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2006-03-15Moving the MacOS bundle file checking to another function, it was getting ↵Oystein Eftevaag
called redundantly. svn-id: r21309
2006-03-15* 'make bundle' now copies the default theme files into the bundle.Oystein Eftevaag
* Common::File will now look inside the application bundle on MacOS X for a file if it can't find it anywhere else (so it'll find default-theme.ini and .zip) * Cleaned up some #ifs. svn-id: r21308
2006-03-09Correct GCC_PACK define for non-GCCTravis Howell
svn-id: r21160
2006-03-09Revert GCC_PACK removal, which broke compileTravis Howell
svn-id: r21159
2006-03-09Revert GCC_PACK removal, which broke compileTravis Howell
svn-id: r21158
2006-03-08Check format string in calls of debug/error (adapted from patch #1445422)Max Horn
svn-id: r21139
2006-03-07GUI widget positions:Eugene Sandulenko
o Add 'true' and 'false' constants o add .visible widget property o allow dots to be part of section and key names in configs svn-id: r21123
2006-03-07o Properly react to end-of-file is loadFromStream()Eugene Sandulenko
o Add types SectionList and SectionKeyList o Implement getKeys() method svn-id: r21114
2006-03-04define int types for msvc to allow compile mpeg2 library. msvc does not ↵Paweł Kołodziejski
fully conform C99 svn-id: r21073
2006-02-25Removed the obsolete MKID macro; added some doxygen comments, in particular ↵Max Horn
for MKID_BE svn-id: r20873
2006-02-25Removed the (useless and confusing) PROTO_MKID_BE macroMax Horn
svn-id: r20860
2006-02-20Moved common/scaler* to graphics/Max Horn
svn-id: r20797
2006-02-20Clarified that OSystem::setWindowCaption currently only supports ASCII captionsMax Horn
svn-id: r20780
2006-02-16Fix mistake in last commitTravis Howell
svn-id: r20716
2006-02-16Add 3DO platform for HE gamesTravis Howell
svn-id: r20713
2006-02-14Made the kyra debug extensions more generic, i.e. scumm engine could replaceJohannes Schickel
their debugC calls now with the new introduced debugC calls. (A mail how to use it will follow shortly on -devel) Also now these special engine debug flags can be specified from the commandline. Also made the -c & --config parameter check more secure. svn-id: r20695
2006-02-14Correct case of SPY Fox game titlesTravis Howell
svn-id: r20687
2006-02-12'Changed Symbian configuration handling so it is using the basepath of the ↵Lars Persson
application installation as a path for Savegames, ini files etc *Updated list.h so it also compiles for Symbian codewarrior and gcce compilers svn-id: r20586
2006-02-12Reduced data duplication in module.mk files; added module.mk files for null ↵Max Horn
and x11 backends; added engines/module.mk svn-id: r20584
2006-02-11This seems to definitively fix my compilation problemChris Apers
svn-id: r20554
2006-02-11Change CVS keywords to SVN keywordsMax Horn
svn-id: r20510
2006-02-07Removed .cvsignore filesMax Horn
svn-id: r20424
2006-02-02Fixed PalmOS backend compilationChris Apers
svn-id: r20352
2006-02-02TypoChris Apers
svn-id: r20351
2006-01-30Fixed assert conditions.Gregory Montoir
svn-id: r20317
2006-01-30Fixes a bug when loading the theme config file from a directory instead of ↵Johannes Schickel
the zip file. svn-id: r20310
2006-01-29cyx's gcc 2.95 fix makes things compile with gcc 2.95 again.Jonathan Gray
svn-id: r20288
2006-01-29Added new debugN() function which doesn't append newline.Eugene Sandulenko
svn-id: r20285
2006-01-27Proper RCS IDsEugene Sandulenko
svn-id: r20236
2006-01-27turn off warning #4351 with msvc8Paweł Kołodziejski
svn-id: r20232
2006-01-27 - adds the new gui renderer also a new implementation for the classic guiJohannes Schickel
- adds a ImageMan and ImageDec class for loading and managing image files - adds a loader for zip files which is used by the new theme and the image manager - changes the widgets to use the new gui code - changes the scumm dialogs to use the new gui code - fixes a #include problem in the sky debugger with the new gui code To use the new gui copy gui/themes/default-theme.zip to your extrapath. If the theme zip can not be found the gui will fallback to the classic theme. If you want to change the gui styles use "gui_theme=classic" for the classic theme and "gui_theme=default-theme" for the new theme. Thanks to eriktorbjorn for testing and help with the new theme and to sev for reviewing this patch. svn-id: r20227
2006-01-21Clarified comment, cleanupMax Horn
svn-id: r20111
2006-01-18Update copyright noticeEugene Sandulenko
svn-id: r20088
2006-01-15Leave as warning.Travis Howell
svn-id: r20043
2006-01-15Update confusing warning.Travis Howell
Check that config file location is writable. svn-id: r20034
2006-01-14Restore the alphabetical order of the platforms (this should really be done ↵Max Horn
by the GUI automatically, but for not it is simpler to fix it here) svn-id: r20022
2006-01-14Add SegaCD platform and remove SegaCD specific game Id.Travis Howell
svn-id: r20015
2005-12-02Updated so ScummVM also builds for Symbian WINS emulator builds (!defined added)Lars Persson
svn-id: r19729
2005-11-27Patch #1341626: "New GP32 port"Eugene Sandulenko
svn-id: r19710
2005-11-18Add Polish version of Simon the Sorcerer 2 (Windows).Travis Howell
svn-id: r19634
2005-11-12Add acorn platform.Travis Howell
svn-id: r19564
2005-11-08Augmented OSystem docsMax Horn
svn-id: r19522
2005-11-05Prevent conflic with Sky defChris Apers
svn-id: r19470
2005-10-31Fix another HOME buffer overflow attack vectorMax Horn
svn-id: r19376
2005-10-18Update FSF address. Eek. Actually that took place on May 1, 2005Eugene Sandulenko
svn-id: r19142
2005-10-14cleanup (really would like to unify all those typedef's eventually; maybe we ↵Max Horn
can use inttypes.h on some systems?) svn-id: r19077
2005-10-14Added Linux platform. Now it is used by some ITE version and is requiredEugene Sandulenko
for proper game identification (21 subtle distinct versions of same game which still require individual flags is not a joke) cvs: ---------------------------------------------------------------------- svn-id: r19073
2005-10-13Improved savefile error handling:Marcus Comstedt
* New flush() method in WriteStream class to flush pending I/O, in order to detect any I/O errors * Use of flush() and ioFailed() added to scumm engine save function * Dreamcast backend extended to support the new checks svn-id: r19066
2005-10-13Set _HEAPOK to correct value,if using earlier mingw-runtime.Travis Howell
svn-id: r19059
2005-10-11Added WRITE_UINT16() and WRITE_UINT32() as well.Torbjörn Andersson
svn-id: r19019