2006-04-02With this change, backends are now responsible for instantiating their OSyste...Max Horn
2006-04-02Only include gui/launcher.h if it is used; cleanupMax Horn
2006-04-02Move gDebugLevel to common/util.cpp (where most other debug() related stuff a...Max Horn
2006-04-02Moved AmigaOS 'magic cookie' to sdl.cpp, as it is port specific (porter says ...Max Horn
2006-04-02Removed built-in endian/alignment verifier (it's original purpose is mostly g...Max Horn
2006-04-02Moved the Win/Symbian specific stdout/stderr redirect code from base/main.cpp...Max Horn
2006-04-02Moved all debug functions to from main.cpp to util.cppMax Horn
2006-04-02Removing undocumented Allegro/Qtopia port stuff -- if anybody is working on e...Max Horn
2006-04-02Fully and officially renamed our main function to scummvm_main, thus makingMax Horn
2006-04-01Update gameDataPath() calls in engine, to fix compileTravis Howell
2006-04-01Properly use registerDefault to set the default value for autosave_periodMax Horn