Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-04-19 | Replace OSystem::hasAlpha with a feature flag | Max Horn | |
svn-id: r17695 | |||
2005-04-19 | Added new (optional) OSystem::initBackend() method; this (and its usage) ↵ | Max Horn | |
fixes bugs #1160977 and #1184664 svn-id: r17694 | |||
2005-04-16 | vc compile warn | Andrew Kurushin | |
svn-id: r17637 | |||
2005-04-13 | Get rid of errno; add some (optional) error checking facilities to SaveFile ↵ | Max Horn | |
classes (they are ugly, and to simple, but better than nothing) svn-id: r17589 | |||
2005-04-10 | split SaveFileManager::openSavefile and class SaveFile into two, each, one ↵ | Max Horn | |
for loading and one for saving svn-id: r17517 | |||
2005-04-09 | Moved the GFX_ constants to sdl-common.h, where they belong. | Max Horn | |
svn-id: r17479 | |||
2005-04-09 | A common platform alias for 'Windows' is 'win' | Max Horn | |
svn-id: r17478 | |||
2005-04-08 | Add NES platform | Eugene Sandulenko | |
svn-id: r17454 | |||
2005-04-03 | Added some comments on how the graphics in OSystem are meant to work, based ↵ | Max Horn | |
partially on a nice mail by Marcus, and adding in some information of my own. Certainly could be improved in style, language, content and everything, but once again it should be better than nothing... svn-id: r17359 | |||
2005-04-03 | Added some overlay method comments. They could be better and explain more, ↵ | Max Horn | |
but it's at least a start svn-id: r17358 | |||
2005-04-03 | Added possibility to have an overlay with an alpha channel. | Marcus Comstedt | |
svn-id: r17353 | |||
2005-03-31 | Playstation2 Port: initial import | Robert Göffringmann | |
svn-id: r17305 | |||
2005-03-30 | Forgot to init _encbyte in MemoryReadStream. | Eugene Sandulenko | |
svn-id: r17301 | |||
2005-03-30 | Support for direct reading from NES ROM: | Eugene Sandulenko | |
o extend MemoryReadStream with XOR facility o implement MemoryWriteStream o _fileHandle now is a reference to BaseScummFile class and is created on the fly o implement ScummNESFile class which is basically extract_mm_nes utility o update NES MM md5's due to above changes NOTE: to run MM NES now you need to remove *.LFL files and (probably) rename ROM to standard conventional name 'Maniac Mansion (XXX).nes' svn-id: r17300 | |||
2005-03-14 | Fix method names to comply to our coding standards | Max Horn | |
svn-id: r17134 | |||
2005-03-12 | mouse cursor palette better fits into the 'mouse' category than in the ↵ | Max Horn | |
'graphics' category (IMO) svn-id: r17102 | |||
2005-03-09 | Patch #1013937 "OSystem layer with bigger resolution". Now you will always | Eugene Sandulenko | |
get at least 640x400 window. And finally we have means of implementing nice looking GUI. Also updated all backends. If your backend has ability to run with 640x400 or 640x480 resolution then read patch tracker item to find out details. Other port maintainers shouldn't worry, as this patch doesn't affect them, they still get their 320x200. svn-id: r17055 | |||
2005-03-07 | Add Amiga renderer mode for EGA games. | Travis Howell | |
svn-id: r17019 | |||
2005-03-06 | Obsolete TODO ;-) | Max Horn | |
svn-id: r17004 | |||
2005-03-06 | Fix bug which led to an endless loop if 1.5x scaler is fed with odd value. | Eugene Sandulenko | |
svn-id: r17003 | |||
2005-03-02 | Distinguish between green and amber hercules. Now specify it via hercGreen | Eugene Sandulenko | |
and hercAmber. Updated documentation accordingly. svn-id: r16975 | |||
2005-02-22 | Verify domain names as they are passed into the config manager (better to ↵ | Max Horn | |
crash here, early, than to corrupt a user's config file) svn-id: r16862 | |||
2005-02-20 | Implement OSystem method disableCursorPalette(bool disable) as mentioned | Eugene Sandulenko | |
in patch #1013937 (OSystem layer with bigger resolution). svn-id: r16820 | |||
2005-02-20 | Patch #1121337 (CGA rendering in early LEC titles). | Eugene Sandulenko | |
Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 | |||
2005-02-19 | compatible version for wince | Paweł Kołodziejski | |
svn-id: r16813 | |||
2005-02-18 | removing ZLIB_WINAPI from scummsys.h | Andrew Kurushin | |
ZLIB_WINAPI macro needs only than you want to build VisualBasic compatible ZLIBWAPI.DLL with WINAPI(STDCALL) calling convetion. svn-id: r16803 | |||
2005-02-17 | Mouse part of big patch #1013937 (OSystem layer with bigger resolution) | Eugene Sandulenko | |
svn-id: r16800 | |||
2005-02-06 | Added String::hasSuffix and hasPrefix | Max Horn | |
svn-id: r16744 | |||
2005-01-28 | Use class Mutex instead of MutexRef | Max Horn | |
svn-id: r16679 | |||
2005-01-28 | fix VC7.1 compilation | Andrew Kurushin | |
svn-id: r16664 | |||
2005-01-27 | emsvc4 need public access, hmmm... | Paweł Kołodziejski | |
svn-id: r16650 | |||
2005-01-15 | Forgot to commit this | Max Horn | |
svn-id: r16567 | |||
2005-01-15 | Added a convenience class 'Mutex' | Max Horn | |
svn-id: r16566 | |||
2005-01-15 | Get rid of the ConstString class | Max Horn | |
svn-id: r16564 | |||
2005-01-11 | last wjp suggested patch - helps reenable "no definition for inline ↵ | Andrew Kurushin | |
function" warning svn-id: r16543 | |||
2005-01-11 | On Fingolfin's suggestion I put back the inclusion of util.h into Rect, for | Torbjörn Andersson | |
MIN() and MAX(). I then removed util.h from a bunch of files which I don't think need it any more. (Please let me know if I got too blood-thirsty!) This reverts some of the changes I made this morning. svn-id: r16541 | |||
2005-01-11 | This is probably not the optimal fix, but at least ScummVM compiles again. | Torbjörn Andersson | |
svn-id: r16538 | |||
2005-01-10 | Remove some more header dependencies | Max Horn | |
svn-id: r16530 | |||
2005-01-10 | Reduce dependencies on common/savefile.h from 88 to 14 | Max Horn | |
svn-id: r16528 | |||
2005-01-10 | system.h was being included in tons of places, without any good reason; ↵ | Max Horn | |
reduced this (total dependencies on system.h went down from 193 to 85 files) svn-id: r16527 | |||
2005-01-10 | Moved mutex stuff into a seperate header | Max Horn | |
svn-id: r16526 | |||
2005-01-10 | yet another attempt to get makeInstance working for gcc 3.3, gcc 3.2, and ↵ | Max Horn | |
MSVC (thanks to wjp for the suggestion). Works fine with GCC 3.2 and 3.3 svn-id: r16525 | |||
2005-01-09 | some disabled warning moved from .vcproj to #pragma with comments | Andrew Kurushin | |
(can anyone update .vcproj for vs2002&vs2005?) svn-id: r16508 | |||
2005-01-09 | Ensure these headers match the rest of ScummVM | Max Horn | |
svn-id: r16505 | |||
2005-01-09 | Since _pos is unsigned it's always >= 0, so testing for negativity will | Torbjörn Andersson | |
generate a warning in GCC. svn-id: r16496 | |||
2005-01-09 | Added new interface SeekableReadStream | Max Horn | |
svn-id: r16493 | |||
2005-01-06 | turn off "no definition for inline function" warning | Andrew Kurushin | |
svn-id: r16458 | |||
2005-01-06 | - remove "extern" before OSystem::makeInstance | Andrew Kurushin | |
svn-id: r16457 | |||
2005-01-06 | Modify the singleton code once more to help overcome an issue with MSVC 7 ↵ | Max Horn | |
(see also patch #1095133) svn-id: r16454 | |||
2005-01-01 | Changed the singleton code to allow for custom object factories; this ↵ | Max Horn | |
allowed me to change OSystem to use the singleton base class, too svn-id: r16404 |