Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-10-15 | Give Gob1 CD-i its own platform. | Matthew Hoops | |
svn-id: r45135 | |||
2009-07-13 | Refactor GUI options update into a function in Common: updateGameGUIOptions. | Johannes Schickel | |
svn-id: r42446 | |||
2009-07-13 | Reverted my previous change (fprintf vs fputs), | Max Lingua | |
and properly implemented fputs for stderr case on PS2 ;-) svn-id: r42433 | |||
2009-07-12 | Remove double endline | Willem Jan Palenstijn | |
svn-id: r42430 | |||
2009-07-12 | On PS2 use "fprintf" (as in 0.13.x ) to print error messages to stderr, | Max Lingua | |
rather than "fputs", which is buggy in the PS2 implementation. svn-id: r42429 | |||
2009-06-23 | Added support for Hungarian | Sven Hesse | |
svn-id: r41812 | |||
2009-06-06 | Added CoCo3 version of SQ1 | Eugene Sandulenko | |
svn-id: r41284 | |||
2009-06-06 | Added game GUI options to advancedDetector and updated all engines | Eugene Sandulenko | |
svn-id: r41272 | |||
2009-06-05 | Make the PlayStation's abbreviation to all lower-case for consistency and ↵ | Matthew Hoops | |
change the description from Playstation to Sony PlayStation svn-id: r41200 | |||
2009-05-12 | Added a startOffset parameter to hexdump() (used by SCI's own hexdump method) | Filippos Karapetis | |
svn-id: r40470 | |||
2009-02-28 | Patch #2638336: Broken Sword PSX Support | Eugene Sandulenko | |
svn-id: r38956 | |||
2009-01-30 | Moved debug() etc. and special debug flag handling code to common/debug.*; ↵ | Max Horn | |
also some tweaks to the code svn-id: r36134 | |||
2009-01-29 | Be paranoid about g_system being set | Max Horn | |
svn-id: r36131 | |||
2009-01-29 | A ton of code formatting fixes; also fixed warnings about single line loops ↵ | Max Horn | |
like 'while(cond);' by inserting newlines svn-id: r36127 | |||
2009-01-23 | Renamed OSystem::openConfigFileForReading & openConfigFileForWriting to ↵ | Max Horn | |
createConfigReadStream & createConfigWriteStream, in order to make it clear that the *caller* is responsible for deleting the streams (i.e., 'owns' them) svn-id: r36013 | |||
2008-11-15 | Little fix for my last commit. | Johannes Schickel | |
svn-id: r35074 | |||
2008-11-15 | Yet another buffer safetyness fix. (strcpy -> strncpy) | Johannes Schickel | |
svn-id: r35073 | |||
2008-11-15 | Paranoia: Add destination buffer size to Engine::errorString to help ↵ | Johannes Schickel | |
avoiding buffer overflows. svn-id: r35072 | |||
2008-11-13 | * got rid of CDECL | Max Horn | |
* got rid of scumm_strrev * added DISABLE_TEXT_CONSOLE flag which disables printf, warning, debug (but not error) svn-id: r35038 | |||
2008-09-05 | Moved matchString from util.* to str.*; added new String::matchString ↵ | Max Horn | |
method; fixed matchString doxygen comment (it confused pattern & string); added unit tests for matchString svn-id: r34364 | |||
2008-09-03 | Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1. | Travis Howell | |
svn-id: r34290 | |||
2008-08-27 | Removed various uses of scumm_stricmp by the more readable ↵ | Max Horn | |
String::equalsIgnoreCase and String:: compareToIgnoreCase svn-id: r34198 | |||
2008-05-20 | Cleaned up engine debug level code. | Johannes Schickel | |
svn-id: r32195 | |||
2008-05-19 | Removed some more obsolete GP32 code | Max Horn | |
svn-id: r32179 | |||
2008-02-17 | Tweaks to fmopl; same net effect overall, just faster. | Robin Watts | |
Eliminate divisions, floating point, and mod operation from inner synth loop. svn-id: r30896 | |||
2008-02-08 | Added a simple non-optimized StringTokenizer-class for tokenizing strings. ↵ | Kari Salminen | |
Also added a contains(char)-function to the String-class because it was handy in implementing the StringTokenizer. svn-id: r30828 | |||
2008-01-28 | Fixed the spaces before tabs. | Jordi Vilalta Prat | |
svn-id: r30667 | |||
2008-01-21 | replaced the unsafe tag2str implementation by a safe one, now that it seems ↵ | Max Horn | |
to be meant for general use ;) svn-id: r30599 | |||
2008-01-21 | Move tag2str() to common/ | Eugene Sandulenko | |
svn-id: r30598 | |||
2008-01-18 | Use explicit path in #include statement (DS port specific) | Max Horn | |
svn-id: r30552 | |||
2007-12-06 | reverted commit #29736 with a proper fix (I think) to fmopl code | Gregory Montoir | |
svn-id: r29741 | |||
2007-12-06 | Reverted commit #29733, as RandomSource() is called before g_system is ↵ | Filippos Karapetis | |
initialized (e.g. from sound/fmopl.cpp) svn-id: r29736 | |||
2007-12-06 | Do not use time() needlessly | Max Horn | |
svn-id: r29733 | |||
2007-11-01 | Add Greek to the list of ScummVM supported languages, for FR #1723255 - ↵ | Filippos Karapetis | |
"FOTAQ code modifications (mostly for greek translation)" svn-id: r29359 | |||
2007-10-13 | Added extra includes for the DS port now that stdafx.h is no longer included | Neil Millstone | |
svn-id: r29205 | |||
2007-10-04 | Patch #1805208: move matchString to Common::Util | Max Horn | |
svn-id: r29154 | |||
2007-09-19 | Merged common/stdafx.h into common/scummsys.h. All referencing files have ↵ | Nicola Mettifogo | |
been updated. svn-id: r28966 | |||
2007-09-15 | - added PC-98 platform entry | Johannes Schickel | |
- added Kyrandia 1 PC-98 detection entries svn-id: r28907 | |||
2007-09-05 | Make debug level 11 magic. It turns on all special debug level messages. | Eugene Sandulenko | |
svn-id: r28858 | |||
2007-07-27 | Early in the morning, strrev() looks like a more difficult problem than it | Torbjörn Andersson | |
really is. It's actually quite simple. In fact, the only magical thing about Bob's version was the way it swapped variables without using any temporary variable. Rewrote the function to use our SWAP() instead, since that actually makes it readable. Moved it to util.cpp (outside the Common namespace, for consistency with scumm_stricmp()) since Kirben knew of other places where it could be used. svn-id: r28231 | |||
2007-05-30 | Updated legal headers in source files, based on what Pidgin (the IM client ↵ | Max Horn | |
formerly knowns as Gaim) does; added new (incomplete) COPYRIGHT file; updated copyright dates in a few spots svn-id: r27024 | |||
2007-05-01 | also dump debug to stdout in ce | Kostas Nakos | |
svn-id: r26711 | |||
2007-05-01 | Cleanup, remove PalmOS dependencies from the ScummVM core | Chris Apers | |
svn-id: r26690 | |||
2007-04-24 | Patch #1706179: "GUI: Sort languages list" | Eugene Sandulenko | |
svn-id: r26587 | |||
2007-04-09 | also copy debug output to the (redirected) log files | Kostas Nakos | |
svn-id: r26439 | |||
2007-03-08 | common/util.cpp needs fprintf; various std I/O functions are not used by ↵ | Max Horn | |
anything in our code, so there is no need to emulate them -- mark these; my previous commits likely broke compilation of the DS backend, try to reduce the brokeness a bit svn-id: r26023 | |||
2007-03-03 | Allow PC Engine version of Loom to at least start up. | Travis Howell | |
svn-id: r25951 | |||
2007-02-04 | Added Common::getEnabledSpecialDebugLevels | Max Horn | |
svn-id: r25383 | |||
2007-01-29 | Now AdvancedDetector could use single ID per engine. Also it can suggest | Eugene Sandulenko | |
more complex game IDs with platform and language specified. AGI engine benefits most from that. Also turned Cine, Parallaction and SAGA to single ID, autoupgrading old ID. svn-id: r25269 | |||
2006-12-19 | Added Apple IIgs as machine type for AGI engine | Stuart George | |
svn-id: r24876 |