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2002-10-23don't use strdupMax Horn
svn-id: r5287
2002-10-23Correct volume limit listed under -m section of helpTravis Howell
svn-id: r5282
2002-10-23Add command line option for master volume, patch #591813Travis Howell
svn-id: r5280
2002-10-22fixed warnings (and simplified the code, gosh, aquadran, why so complicated? :-)Max Horn
svn-id: r5264
2002-10-22inline function instead of macro for SWAP, to make -Wshadow more usefulMax Horn
svn-id: r5263
2002-10-22cleanup arrayPaweł Kołodziejski
svn-id: r5250
2002-10-22don't shadow varsMax Horn
svn-id: r5237
2002-10-22don't shadow varsMax Horn
svn-id: r5236
2002-10-21Add fixmeJames Brown
svn-id: r5217
2002-10-21The terms Word and DWord are somewhat Windows centric; in fact there are ↵Max Horn
systems on which word is 32bit, as opposed to our 16 bits. Hence, use the uin16/uint32 naming scheme, which is not ambigious svn-id: r5216
2002-10-18cosmetic change, change the scumm version for the HE games to those reported ↵Jonathan Gray
by the executables. 6 months difference in build date but still the same minor version svn-id: r5184
2002-10-18add -z option to list gamesJonathan Gray
svn-id: r5182
2002-10-18Dreamcast port now wraps main() to avoid special kluges in the common main.Marcus Comstedt
svn-id: r5175
2002-10-16patch #620627: mouse wheel support for NewGuiMax Horn
svn-id: r5169
2002-10-16dialogs now can be run 'modal'Max Horn
svn-id: r5168
2002-10-15added insert_at method to List templateMax Horn
svn-id: r5153
2002-10-14added new property to system interface, to be used by NewGuiMax Horn
svn-id: r5144
2002-10-08fix for bug #620361Max Horn
svn-id: r5113
2002-10-08added methods to String class that convert a string to upper/lower case; ↵Max Horn
changed config class to keep all domains as lower case (fixes bug #scummvm) svn-id: r5104
2002-10-02Renamed new AMidi to EtudeRuediger Hanke
svn-id: r5079
2002-10-01don't print usage information if no params are givenMax Horn
svn-id: r5067
2002-09-30oopsPaweł Kołodziejski
svn-id: r5050
2002-09-30played a bit with the launcher - it now is already somewhat usable <g>Max Horn
svn-id: r5047
2002-09-29cleanupMax Horn
svn-id: r5046
2002-09-29added Config::has_domain()Max Horn
svn-id: r5045
2002-09-29disable experimental launcher dialog by default (at least till it is usable)Max Horn
svn-id: r5044
2002-09-29Merge in 615745: GMD via AdLib emulationJames Brown
Remove MIDIEMU driver obsoleted by patch. Change functionality to fallback to AdLib/AdLibGMD Emulation where MIDI init fails Switch to NewGUI by default (old code retained 'Just in case') svn-id: r5033
2002-09-28patch #612722: MI2 NewGui title fixMax Horn
svn-id: r5030
2002-09-27added (currently completly useless) launcher dialogMax Horn
svn-id: r5024
2002-09-27enabled demo dialog shown during startup; some fixes/cleanup in NewGUIMax Horn
svn-id: r5023
2002-09-26some fixes for the message dialog; added some commentsMax Horn
svn-id: r5021
2002-09-26added simple message dialogMax Horn
svn-id: r5020
2002-09-24fix for bug #613369; added some files to .cvsignoreMax Horn
svn-id: r5015
2002-09-24Add emergency patch for 'RFC: Timer-based CD audio sync' patch so monkeyvga ↵Travis Howell
works again. svn-id: r5012
2002-09-22Remove mention of Windows GDI buildTravis Howell
svn-id: r5005
2002-09-222002-09-21 Matt Hargett <matt@use.net>Matt Hargett
* scumm.dsp, scummvm.dsp, simon.dsp: Turn on warning as errors. Generate PDBs on all builds. * gameDetector.cpp, newgui.cpp, widget.cpp, actor.cpp, dialogs.cpp, resource.cpp, saveload.cpp, scumm_renderer.cpp: Fix warnings where possible. One pragma added to eliminate warning of unknown pragmas. * string.cpp: If unknown escape sequence, print warning. svn-id: r4998
2002-09-21Add the following patches:Travis Howell
[ 609649 ] Sound patch for GF_OLD256 games [ 611997 ] RFC: Timer-based CD audio sync svn-id: r4986
2002-09-20quit should not exit(1) but rather exit(0) (mabye we should add a paramter ↵Max Horn
'bool success' to it that flags whether this is a normal exit or one with an error?) svn-id: r4979
2002-09-19based on my findings for guifont, I changed string.cpp to read the char ↵Max Horn
width table for OLD256 games! yippi! some more code cleanup, and marked two struct values as 'to be removed when savegame format changes' svn-id: r4978
2002-09-19improved the text display in a newgui a bit: make the font proportiona; ↵Max Horn
implemented text alignment (left/right/center); alpha blending now not anymore at 50% but at 66%; moved some #defines to util.h svn-id: r4972
2002-09-19Added overlay to OSystem interface; implemented overlay in SDL backend (all ↵Max Horn
other backends, including SDL_gl, still need to implement this!); changed NewGUI to make use of the overlay; added Cmd-Q as a shortcut for Quit on MacOS X svn-id: r4971
2002-09-18moved warning, debug, checkheap to enginePaweł Kołodziejski
svn-id: r4965
2002-09-18Timer is handled in Engine nowPaweł Kołodziejski
svn-id: r4964
2002-09-17Appending a slash in all cases breaks some games on MOSRuediger Hanke
svn-id: r4961
2002-09-16added some comments, cleanupMax Horn
svn-id: r4950
2002-09-16minor changes in source structurePaweł Kołodziejski
svn-id: r4949
2002-09-15improved open function in File classPaweł Kołodziejski
svn-id: r4945
2002-09-15apply patch #609508 real fix for MI2 Dialog Box crash, by CCCP at Endy's requestJonathan Gray
svn-id: r4943
2002-09-13factored out the case-insensitive fopen into its own function - makes it ↵Max Horn
easier to adapt all the code to use it. TODO: improve it to work like in exult, i.e. sometimes other parts of the path have to be changed to upper/lower case (e.g. video vs. VIDEO) svn-id: r4935
2002-09-13ugh! yes, negative offsets for seek do occur! Thus using an unsigned isn't ↵Max Horn
such a good choice for the offset parameter svn-id: r4927