Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-11-12 | Add acorn platform. | Travis Howell | |
svn-id: r19564 | |||
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko | |
svn-id: r19142 | |||
2005-10-14 | Added Linux platform. Now it is used by some ITE version and is required | Eugene Sandulenko | |
for proper game identification (21 subtle distinct versions of same game which still require individual flags is not a joke) cvs: ---------------------------------------------------------------------- svn-id: r19073 | |||
2005-10-11 | Patch #1323715 "OS/2 Patches to ScummVM" and credited the author. | Eugene Sandulenko | |
svn-id: r19016 | |||
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko | |
svn-id: r18604 | |||
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell | |
Set HE70+ games to Windows platform by default. svn-id: r18213 | |||
2005-05-17 | Initial support of C64 MM & Zak | Eugene Sandulenko | |
svn-id: r18146 | |||
2005-04-23 | Simplified debuglevel handling: | Max Horn | |
- it's only honored in the global level of the config file - all checks for it go through gDebugLevel now, which is made global - the '-d' switch is handled in a slightly saner and consistent way - removed 'debuglevel' from the config format documentation; we do not want to encourage the avarage user to use it svn-id: r17769 | |||
2005-04-08 | Add NES platform | Eugene Sandulenko | |
svn-id: r17454 | |||
2005-03-07 | Add Amiga renderer mode for EGA games. | Travis Howell | |
svn-id: r17019 | |||
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko | |
and hercAmber. Updated documentation accordingly. svn-id: r16975 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-01-01 | Updated copyright | Max Horn | |
svn-id: r16398 | |||
2004-09-28 | use MAXPATHLEN for path buffer size | Jonathan Gray | |
svn-id: r15319 | |||
2004-03-15 | fix circular header dependency, by moving StackLock class to common/system.h ↵ | Max Horn | |
(it ties closely into OSystem anyway) svn-id: r13292 | |||
2004-03-02 | Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS | Eugene Sandulenko | |
svn-id: r13128 | |||
2004-02-14 | const correctness! | Max Horn | |
svn-id: r12874 | |||
2004-02-14 | Add mutex tracking to make it easier to debug imuse deadlocks | James Brown | |
svn-id: r12870 | |||
2004-02-10 | Correct hberew | Travis Howell | |
svn-id: r12815 | |||
2004-02-10 | NL = NetherLands, NederLanden, NiederLande - NO is Norway | Max Horn | |
svn-id: r12813 | |||
2004-02-10 | Add languages | Travis Howell | |
Sync md5 Correct another name svn-id: r12805 | |||
2004-02-07 | Make g_platforms global, so that the alauncher can iterate over the list of ↵ | Max Horn | |
supported platforms svn-id: r12765 | |||
2004-02-07 | Added FM-TOWNS to platforms list | Max Horn | |
svn-id: r12763 | |||
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown | |
svn-id: r12289 | |||
2004-01-06 | updated copyright notice | Max Horn | |
svn-id: r12176 | |||
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray | |
svn-id: r12175 | |||
2003-12-30 | cleanup for language/platform functions | Max Horn | |
svn-id: r12034 | |||
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski | |
svn-id: r11219 | |||
2003-11-05 | export language list (so that it can be used by the GUI); added methods to ↵ | Max Horn | |
convert a Platform/Language ID into a canonical string svn-id: r11141 | |||
2003-11-01 | make doxygen happy | Gregory Montoir | |
svn-id: r11030 | |||
2003-10-17 | added russian as a language (part of patch #823031, adapted to recent code ↵ | Max Horn | |
changes) svn-id: r10878 | |||
2003-10-17 | moved platform/language constants to common/util.* | Max Horn | |
svn-id: r10862 | |||
2003-10-14 | init RNG for everybody using time() | Max Horn | |
svn-id: r10796 | |||
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed ↵ | Max Horn | |
gets reset); remove obsolete 256 color blending code svn-id: r10592 | |||
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h | Max Horn | |
svn-id: r10149 | |||
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, ↵ | Max Horn | |
so that we at some point can get rid of -Icommon; exception is made for stdafx.h, since a) we might want to rename it and b) might want to move it to the top level) svn-id: r9359 | |||
2003-07-05 | fixed stack lock at startup | Max Horn | |
svn-id: r8779 | |||
2003-07-05 | updated code to use type MutexRef; added class StackLock (from sdl backend, ↵ | Max Horn | |
now in util.*) svn-id: r8777 | |||
2003-06-14 | cleanup | Max Horn | |
svn-id: r8480 | |||
2003-06-05 | unmacro-ed and templated ABS, MIN & MAX | Bertrand Augereau | |
svn-id: r8311 | |||
2003-05-29 | added some doxygen (javadoc style) comments. yes I sure these function ↵ | Max Horn | |
probably needed documentation the least, but I just wanted something simple to test this on :-) svn-id: r8094 | |||
2003-05-21 | pedantic fixes | Max Horn | |
svn-id: r7789 | |||
2003-05-17 | make ARRAYSIZE 'return' an int | Max Horn | |
svn-id: r7618 | |||
2003-05-15 | make SWAP a template function, so that it works for swapping non-int stuff, ↵ | Max Horn | |
too; 'int16' should be sufficient for points/rects svn-id: r7540 | |||
2003-05-04 | hexdump defaults to 16 bytes/line now, and prints an offest | Max Horn | |
svn-id: r7317 | |||
2003-05-02 | make hexdump width variable | Max Horn | |
svn-id: r7269 | |||
2003-03-06 | updated copyrights headers | Paweł Kołodziejski | |
svn-id: r6726 | |||
2003-03-06 | next pedantic cleanup code | Paweł Kołodziejski | |
svn-id: r6714 | |||
2002-12-28 | get rid of getStringLen and use the more powerful resStrLen instead; moved ↵ | Max Horn | |
resStrLen from common/ to scumm/, where it belongs; enhanced resStrLen to suport V8; fixed translateText to support embeded vars (in strings I mean) - it may still not be fully correct but at least is better now; rewrote o6_arrayOps to parallel the V8 version - needs testing svn-id: r6215 | |||
2002-12-13 | changed OSystem to allow RBG<->16bit color conversion to be done in the ↵ | Max Horn | |
backend; after all, the backend 'knows' best what format the overlay uses. Default implementations of RBGToColor and colorToRBG assume 565 mode, backends other than SDL may want to provide alternate implementations (SDL backend already does the right thing for non-565 modes) svn-id: r5931 |