Age | Commit message (Collapse) | Author |
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refreshes in load/save dialogs
svn-id: r8921
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svn-id: r8850
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svn-id: r8780
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svn-id: r8779
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svn-id: r8778
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now in util.*)
svn-id: r8777
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svn-id: r8771
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svn-id: r8764
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svn-id: r8753
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conditions
svn-id: r8740
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to invert their meanings. This is useful for overriding settings in the
config file.
svn-id: r8733
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svn-id: r8727
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particuarly bad if timers are implemented via threads), plus this should help in fixing race conditions in classes using class Timer
svn-id: r8722
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the number that was requested. A lot of our code obviously assumes this
behaviour, and the MP3 file player depends on it because otherwise, when
reaching the end of the file, it will think it read a full buffer, when in
fact it only got part of it and the rest is the remains from the previous
read.
This would cause a brief note from earlier in the track at the end of the
MI1 chapter one screen. Probably other cases as well.
Of course, this may cause regressions but only - I think - if the code was
buggy to begin with.
svn-id: r8721
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one (good quality with acceptable speed)
svn-id: r8715
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svn-id: r8667
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svn-id: r8666
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svn-id: r8628
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correct - I was wrong :-) just plug in 0xFFFFFFFF to see it (roughly spoken, we can loose the uppermost bits if we shift after the addition instead of before it)
svn-id: r8627
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svn-id: r8623
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correction mode by making sure that dirty rects always start on a line
that won't have its colours changed by the stretching function. This was
probably only noticeable when using the 1x scaler.
[*] Actually, the glitches weren't specific to the mouse cursor, but it was
useful for triggering them.
svn-id: r8621
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svn-id: r8620
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cursor in aspect-ratio correction mode.
svn-id: r8618
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svn-id: r8616
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svn-id: r8613
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for opengl backend
Enable poll_event in opengl backend
svn-id: r8612
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operationally (read: taking into account side effects and special cases in computer arithmetics) equivalent to the old code
svn-id: r8606
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svn-id: r8605
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SuperEagle
svn-id: r8604
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SEEK_SET mode for conveniance
svn-id: r8587
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svn-id: r8557
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Fix properly propogates previously encountered value of multi_midi
and native_mt32 so follow-on config domains that don't include
multi_midi or native_mt32 won't reset the settings.
svn-id: r8545
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svn-id: r8526
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available.
svn-id: r8521
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svn-id: r8512
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specific stuff from gameDetector.h to scumm.h; cleaned up some #includes (ideally, never #include something in a header file if you can avoid it - this cuts down interdepencies)
svn-id: r8496
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svn-id: r8488
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svn-id: r8487
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augmented by some more changes of mine
svn-id: r8482
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casting it to something non-const is bad, and undermines the compilers aliasing detection
svn-id: r8481
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svn-id: r8480
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under win98
svn-id: r8478
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svn-id: r8459
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svn-id: r8454
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Now all transient config domains use a name
in the form _TRANSIENT_DOMAIN
svn-id: r8452
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svn-id: r8447
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Again, I hope I'm manipulating the domain-based config architecture
correctly. I've created yet another transient domain called
"_COMMAND_LINE", so that after game-specific options are loaded,
the command line options can be loaded and override the config
file. GUI options are then loaded so as to override command line
options.
svn-id: r8437
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Implement true music driver selection from the GUI options dialog.
This implementation depends on a new, transient config domain called
"user-overrides". Probably any other config changes made from the
options dialog will need to go into this domain, which is now
loaded after the game settings are loaded.
I hope this is the right way to do it. I'm still a little fuzzy
about our game settings architecture. If anybody suddenly gets
a "[user-overrides]" section showing up in their scummvm.ini or
scummvm.rc files, you'll know why.
svn-id: r8434
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svn-id: r8431
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svn-id: r8429
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