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path: root/common/gameDetector.cpp
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2002-12-14explicitly init all fields of version_settingsMax Horn
svn-id: r5945
2002-12-13added an API to query the list of available music drivers; cleanupMax Horn
svn-id: r5942
2002-12-12Tidy one or two things up for future V1/V2/V8 SCUMM support.James Brown
svn-id: r5915
2002-12-08Gui now detects simon games with trailing periodsOliver Kiehl
svn-id: r5892
2002-12-08removed obsolete stuffMax Horn
svn-id: r5888
2002-12-08Give _debuglevel a default valueTravis Howell
svn-id: r5876
2002-12-06Add debug levels for simon gamesTravis Howell
svn-id: r5860
2002-12-06add mi2demo to gamelist, fails to play back recorded sequence currently. Get ↵Jonathan Gray
it here http://www.scummbar.com/resources/downloads/demos/mi2demo.zip svn-id: r5859
2002-12-04even more cleanupMax Horn
svn-id: r5839
2002-11-30gp32 port stuffPeter Moraliyski
svn-id: r5761
2002-11-23Simon stuffTravis Howell
svn-id: r5700
2002-11-21Revamped Adlib functionality.Jamieson Christian
IMuseAdlib is defunct. New MidiDriver_ADLIB device. Simon 1/2 now supports Adlib. svn-id: r5677
2002-11-21enhanced Config::rename_domain; added the ability to change the domain name ↵Max Horn
in EditGameDialog svn-id: r5673
2002-11-21Now only have to choose betwene simon 1/2 talkie/win versionsTravis Howell
svn-id: r5662
2002-11-21Fix Simon games detectionTravis Howell
svn-id: r5659
2002-11-21added and corrected some detectNames; it is vital that only names of files ↵Max Horn
that are *always* present for the game in quesion are used svn-id: r5645
2002-11-19revert adlib change for now (not happy with the whole adlib/midi situation, ↵Max Horn
though) svn-id: r5621
2002-11-19fixed default midi driver selection on Mac OS X; enforce adlib for ↵Max Horn
Indy3/MonkeyVGA for now; don't default to adlib in any other game svn-id: r5617
2002-11-19added some preliminary game auto detect code to the launcher; this required ↵Max Horn
a small change to the FS API, Windows/Morphos code will have to be adapted slightly I fear. Also, not all games are detected correctly, and some probably never will be, so we still have to add a dialog for cases where auto detect doesn't work svn-id: r5600
2002-11-18touch up games listJonathan Gray
svn-id: r5595
2002-11-15More tempo updates, news update, bump version numberJames Brown
svn-id: r5557
2002-11-12first of a few more s/readme.txt/README/ changesJonathan Gray
svn-id: r5519
2002-11-06moved some constants from scumm.h to gameDetector.h; this way, we don't have ↵Max Horn
to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more) svn-id: r5444
2002-11-06update formating of -z output to reflect long simon game namesJonathan Gray
svn-id: r5432
2002-11-05Add simon1talkie and simon2talkie targetsTravis Howell
svn-id: r5413
2002-10-28fixed shadow warningMax Horn
svn-id: r5346
2002-10-28Add support for aliased scummvm config entries.James Brown
Eg: [germandott] path=/games/german/dott gameid=tentacle description=the german version of DOTT I havn't finished the Launcher changes to show aliased entries yet, as I need to parse the whole domainmap to do so. svn-id: r5341
2002-10-24Add simon1demoTravis Howell
svn-id: r5300
2002-10-23don't use strdupMax Horn
svn-id: r5287
2002-10-23Correct volume limit listed under -m section of helpTravis Howell
svn-id: r5282
2002-10-23Add command line option for master volume, patch #591813Travis Howell
svn-id: r5280
2002-10-21Add fixmeJames Brown
svn-id: r5217
2002-10-18cosmetic change, change the scumm version for the HE games to those reported ↵Jonathan Gray
by the executables. 6 months difference in build date but still the same minor version svn-id: r5184
2002-10-18add -z option to list gamesJonathan Gray
svn-id: r5182
2002-10-02Renamed new AMidi to EtudeRuediger Hanke
svn-id: r5079
2002-10-01don't print usage information if no params are givenMax Horn
svn-id: r5067
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-29cleanupMax Horn
svn-id: r5046
2002-09-29Merge in 615745: GMD via AdLib emulationJames Brown
Remove MIDIEMU driver obsoleted by patch. Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails Switch to NewGUI by default (old code retained 'Just in case') svn-id: r5033
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-24Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga ↵Travis Howell
works again. svn-id: r5012
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-21Add the following patches:Travis Howell
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986
2002-09-08rewrote config class; cleanup; code restructuringMax Horn
svn-id: r4903
2002-09-07Change snprintf to sprintf to be consistent with surrounding code.Matt Hargett
svn-id: r4902
2002-09-07Fix heap corruption. Fix compiler warning.Matt Hargett
svn-id: r4901
2002-08-31fixed compilation on Mac OS X; some cleanup; moved header file ↵Max Horn
scumm/smusH/rect.h to common/rect.h svn-id: r4877
2002-08-29experimental support for the V2 resource format (patch #601560)Max Horn
svn-id: r4864
2002-08-21Initial revisionMax Horn
svn-id: r4785