Age | Commit message (Expand) | Author |
2006-04-08 | Introduced language EN_ANY used for general English game entries. EN_USA and | Eugene Sandulenko |
2006-04-08 | Change check for MIN/MAX macros: Always undef those so that our templates are... | Max Horn |
2006-04-08 | AmigaOS4 changes from tracker #1416370 | Max Horn |
2006-04-02 | Moved all debug functions to from main.cpp to util.cpp | Max Horn |
2006-03-08 | Check format string in calls of debug/error (adapted from patch #1445422) | Max Horn |
2006-02-16 | Add 3DO platform for HE games | Travis Howell |
2006-02-14 | Made the kyra debug extensions more generic, i.e. scumm engine could replace | Johannes Schickel |
2006-02-11 | Change CVS keywords to SVN keywords | Max Horn |
2006-01-29 | Added new debugN() function which doesn't append newline. | Eugene Sandulenko |
2006-01-18 | Update copyright notice | Eugene Sandulenko |
2006-01-14 | Add SegaCD platform and remove SegaCD specific game Id. | Travis Howell |
2005-11-18 | Add Polish version of Simon the Sorcerer 2 (Windows). | Travis Howell |
2005-11-12 | Add acorn platform. | Travis Howell |
2005-10-18 | Update FSF address. Eek. Actually that took place on May 1, 2005 | Eugene Sandulenko |
2005-10-14 | Added Linux platform. Now it is used by some ITE version and is required | Eugene Sandulenko |
2005-10-11 | Patch #1323715 "OS/2 Patches to ScummVM" and credited the author. | Eugene Sandulenko |
2005-07-30 | Remove trailing whitespaces. | Eugene Sandulenko |
2005-05-22 | Add Norwegian Bokm�l version of Freddi Fish 1. | Travis Howell |
2005-05-17 | Initial support of C64 MM & Zak | Eugene Sandulenko |
2005-04-23 | Simplified debuglevel handling: | Max Horn |
2005-04-08 | Add NES platform | Eugene Sandulenko |
2005-03-07 | Add Amiga renderer mode for EGA games. | Travis Howell |
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko |
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko |
2005-01-01 | Updated copyright | Max Horn |
2004-09-28 | use MAXPATHLEN for path buffer size | Jonathan Gray |
2004-03-15 | fix circular header dependency, by moving StackLock class to common/system.h ... | Max Horn |
2004-03-02 | Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS | Eugene Sandulenko |
2004-02-14 | const correctness! | Max Horn |
2004-02-14 | Add mutex tracking to make it easier to debug imuse deadlocks | James Brown |
2004-02-10 | Correct hberew | Travis Howell |
2004-02-10 | NL = NetherLands, NederLanden, NiederLande - NO is Norway | Max Horn |
2004-02-10 | Add languages | Travis Howell |
2004-02-07 | Make g_platforms global, so that the alauncher can iterate over the list of s... | Max Horn |
2004-02-07 | Added FM-TOWNS to platforms list | Max Horn |
2004-01-10 | Start of debug channel support. TODO: Move this to the common Debugger system? | James Brown |
2004-01-06 | updated copyright notice | Max Horn |
2004-01-06 | start work on czech subtitle support, not finished | Jonathan Gray |
2003-12-30 | cleanup for language/platform functions | Max Horn |
2003-11-08 | cleanup whitespaces | Paweł Kołodziejski |
2003-11-05 | export language list (so that it can be used by the GUI); added methods to co... | Max Horn |
2003-11-01 | make doxygen happy | Gregory Montoir |
2003-10-17 | added russian as a language (part of patch #823031, adapted to recent code ch... | Max Horn |
2003-10-17 | moved platform/language constants to common/util.* | Max Horn |
2003-10-14 | init RNG for everybody using time() | Max Horn |
2003-10-04 | use namespace Common a bit more; don't zero the RNG in scumm (else the seed g... | Max Horn |
2003-09-10 | moved declaration of error/warning/debug from engine.h to util.h | Max Horn |
2003-08-01 | #include cleanup (explicityl specify the location for headers from common/, s... | Max Horn |
2003-07-05 | fixed stack lock at startup | Max Horn |
2003-07-05 | updated code to use type MutexRef; added class StackLock (from sdl backend, n... | Max Horn |