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2005-04-09A common platform alias for 'Windows' is 'win'Max Horn
svn-id: r17478
2005-04-08Add NES platformEugene Sandulenko
svn-id: r17454
2005-03-07Add Amiga renderer mode for EGA games.Travis Howell
svn-id: r17019
2005-03-06Obsolete TODO ;-)Max Horn
svn-id: r17004
2005-03-02Distinguish between green and amber hercules. Now specify it via hercGreenEugene Sandulenko
and hercAmber. Updated documentation accordingly. svn-id: r16975
2005-02-20Patch #1121337 (CGA rendering in early LEC titles).Eugene Sandulenko
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816
2005-01-01Updated copyrightMax Horn
svn-id: r16398
2004-08-20Make platform difference a bit clearerTravis Howell
svn-id: r14654
2004-06-23As the comment above this code section states, the only reason we accept ↵Max Horn
1,2,3 here is for backward compatibility. 4 and 5 never were legal values, hence they shouldn't be detected svn-id: r14015
2004-06-23Fixed recognition of command-line --platform optionEugene Sandulenko
svn-id: r14005
2004-03-15fix circular header dependency, by moving StackLock class to common/system.h ↵Max Horn
(it ties closely into OSystem anyway) svn-id: r13292
2004-03-02Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOSEugene Sandulenko
svn-id: r13128
2004-02-28renamed more OSystem methods to follow our naming scheme; renamed ↵Max Horn
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087
2004-02-14increased debug levelPaweł Kołodziejski
svn-id: r12889
2004-02-14const correctness!Max Horn
svn-id: r12874
2004-02-14Add mutex tracking to make it easier to debug imuse deadlocksJames Brown
svn-id: r12870
2004-02-10Correct hberewTravis Howell
svn-id: r12815
2004-02-10NL = NetherLands, NederLanden, NiederLande - NO is NorwayMax Horn
svn-id: r12813
2004-02-10OoopsTravis Howell
svn-id: r12812
2004-02-10OoopsTravis Howell
svn-id: r12806
2004-02-07Make g_platforms global, so that the alauncher can iterate over the list of ↵Max Horn
supported platforms svn-id: r12765
2004-02-07Added FM-TOWNS to platforms listMax Horn
svn-id: r12763
2004-01-26Return default description stringChris Apers
svn-id: r12624
2004-01-21Prevent getPlatformDescription(...) from returing NULL pointer using ↵Chris Apers
kPlatformUnknown svn-id: r12567
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-06start work on czech subtitle support, not finishedJonathan Gray
svn-id: r12175
2003-12-30cleanup for language/platform functionsMax Horn
svn-id: r12034
2003-12-13small fix for hexdump()Max Horn
svn-id: r11617
2003-11-08cleanup whitespacesPaweł Kołodziejski
svn-id: r11219
2003-11-05export language list (so that it can be used by the GUI); added methods to ↵Max Horn
convert a Platform/Language ID into a canonical string svn-id: r11141
2003-10-17added russian as a language (part of patch #823031, adapted to recent code ↵Max Horn
changes) svn-id: r10878
2003-10-17moved platform/language constants to common/util.*Max Horn
svn-id: r10862
2003-10-14init RNG for everybody using time()Max Horn
svn-id: r10796
2003-10-04use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵Max Horn
gets reset); remove obsolete 256 color blending code svn-id: r10592
2003-09-18moved engine.* to base; this fixes some linking issues when building a ↵Max Horn
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287
2003-08-01#include cleanup (explicityl specify the location for headers from common/, ↵Max Horn
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359
2003-07-05gah. I am stupidMax Horn
svn-id: r8780
2003-07-05fixed stack lock at startupMax Horn
svn-id: r8779
2003-07-05updated code to use type MutexRef; added class StackLock (from sdl backend, ↵Max Horn
now in util.*) svn-id: r8777
2003-05-21pedantic fixesMax Horn
svn-id: r7789
2003-05-04hexdump defaults to 16 bytes/line now, and prints an offestMax Horn
svn-id: r7317
2003-05-02make hexdump width variableMax Horn
svn-id: r7269
2003-05-02Change __PALM_OS__ to NEWGUI_256, more genericChris Apers
svn-id: r7260
2003-04-30more PalmOS changesMax Horn
svn-id: r7220
2003-03-06updated copyrights headersPaweł Kołodziejski
svn-id: r6726
2003-03-06next pedantic cleanup codePaweł Kołodziejski
svn-id: r6714
2002-12-28get rid of getStringLen and use the more powerful resStrLen instead; moved ↵Max Horn
resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing svn-id: r6215
2002-12-01moved RNG to common/util.cppOliver Kiehl
svn-id: r5778
2002-09-16added some comments, cleanupMax Horn
svn-id: r4950
2002-09-15apply patch #609508 real fix for MI2 Dialog Box crash, by CCCP at Endy's requestJonathan Gray
svn-id: r4943