Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-02-14 | Extended MD5 API a bit: added a variant of md5_file which takes an arbitrary ↵ | Max Horn | |
ReadStream; and added md5_file_string methods which directly produce a human readable md5 string (instead of a binary digest) svn-id: r25592 | |||
2006-07-22 | - let md5_file accept a FilesystemNode too | Johannes Schickel | |
- changes some engine detectors to use it svn-id: r23559 | |||
2006-04-16 | Removed the directory parameter from md5_file | Max Horn | |
svn-id: r21937 | |||
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn | |
svn-id: r20510 | |||
2006-01-18 | Update copyright notice | Eugene Sandulenko | |
svn-id: r20088 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-05-15 | Indentation and whitespace. | Torbjörn Andersson | |
svn-id: r18107 | |||
2005-05-10 | Moved class File and the MD5 stuff to namespace Common | Max Horn | |
svn-id: r18037 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-12-22 | Now it is possible to count MD5 only for specified amount of bytes from file. | Eugene Sandulenko | |
It is useful for MD5'ing hunge files. svn-id: r16259 | |||
2004-06-29 | Make md5_file() work regardless file name case and within arbitrary | Eugene Sandulenko | |
directory. svn-id: r14123 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2003-12-13 | removed GameSettings::detectname and GameSettings::midi; renamed ↵ | Max Horn | |
GameSettings::gameName to name; added temporary experimental MD5 hack svn-id: r11603 | |||
2003-12-13 | added MD5 code to CVS | Max Horn | |
svn-id: r11602 |