Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-15 | Added a convenience class 'Mutex' | Max Horn | |
svn-id: r16566 | |||
2004-08-26 | Make building scalers optional. | Marcus Comstedt | |
svn-id: r14784 | |||
2004-08-07 | Base our advmame scalers on the official Scale2x source - this way we can ↵ | Max Horn | |
easily update to new version and benefit from their optimizations (e.g. MMX support) svn-id: r14502 | |||
2004-05-21 | Added assembly versions of HQ2x and HQ3x scalers. | Eugene Sandulenko | |
svn-id: r13844 | |||
2004-04-17 | Introduce ReadStream and WriteStream (as explained in my File class design ↵ | Max Horn | |
mails on scummvm-devel) svn-id: r13595 | |||
2004-01-30 | Various changes to the build system which allow building ScummVM in an ↵ | Max Horn | |
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680 | |||
2003-12-13 | added MD5 code to CVS | Max Horn | |
svn-id: r11602 | |||
2003-11-02 | turned NewGui into a singleton, and made OSystem a pseudo-singleton; added ↵ | Max Horn | |
Widget::findWidget (preparing to add support for nested widgets, for the tab widget) svn-id: r11045 | |||
2003-10-08 | new config manager. not everything is completed, and some things will still ↵ | Max Horn | |
be changed, but it seems to work well enough to put it into CVS svn-id: r10687 | |||
2003-09-29 | forgot to add common/scaler to MODULE_DIRS | Max Horn | |
svn-id: r10490 | |||
2003-09-29 | split out scalers into separate source files in common/scaler; some ↵ | Max Horn | |
optimizations (in particular, the hq2x/hq3x scalers now are compiled into two versions, one for 555 and one for 565 mode) svn-id: r10488 | |||
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a ↵ | Max Horn | |
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287 | |||
2003-09-17 | new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there ↵ | Max Horn | |
(this removes the need for an ugly hack in the build system, and is also conceptionally cleaner) svn-id: r10282 | |||
2003-09-17 | some tweaks to the build system (work toward plugin support) | Max Horn | |
svn-id: r10279 | |||
2003-09-08 | changes to get a better link order, and to allow building a 'bare bone' ↵ | Max Horn | |
scummvm executable svn-id: r10103 | |||
2003-09-08 | renamed VersionSettings -> TargetSettings and also renamed some of its ↵ | Max Horn | |
members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code svn-id: r10092 | |||
2003-08-10 | Harmonized SaveFile API with File API a bit. | Marcus Comstedt | |
svn-id: r9626 | |||
2003-03-07 | temporary hack to get ScummVM to compile again | Max Horn | |
svn-id: r6747 | |||
2002-11-21 | revamped build system somewhat: 'modules' like scumm, simon, gui etc. now ↵ | Max Horn | |
all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM svn-id: r5653 |