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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2004-05-05
Extend setMouseCursor with additional keycolor parameter. Lets saga use 255
Eugene Sandulenko
2004-05-05
Added generic variable size stack class - COMPLETELY UNTESTED. Really should ...
Max Horn
2004-05-04
Enchance ReadStream and MemoryReadStream with 24bits operations as well
Eugene Sandulenko
2004-05-03
Well, now we use MemoryReadStream at least in SAGA engine.
Eugene Sandulenko
2004-04-29
Added signed read/write methods to the Stream classes
Max Horn
2004-04-25
Comment about how our Rect class works. Note: the SAGA engine currently does ...
Max Horn
2004-04-17
Removed XOR encoding stuff from File class; instead the new Scumm::XORFile cl...
Max Horn
2004-04-17
Fix byte reads
Max Horn
2004-04-17
Introduce ReadStream and WriteStream (as explained in my File class design ma...
Max Horn
2004-04-16
Fixed const iterator
Max Horn
2004-04-12
Updated to match scale2x 2.0
Max Horn
2004-04-12
simple double linked list template class (completely untested)
Max Horn
2004-04-09
Renamed template class 'List' to 'Array', since that is really what it is (a ...
Max Horn
2004-04-06
Fixed Rect(width, height) constructor
Max Horn
2004-03-31
be tolerant against abuse of ConfMan.getInt(); add missing default value for ...
Max Horn
2004-03-29
very simpled and limited stack class (fixed size even)
Max Horn
2004-03-29
Fixed a bad crash that occured when adding a new game target in the launcher
Max Horn
2004-03-28
Remove explicit OSystem parameter from StackLock constructor; added OSystem::...
Max Horn
2004-03-28
Preserve comments in config files
Max Horn
2004-03-28
cleanup; extended config file format checking (partially from patch #896096)
Max Horn
2004-03-28
Renamed more OSystem methods
Max Horn
2004-03-28
Changed printf() to debug() and removed newline at the end of some messages
Torbjörn Andersson
2004-03-28
reorder content
Max Horn
2004-03-27
clarify OSystem specification (setTimerCallback() must be 'atomic')
Max Horn
2004-03-27
small tweak
Max Horn
2004-03-25
free(0) is guaranteed to be a no-op
Max Horn
2004-03-21
two TODOs
Max Horn
2004-03-16
Fixed typo.
Torbjörn Andersson
2004-03-15
Added remove_at method
Eugene Sandulenko
2004-03-15
...and mor. Next big thing should be to document the overlay stuff, but that'...
Max Horn
2004-03-15
more tweaks to doxygen
Max Horn
2004-03-15
fix circular header dependency, by moving StackLock class to common/system.h ...
Max Horn
2004-03-15
Renamed OSystem::set_timer() to setTimerCallback(); more OSystem Doxygen changes
Max Horn
2004-03-15
fix doxygen-comment mistakes
Max Horn
2004-03-15
Added OSystem::getDefaultGraphicsMode(); renamed OSystem::get_height() and ge...
Max Horn
2004-03-13
While moving things down by one line 'looks better' (IMO), it also means that...
Max Horn
2004-03-13
Document the backend feature flags a bit, I hope this clarifies their purpose...
Max Horn
2004-03-09
correct error text
Jonathan Gray
2004-03-07
remove dependency on SDL_byteorder.h when we are using config.h
Max Horn
2004-03-04
added Rect::moveTo methods
Max Horn
2004-03-04
add ConfigManager::getActiveDomain
Max Horn
2004-03-02
Obsolete
Chris Apers
2004-03-02
Introduced new platform GF_WINDOWS. Used for HE games. GF_PC is DOS
Eugene Sandulenko
2004-02-28
renamed more OSystem methods to follow our naming scheme; renamed NewGuiColor...
Max Horn
2004-02-27
the 2xsai class scalers all move the resulting image one up; work around that
Max Horn
2004-02-27
cleanup
Max Horn
2004-02-24
the OSystem changes we discussed on the ML (note: renaming of the existing OS...
Max Horn
2004-02-14
increased debug level
Paweł Kołodziejski
2004-02-14
const correctness!
Max Horn
2004-02-14
Add mutex tracking to make it easier to debug imuse deadlocks
James Brown
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