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2010-06-26GUI: Add and improve some messages to translateJordi Vilalta Prat
svn-id: r50324
2010-06-25AUDIO: some fixes in the audio device code (no sound option, new GUIO flags)Florian Kagerer
svn-id: r50281
2010-06-21Patch #1956501: "GUI/LAUNCHER: Midi device selection"Max Horn
svn-id: r50128
2010-06-15GUI: Implemented Languages as GUI options.Eugene Sandulenko
SCUMM and AdvancedDetector support this feature. svn-id: r49786
2010-06-15GUI: Implement MIDI drivers as GUI options.Eugene Sandulenko
Proper version of patch #2988641: "GSoC: Select drivers in GUI based on output types". So far only SCUMM engine supports this feature. svn-id: r49783
2010-04-12Apply patch #2982163 - CONFIG: Use HE keyword instead of HB for the Hebrew ↵Ori Avtalion
language svn-id: r48645
2010-04-06COMMON: Add Common::parseBoolMax Horn
svn-id: r48566
2010-03-20Remove unused stdarg.h include.Johannes Schickel
svn-id: r48312
2010-03-20Move StringTokenizer to its own files (tokenizer.h/tokenizer.cpp).Johannes Schickel
svn-id: r48310
2010-03-18COMMON: Move tag2str from util.h to str.hMax Horn
svn-id: r48281
2010-03-18COMMON: Move port specific '#define fputs' from util.cpp to textconsole.cppMax Horn
svn-id: r48280
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
svn-id: r48279
2010-01-04Implemented the same fix for tag2string() as in commit #44920, thereby ↵Filippos Karapetis
fixing an assert in MSVC with the QT player when playing Myst. The parameter passed to isprint() should always be unsigned svn-id: r46989
2010-01-03Sort language list (and showing that Lure is really broken).Eugene Sandulenko
svn-id: r46932
2009-12-31Add support for Chinese translated games.Eugene Sandulenko
svn-id: r46805
2009-12-30remove bad hackery caused by n64 port and avoid polluting StdioStream using ↵Fabio Battaglia
a custom Stream subclass svn-id: r46777
2009-12-30Add Nintendo 64 port to trunk.Fabio Battaglia
svn-id: r46773
2009-11-24COMMON: Remove dependency on engines code (by using the inversion principle).Max Horn
svn-id: r46130
2009-11-23PS2 & NDS: Remove ps2_fprintf and some useless typedefs and #defines; use ↵Max Horn
fputs instead of fprintf svn-id: r46107
2009-11-09added support for samsung tvPaweł Kołodziejski
svn-id: r45777
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
svn-id: r45616
2009-10-15Give Gob1 CD-i its own platform.Matthew Hoops
svn-id: r45135
2009-07-13Refactor GUI options update into a function in Common: updateGameGUIOptions.Johannes Schickel
svn-id: r42446
2009-07-13Reverted my previous change (fprintf vs fputs),Max Lingua
and properly implemented fputs for stderr case on PS2 ;-) svn-id: r42433
2009-07-12Remove double endlineWillem Jan Palenstijn
svn-id: r42430
2009-07-12On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr,Max Lingua
rather than "fputs", which is buggy in the PS2 implementation. svn-id: r42429
2009-06-23Added support for HungarianSven Hesse
svn-id: r41812
2009-06-06Added CoCo3 version of SQ1Eugene Sandulenko
svn-id: r41284
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
svn-id: r41272
2009-06-05Make the PlayStation's abbreviation to all lower-case for consistency and ↵Matthew Hoops
change the description from Playstation to Sony PlayStation svn-id: r41200
2009-05-12Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)Filippos Karapetis
svn-id: r40470
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
svn-id: r38956
2009-01-30Moved debug() etc. and special debug flag handling code to common/debug.*; ↵Max Horn
also some tweaks to the code svn-id: r36134
2009-01-29Be paranoid about g_system being setMax Horn
svn-id: r36131
2009-01-29A ton of code formatting fixes; also fixed warnings about single line loops ↵Max Horn
like 'while(cond);' by inserting newlines svn-id: r36127
2009-01-23Renamed OSystem::openConfigFileForReading & openConfigFileForWriting to ↵Max Horn
createConfigReadStream & createConfigWriteStream, in order to make it clear that the *caller* is responsible for deleting the streams (i.e., 'owns' them) svn-id: r36013
2008-11-15Little fix for my last commit.Johannes Schickel
svn-id: r35074
2008-11-15Yet another buffer safetyness fix. (strcpy -> strncpy)Johannes Schickel
svn-id: r35073
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help ↵Johannes Schickel
avoiding buffer overflows. svn-id: r35072
2008-11-13* got rid of CDECLMax Horn
* got rid of scumm_strrev * added DISABLE_TEXT_CONSOLE flag which disables printf, warning, debug (but not error) svn-id: r35038
2008-09-05Moved matchString from util.* to str.*; added new String::matchString ↵Max Horn
method; fixed matchString doxygen comment (it confused pattern & string); added unit tests for matchString svn-id: r34364
2008-09-03Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1.Travis Howell
svn-id: r34290
2008-08-27Removed various uses of scumm_stricmp by the more readable ↵Max Horn
String::equalsIgnoreCase and String:: compareToIgnoreCase svn-id: r34198
2008-05-20Cleaned up engine debug level code.Johannes Schickel
svn-id: r32195
2008-05-19Removed some more obsolete GP32 codeMax Horn
svn-id: r32179
2008-02-17Tweaks to fmopl; same net effect overall, just faster.Robin Watts
Eliminate divisions, floating point, and mod operation from inner synth loop. svn-id: r30896
2008-02-08Added a simple non-optimized StringTokenizer-class for tokenizing strings. ↵Kari Salminen
Also added a contains(char)-function to the String-class because it was handy in implementing the StringTokenizer. svn-id: r30828
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
svn-id: r30667
2008-01-21replaced the unsafe tag2str implementation by a safe one, now that it seems ↵Max Horn
to be meant for general use ;) svn-id: r30599
2008-01-21Move tag2str() to common/Eugene Sandulenko
svn-id: r30598