aboutsummaryrefslogtreecommitdiff
path: root/common/language.cpp
AgeCommit message (Collapse)Author
2019-12-27COMMON: Add ZH_ANY language for generic chinese languagesaviloria
We have a game that has actual ZH_CNA, ZH_TWN translations and also ships with the same file set that formed ZH_CNA in previous game versions, when there was no separate Traditional/Simplified variants and was only one 'Chinese'
2019-07-16COMMON: Add Turkish languagelolbot-iichan
2018-11-03COMMON: Add Portuguese (Portugal) Language.D G Turner
The current Portuguese entry is Brazilian dialect, so modifying the description and adding an entry for European Portuguese. This is required to deal with bug Trac #10791.
2018-10-26COMMON: Add Danish Language.D G Turner
This is required in PINK engine for danish localization as per Trac bug #10708.
2018-08-25MUTATIONOFJB: Use advanced detector.Ľubomír Remák
2018-08-03COMMON: Added Ukrainian languagelolbot-iichan
Common::UA_UKR is needed for FoxTail game at WinterMute engine
2018-06-28COMMON: Added Finnish language constantsEugene Sandulenko
2018-05-10COMMON: Use nullptr instead of NULL or 0 where appropriateBastien Bouclet
2018-04-04COMMON: Verify nb_NO localeAdrian Frühwirth
Despite looking weird, this is the correct locale for Norwegian (Bokmål).
2016-12-04COMMON: Added Estonian languageEugene Sandulenko
2014-02-18COMMON: Make GPL headers consistent in themselves.Johannes Schickel
2013-12-05COMMON: Add Latvian language code.Johannes Schickel
2013-12-05COMMON: Fix order of languages.Johannes Schickel
These are sorted according to the alphabetical order of the description. Thus, Croatian should be between Chinese (Taiwan) and Czech.
2012-02-29COMMON: Move language GUIO code to language.hMax Horn
2012-02-26COMMON: Move Language and Platform functionality into separate filesMax Horn