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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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common
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util.h
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Author
2009-06-06
Added CoCo3 version of SQ1
Eugene Sandulenko
2009-06-06
Added game GUI options to advancedDetector and updated all engines
Eugene Sandulenko
2009-05-12
Added a startOffset parameter to hexdump() (used by SCI's own hexdump method)
Filippos Karapetis
2009-03-19
COMMON: Added a new IS_ALIGNED macro (for now using size_t, we can change it ...
Max Horn
2009-02-28
Patch #2638336: Broken Sword PSX Support
Eugene Sandulenko
2009-02-18
Fix documentation, warning prints to stderr not stdout.
Johannes Schickel
2009-01-30
do not include common/debug.h from common/util.h
Max Horn
2009-01-30
Moved debug() etc. and special debug flag handling code to common/debug.*; al...
Max Horn
2008-11-13
Fixed compilation with DISABLE_TEXT_CONSOLE.
Johannes Schickel
2008-11-13
* got rid of CDECL
Max Horn
2008-09-22
Fix comments for random() funcs (thanks to salty-horse for pointing this out)
Max Horn
2008-09-05
Moved matchString from util.* to str.*; added new String::matchString method;...
Max Horn
2008-09-03
Add Nintendo Wii versions of Freddi Fish 1 and Pajama Sam 1.
Travis Howell
2008-05-20
Cleaned up engine debug level code.
Johannes Schickel
2008-04-04
cleanup
Max Horn
2008-02-17
Tweaks to fmopl; same net effect overall, just faster.
Robin Watts
2008-02-08
Added a simple non-optimized StringTokenizer-class for tokenizing strings. Al...
Kari Salminen
2008-01-28
Removed unneeded copy constructor & assignment operator (the compiler will au...
Max Horn
2008-01-28
Fixed the spaces before tabs.
Jordi Vilalta Prat
2008-01-27
Removed trailing spaces.
Jordi Vilalta Prat
2008-01-21
replaced the unsafe tag2str implementation by a safe one, now that it seems t...
Max Horn
2008-01-21
Move tag2str() to common/
Eugene Sandulenko
2007-11-01
Add Greek to the list of ScummVM supported languages, for FR #1723255 - "FOTA...
Filippos Karapetis
2007-10-04
Patch #1805208: move matchString to Common::Util
Max Horn
2007-09-19
Modified patch #1738058: "Action recorder".
Eugene Sandulenko
2007-09-15
- added PC-98 platform entry
Johannes Schickel
2007-07-27
Early in the morning, strrev() looks like a more difficult problem than it
Torbjörn Andersson
2007-05-30
Updated legal headers in source files, based on what Pidgin (the IM client fo...
Max Horn
2007-04-24
Patch #1706179: "GUI: Sort languages list"
Eugene Sandulenko
2007-03-03
Allow PC Engine version of Loom to at least start up.
Travis Howell
2007-02-04
Added Common::getEnabledSpecialDebugLevels
Max Horn
2007-01-29
Now AdvancedDetector could use single ID per engine. Also it can suggest
Eugene Sandulenko
2007-01-27
Fix typo spotted by clone2727
Eugene Sandulenko
2006-12-19
Added Apple IIgs as machine type for AGI engine
Stuart George
2006-09-23
Removed CHECK_HEAP
Max Horn
2006-04-22
Implement CLIP() routine used to put arbitrary value in specified range.
Eugene Sandulenko
2006-04-11
Don't hardcode specific values for our language enums, as nothing should depe...
Max Horn
2006-04-08
Add comments explaining what does EN_ANY mean
Eugene Sandulenko
2006-04-08
Introduced language EN_ANY used for general English game entries. EN_USA and
Eugene Sandulenko
2006-04-08
Change check for MIN/MAX macros: Always undef those so that our templates are...
Max Horn
2006-04-08
AmigaOS4 changes from tracker #1416370
Max Horn
2006-04-02
Moved all debug functions to from main.cpp to util.cpp
Max Horn
2006-03-08
Check format string in calls of debug/error (adapted from patch #1445422)
Max Horn
2006-02-16
Add 3DO platform for HE games
Travis Howell
2006-02-14
Made the kyra debug extensions more generic, i.e. scumm engine could replace
Johannes Schickel
2006-02-11
Change CVS keywords to SVN keywords
Max Horn
2006-01-29
Added new debugN() function which doesn't append newline.
Eugene Sandulenko
2006-01-18
Update copyright notice
Eugene Sandulenko
2006-01-14
Add SegaCD platform and remove SegaCD specific game Id.
Travis Howell
2005-11-18
Add Polish version of Simon the Sorcerer 2 (Windows).
Travis Howell
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