Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-04-23 | Small tweak to allow turning off MD5 computation for debugging | Max Horn | |
svn-id: r22109 | |||
2006-04-23 | Remove superfluous exclamation mark | Max Horn | |
svn-id: r22108 | |||
2006-04-23 | Modified some error calls to explicitly name the function they occured in ↵ | Max Horn | |
(this helps debugging) svn-id: r22093 | |||
2006-04-22 | Implement CLIP() routine used to put arbitrary value in specified range. | Eugene Sandulenko | |
svn-id: r22079 | |||
2006-04-21 | Return of void value is not valid for all platforms. Changed to call ↵ | Lars Persson | |
function and then plain return; svn-id: r22075 | |||
2006-04-17 | Actually, 3-4 alpha bits are fine, too :) | Max Horn | |
svn-id: r21965 | |||
2006-04-17 | Clarify that kFeatureOverlaySupportsAlpha should only be set if at least a ↵ | Max Horn | |
few bits of alpha are present svn-id: r21963 | |||
2006-04-17 | Document how the alpha color component is to be interpreted | Max Horn | |
svn-id: r21962 | |||
2006-04-16 | Fix for bug #1471383: Instead of overloading ConfigManager::set, we now have ↵ | Max Horn | |
new setInt and setBool methods (matching getInt/getBool), which avoids strange quirks & bugs caused by (char *) being implicitly cast to int (ouch) svn-id: r21951 | |||
2006-04-16 | Fixed some breakage in the 'Add Game' code I recently introduced; added a ↵ | Max Horn | |
FIXME comment regarding the 'description' config file key svn-id: r21943 | |||
2006-04-16 | Fixed broken svn:keywords values | Max Horn | |
svn-id: r21939 | |||
2006-04-16 | Removed the directory parameter from md5_file | Max Horn | |
svn-id: r21937 | |||
2006-04-16 | Fixed evil longstanding bug in String::toLowercase & toUppercase: Before ↵ | Max Horn | |
modifying the string content, make sure we do not share it with any other string). This should help (hopefully fix) bug #1470892 svn-id: r21931 | |||
2006-04-15 | cleanup | Max Horn | |
svn-id: r21919 | |||
2006-04-15 | - Renamed ConfigManager::getActiveDomain to getActiveDomainName, and added a ↵ | Max Horn | |
new getActiveDomain method that returns a pointer to the actual active *domain* - Added Engine::_targetName whose value is computed from the name of the active domain - Removed GameDetector::_targetName, instead code now uses either Engine::_targetName or the name of the active domain - This in turn allowed for removing usage of GameDetector in many places svn-id: r21916 | |||
2006-04-15 | Always use base 0 in strtol when parsing integer command line options / ↵ | Max Horn | |
config file entries (this makes it possible to optionally use hex values) svn-id: r21911 | |||
2006-04-15 | Properly init _activeDomain to 0 | Max Horn | |
svn-id: r21908 | |||
2006-04-15 | - Replaced ConfigManager::_globalDomains by _appDomain (we don't support ↵ | Max Horn | |
multiple global domains anymore) - Restructured parts of the ConfigManager to be more consistent and a bit easier to understand - Introduced ConfigManager::getDomain, potentially useful for code that needs to edit a specific domain (like the option dialogs) - Allow passing an empty string to ConfigManager::setActiveDomain(), to reset the active domain - Discard all transient config options (i.e. mostly command line settings) when entering the launcher, and after an engine exits - Introduced various hidden easter bugs. Happy easter, and have fun searching! svn-id: r21906 | |||
2006-04-14 | Tiny optimization for empty strings, which avoids allocating a single byte ↵ | Max Horn | |
just to store an empty string (we pass around empty strings in lots of places) svn-id: r21892 | |||
2006-04-14 | Changed File::open to take a Common::String as file name parameter | Max Horn | |
svn-id: r21867 | |||
2006-04-14 | Fix crash in fopenNoCase triggered by filenames/paths that exceeded ~ 512 ↵ | Max Horn | |
bytes (see bug #1109687) svn-id: r21858 | |||
2006-04-12 | Fixing the workaround for bug #1458388 (should have added trailing dot, but ↵ | Max Horn | |
didn't) svn-id: r21822 | |||
2006-04-11 | Don't hardcode specific values for our language enums, as nothing should ↵ | Max Horn | |
depend on them -- any code that is broken by this change was wrong to start with and must be fixed accordingly svn-id: r21812 | |||
2006-04-11 | Removed the PalmOS specific hack in file.cpp in favor for code that should ↵ | Max Horn | |
work everywhere (and hopefully will help the GP32 port, too). svn-id: r21811 | |||
2006-04-11 | Bad hack to make the file class work agaain with PalmOS ARM version - read ↵ | Chris Apers | |
the comment for more details svn-id: r21806 | |||
2006-04-11 | Fixed line ending | Chris Apers | |
svn-id: r21804 | |||
2006-04-11 | Not needed | Chris Apers | |
svn-id: r21803 | |||
2006-04-11 | PalmOS too | Chris Apers | |
svn-id: r21802 | |||
2006-04-08 | Add comments explaining what does EN_ANY mean | Eugene Sandulenko | |
svn-id: r21703 | |||
2006-04-08 | Introduced language EN_ANY used for general English game entries. EN_USA and | Eugene Sandulenko | |
EN_GRB should be used for games which have both variants. Currently it is MM NES and BASS. All other are switched to EN_ANY. svn-id: r21702 | |||
2006-04-08 | Change check for MIN/MAX macros: Always undef those so that our templates ↵ | Max Horn | |
are used (which are safer, consider MIN(a++, b++)) svn-id: r21692 | |||
2006-04-08 | AmigaOS4 changes from tracker #1416370 | Max Horn | |
svn-id: r21691 | |||
2006-04-08 | Removed common/map.h with the Common::Map template class (it was a very bad ↵ | Max Horn | |
implementation, and our HashMap is simply better). svn-id: r21688 | |||
2006-04-07 | Fix compile with GP32 by overriding datatypes. | Won Star | |
svn-id: r21664 | |||
2006-04-05 | Added comments to Symbians data types. | Lars Persson | |
svn-id: r21631 | |||
2006-04-05 | Updated datatypes for Symbian OS | Lars Persson | |
svn-id: r21628 | |||
2006-04-05 | Added SCUMMVM_DONT_DEFINE_TYPES so that (a) porters can still override our ↵ | Max Horn | |
typedefs if they must, and (b) my image of evil-scummsys.h-changer is strengthened svn-id: r21624 | |||
2006-04-04 | Re-fix sort by renaming min to minElem (avoid conflicts with certain system ↵ | Max Horn | |
headers that #define min) svn-id: r21618 | |||
2006-04-04 | Turned FSList::sort into a generic function which can be applied to anything ↵ | Max Horn | |
which implements comparable iterators (like Array, List, or plain C arrays) svn-id: r21617 | |||
2006-04-04 | Removed extra exclamation marks in warning() calls as well. | Eugene Sandulenko | |
svn-id: r21608 | |||
2006-04-04 | Small updates to intiate variable and member visibility. | Lars Persson | |
svn-id: r21604 | |||
2006-04-04 | Added const qualifier | Max Horn | |
svn-id: r21603 | |||
2006-04-04 | We don't need wchar_t -> removing this to improve portability | Max Horn | |
svn-id: r21595 | |||
2006-04-04 | Remove SCUMMVM_USE_LONG_INT from DC port. | Marcus Comstedt | |
svn-id: r21594 | |||
2006-04-02 | With this change, backends are now responsible for instantiating their ↵ | Max Horn | |
OSystem class before calling scummvm_main (Note: PalmOS and Symbian are not yet converted, and won't work currently) svn-id: r21557 | |||
2006-04-02 | Move gDebugLevel to common/util.cpp (where most other debug() related stuff ↵ | Max Horn | |
already is) svn-id: r21551 | |||
2006-04-02 | Moved all debug functions to from main.cpp to util.cpp | Max Horn | |
svn-id: r21545 | |||
2006-04-02 | Fully and officially renamed our main function to scummvm_main, thus making | Max Horn | |
various backend specific hacks unnecessary. As a consequence, it is now the responsibility of the backend to define main. Hence I adapted the SDL backend accordingly. svn-id: r21542 | |||
2006-04-01 | Switch ConfigManager to use HashMap (seems to work fine over here, but an ↵ | Max Horn | |
older version killed my scummvm.ini, so use at your own risk (not that you really have a choice. I just like being evil *g*)) svn-id: r21539 | |||
2006-04-01 | Simplified the File::addDefaultDirectory(Recursive) code; avoid scanning ↵ | Max Horn | |
directory multiple times svn-id: r21527 |