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AgeCommit message (Expand)Author
2010-03-18COMMON: Move Common::RandomSource to common/random.*Max Horn
2010-01-03Sort language list (and showing that Lure is really broken).Eugene Sandulenko
2009-12-31Add support for Chinese translated games.Eugene Sandulenko
2009-11-26Renamed common/console.* to common/textconsole.* to fix compilation under MSV...Filippos Karapetis
2009-11-24COMMON: Remove dependency on engines code (by using the inversion principle).Max Horn
2009-11-02Changed foo(void) to foo() in almost all non-backend source filesMax Horn
2009-10-15Give Gob1 CD-i its own platform.Matthew Hoops
2009-10-08Change doxygen inline comments from "//!" to "///" as proposed on -develMax Horn
2009-07-13Refactor GUI options update into a function in Common: updateGameGUIOptions.Johannes Schickel
2009-06-23Added support for HungarianSven Hesse
2009-06-08Spacing.Travis Howell
2009-06-06Added CoCo3 version of SQ1Eugene Sandulenko
2009-06-06Added game GUI options to advancedDetector and updated all enginesEugene Sandulenko
2009-05-12Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)Filippos Karapetis
2009-03-19COMMON: Added a new IS_ALIGNED macro (for now using size_t, we can change it ...Max Horn
2009-02-28Patch #2638336: Broken Sword PSX SupportEugene Sandulenko
2009-02-18Fix documentation, warning prints to stderr not stdout.Johannes Schickel
2009-01-30do not include common/debug.h from common/util.hMax Horn
2009-01-30Moved debug() etc. and special debug flag handling code to common/debug.*; al...Max Horn
2008-11-13Fixed compilation with DISABLE_TEXT_CONSOLE.Johannes Schickel
2008-11-13* got rid of CDECLMax Horn
2008-09-22Fix comments for random() funcs (thanks to salty-horse for pointing this out)Max Horn
2008-09-05Moved matchString from util.* to str.*; added new String::matchString method;...Max Horn
2008-09-03Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1.Travis Howell
2008-05-20Cleaned up engine debug level code.Johannes Schickel
2008-04-04cleanupMax Horn
2008-02-17Tweaks to fmopl; same net effect overall, just faster.Robin Watts
2008-02-08Added a simple non-optimized StringTokenizer-class for tokenizing strings. Al...Kari Salminen
2008-01-28Removed unneeded copy constructor & assignment operator (the compiler will au...Max Horn
2008-01-28Fixed the spaces before tabs.Jordi Vilalta Prat
2008-01-27Removed trailing spaces.Jordi Vilalta Prat
2008-01-21replaced the unsafe tag2str implementation by a safe one, now that it seems t...Max Horn
2008-01-21Move tag2str() to common/Eugene Sandulenko
2007-11-01Add Greek to the list of ScummVM supported languages, for FR #1723255 - "FOTA...Filippos Karapetis
2007-10-04Patch #1805208: move matchString to Common::UtilMax Horn
2007-09-19Modified patch #1738058: "Action recorder".Eugene Sandulenko
2007-09-15- added PC-98 platform entryJohannes Schickel
2007-07-27Early in the morning, strrev() looks like a more difficult problem than itTorbjörn Andersson
2007-05-30Updated legal headers in source files, based on what Pidgin (the IM client fo...Max Horn
2007-04-24Patch #1706179: "GUI: Sort languages list"Eugene Sandulenko
2007-03-03Allow PC Engine version of Loom to at least start up.Travis Howell
2007-02-04Added Common::getEnabledSpecialDebugLevelsMax Horn
2007-01-29Now AdvancedDetector could use single ID per engine. Also it can suggestEugene Sandulenko
2007-01-27Fix typo spotted by clone2727Eugene Sandulenko
2006-12-19Added Apple IIgs as machine type for AGI engineStuart George
2006-09-23Removed CHECK_HEAPMax Horn
2006-04-22Implement CLIP() routine used to put arbitrary value in specified range.Eugene Sandulenko
2006-04-11Don't hardcode specific values for our language enums, as nothing should depe...Max Horn
2006-04-08Add comments explaining what does EN_ANY meanEugene Sandulenko
2006-04-08Introduced language EN_ANY used for general English game entries. EN_USA andEugene Sandulenko