Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-10-14 | Added Linux platform. Now it is used by some ITE version and is required | Eugene Sandulenko | |
for proper game identification (21 subtle distinct versions of same game which still require individual flags is not a joke) cvs: ---------------------------------------------------------------------- svn-id: r19073 | |||
2005-09-03 | Avoid putting non-ASCII chars into source files | Max Horn | |
svn-id: r18761 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-06-24 | When including files from common/, explicitly use the common/ prefix | Max Horn | |
svn-id: r18444 | |||
2005-06-21 | Patches needed to build for SYMBIAN32 WINS/GCC added. | Lars Persson | |
Test built for Symbian and run on P910i without any major problems. Test built for MSVC6. Changed parts seems to compile ok but there are some problems with MSVC6 and some of the targets which the EPOC build does n't support (KYRA,SAGA). svn-id: r18430 | |||
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell | |
Set HE70+ games to Windows platform by default. svn-id: r18213 | |||
2005-05-17 | Initial support of C64 MM & Zak | Eugene Sandulenko | |
svn-id: r18146 | |||
2005-04-09 | A common platform alias for 'Windows' is 'win' | Max Horn | |
svn-id: r17478 | |||
2005-04-08 | Add NES platform | Eugene Sandulenko | |
svn-id: r17454 | |||
2005-03-07 | Add Amiga renderer mode for EGA games. | Travis Howell | |
svn-id: r17019 | |||
2005-03-06 | Obsolete TODO ;-) | Max Horn | |
svn-id: r17004 | |||
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko | |
and hercAmber. Updated documentation accordingly. svn-id: r16975 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-08-20 | Make platform difference a bit clearer | Travis Howell | |
svn-id: r14654 | |||
2004-06-23 | As the comment above this code section states, the only reason we accept ↵ | Max Horn | |
1,2,3 here is for backward compatibility. 4 and 5 never were legal values, hence they shouldn't be detected svn-id: r14015 | |||
2004-06-23 | Fixed recognition of command-line --platform option | Eugene Sandulenko | |
svn-id: r14005 | |||
2004-03-15 | fix circular header dependency, by moving StackLock class to common/system.h ↵ | Max Horn | |
(it ties closely into OSystem anyway) svn-id: r13292 | |||
2004-03-02 | Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS | Eugene Sandulenko | |
svn-id: r13128 | |||
2004-02-28 | renamed more OSystem methods to follow our naming scheme; renamed ↵ | Max Horn | |
NewGuiColor to OverlayColor; fixed some calls to error() in the SDL backend svn-id: r13087 | |||
2004-02-14 | increased debug level | Paweł Kołodziejski | |
svn-id: r12889 | |||
2004-02-14 | const correctness! | Max Horn | |
svn-id: r12874 | |||
2004-02-14 | Add mutex tracking to make it easier to debug imuse deadlocks | James Brown | |
svn-id: r12870 | |||
2004-02-10 | Correct hberew | Travis Howell | |
svn-id: r12815 | |||
2004-02-10 | NL = NetherLands, NederLanden, NiederLande - NO is Norway | Max Horn | |
svn-id: r12813 | |||
2004-02-10 | Ooops | Travis Howell | |
svn-id: r12812 | |||
2004-02-10 | Ooops | Travis Howell | |
svn-id: r12806 | |||
2004-02-07 | Make g_platforms global, so that the alauncher can iterate over the list of ↵ | Max Horn | |
supported platforms svn-id: r12765 | |||
2004-02-07 | Added FM-TOWNS to platforms list | Max Horn | |
svn-id: r12763 | |||
2004-01-26 | Return default description string | Chris Apers | |
svn-id: r12624 | |||
2004-01-21 | Prevent getPlatformDescription(...) from returing NULL pointer using ↵ | Chris Apers | |
kPlatformUnknown svn-id: r12567 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray | |
svn-id: r12175 | |||
2003-12-30 | cleanup for language/platform functions | Max Horn | |
svn-id: r12034 | |||
2003-12-13 | small fix for hexdump() | Max Horn | |
svn-id: r11617 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11219 | |||
2003-11-05 | export language list (so that it can be used by the GUI); added methods to ↵ | Max Horn | |
convert a Platform/Language ID into a canonical string svn-id: r11141 | |||
2003-10-17 | added russian as a language (part of patch #823031, adapted to recent code ↵ | Max Horn | |
changes) svn-id: r10878 | |||
2003-10-17 | moved platform/language constants to common/util.* | Max Horn | |
svn-id: r10862 | |||
2003-10-14 | init RNG for everybody using time() | Max Horn | |
svn-id: r10796 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-09-18 | moved engine.* to base; this fixes some linking issues when building a ↵ | Max Horn | |
barebone ScummVM (or maybe I just want to increase our CVS stats? <g>) svn-id: r10287 | |||
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, ↵ | Max Horn | |
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359 | |||
2003-07-05 | gah. I am stupid | Max Horn | |
svn-id: r8780 | |||
2003-07-05 | fixed stack lock at startup | Max Horn | |
svn-id: r8779 | |||
2003-07-05 | updated code to use type MutexRef; added class StackLock (from sdl backend, ↵ | Max Horn | |
now in util.*) svn-id: r8777 | |||
2003-05-21 | pedantic fixes | Max Horn | |
svn-id: r7789 | |||
2003-05-04 | hexdump defaults to 16 bytes/line now, and prints an offest | Max Horn | |
svn-id: r7317 | |||
2003-05-02 | make hexdump width variable | Max Horn | |
svn-id: r7269 | |||
2003-05-02 | Change __PALM_OS__ to NEWGUI_256, more generic | Chris Apers | |
svn-id: r7260 |