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AgeCommit message (Collapse)Author
2003-04-26Make it possible to disable some/all of our three game modules ↵Max Horn
(scumm/simon/sky) with three flags in the Makefile svn-id: r7131
2003-03-07implemented formating string error for each enginePaweł Kołodziejski
svn-id: r6744
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06next pedantic cleanup codePaweł Kołodziejski
svn-id: r6714
2003-03-05Patch #697312: Beneath a Steel Sky interim/initial support patchMax Horn
svn-id: r6691
2003-03-01fix warningMax Horn
svn-id: r6653
2003-03-01removed the single big VersionSettings list; instead, the simon & scumm ↵Max Horn
modules now keep their target lists seperatly (and when we add BASS, it can have its own target list) svn-id: r6652
2003-03-01no need for a hack if include gameDetector.h anyway...Max Horn
svn-id: r6650
2002-11-30gp32 port stuffPeter Moraliyski
svn-id: r5761
2002-11-10completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some ↵Max Horn
static variables from drawFlashlight() and made them members of class Scumm instead svn-id: r5506
2002-11-06use strcat instead of sprintf+strlenMax Horn
svn-id: r5446
2002-09-30oopsPaweł Kołodziejski
svn-id: r5050
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-18moved warning, debug, checkheap to enginePaweł Kołodziejski
svn-id: r4965
2002-09-18Timer is handled in Engine nowPaweł Kołodziejski
svn-id: r4964
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
svn-id: r4903
2002-08-29experimental support for the V2 resource format (patch #601560)Max Horn
svn-id: r4864
2002-08-21engine.* moved to common (where it belongs); added distclean target which ↵Max Horn
gets rid of the .deps dirs, too; removed -Isound svn-id: r4794