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2004-02-27cleanupMax Horn
svn-id: r13069
2004-02-24the OSystem changes we discussed on the ML (note: renaming of the existing ↵Max Horn
OSystem API is not yet finished); porters will have to fix their ports to get them to compile again svn-id: r13036
2004-02-14increased debug levelPaweł Kołodziejski
svn-id: r12889
2004-02-14const correctness!Max Horn
svn-id: r12874
2004-02-14Add mutex tracking to make it easier to debug imuse deadlocksJames Brown
svn-id: r12870
2004-02-14Fix for bug #896506 (GUI: Invalid read)Max Horn
svn-id: r12864
2004-02-10Correct hberewTravis Howell
svn-id: r12815
2004-02-10NL = NetherLands, NederLanden, NiederLande - NO is NorwayMax Horn
svn-id: r12813
2004-02-10OoopsTravis Howell
svn-id: r12812
2004-02-10Previous method wouldn't work, since each langague is in different directory.Travis Howell
svn-id: r12810
2004-02-10OoopsTravis Howell
svn-id: r12806
2004-02-10Add languagesTravis Howell
Sync md5 Correct another name svn-id: r12805
2004-02-07Make g_platforms global, so that the alauncher can iterate over the list of ↵Max Horn
supported platforms svn-id: r12765
2004-02-07Added FM-TOWNS to platforms listMax Horn
svn-id: r12763
2004-02-07Add -c/--config option to specific alternate configuration file. Sorry Max, ↵James Brown
but it's damn useful for coverdiscs :) svn-id: r12758
2004-02-06Add extra paths for international version of Simon the Sorcerer 1, so game ↵Travis Howell
can be played from CD. svn-id: r12745
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
svn-id: r12722
2004-01-30Various changes to the build system which allow building ScummVM in an ↵Max Horn
external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress svn-id: r12680
2004-01-26Return default description stringChris Apers
svn-id: r12624
2004-01-21Prevent getPlatformDescription(...) from returing NULL pointer using ↵Chris Apers
kPlatformUnknown svn-id: r12567
2004-01-18improved rect clipping & verificationMax Horn
svn-id: r12507
2004-01-17Implements TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12459
2004-01-17Cleaner virtual keyboard support for the new CE backend, coming soonNicolas Bacca
svn-id: r12457
2004-01-16Hack for Launcher Scaler dropdown. Backends using the Launcher will need to ↵James Brown
implement the OSystem HAS_SCALER property. The global options dialog still needs doing. svn-id: r12436
2004-01-10Start of debug channel support. TODO: Move this to the common Debugger system?James Brown
svn-id: r12289
2004-01-08useful convenience methodMax Horn
svn-id: r12233
2004-01-06add missing comma to ensure all directories are checkedJonathan Gray
svn-id: r12177
2004-01-06updated copyright noticeMax Horn
svn-id: r12176
2004-01-06start work on czech subtitle support, not finishedJonathan Gray
svn-id: r12175
2003-12-30cleanup for language/platform functionsMax Horn
svn-id: r12034
2003-12-27Search additional folder for BS1Travis Howell
svn-id: r11956
2003-12-25be stricter about File::open paramsMax Horn
svn-id: r11919
2003-12-21disable custom new/delete/free by default (only keep it around in case it ↵Max Horn
comes in handy again in the future) svn-id: r11839
2003-12-21Require stdafx.h to have been included.Marcus Comstedt
svn-id: r11822
2003-12-18resolve an inconsistency in the FROM_* helper macros: now they *always* cast ↵Max Horn
their argument to unsigned (previously, the LE funcs would do this when used on BE machines, and vice versa; but using a FROM_LE macro on a LE machine wouldn't cause a cast to unsigned; this potentially leads to endian bugs!) svn-id: r11726
2003-12-16Add capture mouse option, patch #860831Travis Howell
Uses Ctrl m to toggle, since that is closest to original games. Disabled by default. svn-id: r11680
2003-12-15Removed 'fullscreen' option (PalmOS)Chris Apers
svn-id: r11656
2003-12-15Correct nameChris Apers
svn-id: r11655
2003-12-13small fix for hexdump()Max Horn
svn-id: r11617
2003-12-13removed GameSettings::detectname and GameSettings::midi; renamed ↵Max Horn
GameSettings::gameName to name; added temporary experimental MD5 hack svn-id: r11603
2003-12-13added MD5 code to CVSMax Horn
svn-id: r11602
2003-12-11Drop OpenGL backend, since it has no maintainer and is too buggy.Travis Howell
svn-id: r11569
2003-12-10detect zlib in configure script; use it by default, if availableMax Horn
svn-id: r11544
2003-12-10slightly altered singleton implemention, might help MSVC6, or might screw it ↵Max Horn
even more :-) svn-id: r11543
2003-12-05rewrote hq2x/hq3x code so that we can compile both the altivec and plain C ↵Max Horn
version; on OSX, this will only use the altivec code if altivec is actually present svn-id: r11504
2003-12-01Patch #847464: Remove spurious semicolonsMax Horn
svn-id: r11445
2003-11-30zlib compression works *very* well, factor 3-6 in my test cases. Personally ↵Max Horn
I'd make zlib support the default... svn-id: r11435
2003-11-30oops forgot to commit this one, it seemsMax Horn
svn-id: r11434
2003-11-30cleanup; added (currently commented out) zlib/gzip codeMax Horn
svn-id: r11433
2003-11-30cleanupMax Horn
svn-id: r11432