Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-23 | configure: Remove angstrom-* from the ARM compiler check as angstrom can be ↵ | John Willis | |
built for ARM and many other architectures. arm*-linux-gnueabi will pick up Angstrom toolchains anyway. svn-id: r48116 | |||
2010-02-02 | Remove what looks like reminders of debug output in the configure script | Jordi Vilalta Prat | |
svn-id: r47811 | |||
2010-02-02 | Sort several lists alphabetically in the configure script | Jordi Vilalta Prat | |
svn-id: r47810 | |||
2010-01-25 | Strip trailing spaces/tabs. | Johannes Schickel | |
svn-id: r47541 | |||
2010-01-13 | Fix bug #2924680: "Large file support" with patch from same bugreport. ↵ | Eugene Sandulenko | |
Thanks to wjp. svn-id: r47293 | |||
2010-01-03 | Change BS 1 & 2 to I & II (see discussion on -devel) | Max Horn | |
svn-id: r46951 | |||
2009-12-29 | Add Mohawk engine code. Part 2/3: common code changes. | Eugene Sandulenko | |
svn-id: r46728 | |||
2009-12-26 | Look for Makefile.common instead of Makefile, when determining whether or ↵ | Oystein Eftevaag | |
not we need to generate a Makefile for building outside the source tree. This to make sure any changes will actually take effect svn-id: r46598 | |||
2009-12-26 | Fixed sentence -> buildbot rebuild | Oystein Eftevaag | |
svn-id: r46595 | |||
2009-12-26 | The file selection dialog in OS X now uses Cocoa instead of Carbon, and ↵ | Oystein Eftevaag | |
lives in a separate file due to having to be compiled as Objective-C++. ScummVM can now run in x64 natively on OS X svn-id: r46581 | |||
2009-12-22 | Patch #2896875: "dist update for linuxmoto-platform" | Eugene Sandulenko | |
svn-id: r46491 | |||
2009-12-15 | added known bugs file, enabled teenagent in configure. | Vladimir Menshakov | |
svn-id: r46383 | |||
2009-12-02 | PSP: experiment to help resolve flicker bug | Yotam Barnoy | |
svn-id: r46239 | |||
2009-11-30 | Proper GameCube capitalization. | Joost Peters | |
Is there another way to force buildbot rebuilds? We're starting to run out of these trivial changes =) svn-id: r46208 | |||
2009-11-28 | Enable Dragon History | Robert Špalek | |
I consider it stable now svn-id: r46172 | |||
2009-11-25 | apply patch #2903175: "PSP: compile cleanup/fix for gprof and Windows" | Joost Peters | |
svn-id: r46134 | |||
2009-11-24 | fix spelling -> force buildbot rebuilding | Joost Peters | |
svn-id: r46125 | |||
2009-11-24 | fix psp port building | Joost Peters | |
svn-id: r46121 | |||
2009-11-24 | PSP: Replaced virtual keyboard and cleaned up makefiles in the process. | Yotam Barnoy | |
svn-id: r46120 | |||
2009-11-23 | Fix bug #2901669: AMIGAOS4: Compiler error | Max Horn | |
svn-id: r46106 | |||
2009-11-20 | Fix language in comment | Max Horn | |
svn-id: r45998 | |||
2009-11-20 | Several configure targets use long instead of int for typedefing ↵ | Max Horn | |
uint32/int32. It is not clear why. In order to find out if this is needed I disabled the relevant code for each in configure. If this causes results for any port, we can add this back, along with a precise explanation as to *why* 'long' has to be used. svn-id: r45997 | |||
2009-11-18 | Add -G2 to PS2 default build options; move some WinCE -D flags from CXXFLAGS ↵ | Max Horn | |
to DEFINES svn-id: r45978 | |||
2009-11-17 | samsungtv: enable hqscalers | Paweł Kołodziejski | |
svn-id: r45951 | |||
2009-11-15 | samsungtv: remove duplicate entry | Paweł Kołodziejski | |
svn-id: r45930 | |||
2009-11-14 | Remove Igor engine | Max Horn | |
svn-id: r45898 | |||
2009-11-14 | samsungtv: there is no point enable 32 bit | Paweł Kołodziejski | |
svn-id: r45889 | |||
2009-11-12 | samsungtv: enable text console | Paweł Kołodziejski | |
svn-id: r45875 | |||
2009-11-11 | samsungtv: remove keymapper, its pointless here. fixed key mapping | Paweł Kołodziejski | |
svn-id: r45829 | |||
2009-11-10 | fixed linking in samsungtv target | Paweł Kołodziejski | |
svn-id: r45806 | |||
2009-11-09 | added support for samsung tv | Paweł Kołodziejski | |
svn-id: r45777 | |||
2009-11-05 | GP2XWiz: Tweak configure to ensure that the correct ABI is used for the ↵ | John Willis | |
ASFLAGS and enable Virtual Keyboard. svn-id: r45686 | |||
2009-10-21 | Patch #2875721: vkeybd and keymapper enable by default for motomagx | Max Horn | |
svn-id: r45316 | |||
2009-10-20 | PS2: disable text console, command line support and DOSBox OPL | Max Horn | |
svn-id: r45294 | |||
2009-10-19 | BUILD: cleanup cross compilation code | Max Horn | |
svn-id: r45248 | |||
2009-10-14 | Tweak configure for PS2 to disable debug mode by default and enable relase ↵ | Max Horn | |
mode by default svn-id: r45076 | |||
2009-10-13 | BUILD: Don't set endianes & data types explicitly, rely on auto-detection | Max Horn | |
The auto-detection code *does* work for cross compilers, too. So it should never be necessary to explicitly set _endian or type_1_byte etc.. But if for some reason this does not work correctly on your port, and you have to re-add the explicit settings, please make sure to clearly document this with a comment. Note: Several ports set type_4_byte='long'. I added FIXME comments to each code, asking porters to document the reason why 'long' must be used instead 'int' resp. instead of the auto-detected type. svn-id: r45037 | |||
2009-10-13 | Revamp the way --enable-release / --enable-debug work. They are now no ↵ | Max Horn | |
longer mutually exclusive. Also, ports can override whether we default to (non-)release resp. (non-)debug builds svn-id: r45036 | |||
2009-10-10 | Enable RGB colour for Dreamcast. | Marcus Comstedt | |
svn-id: r44875 | |||
2009-10-09 | PS2: Hack to enable zlib/mad support for now (until detection & linker issue ↵ | Max Horn | |
have been fixed) svn-id: r44824 | |||
2009-10-09 | Slightly modified version of patch #2875544: PSP plugins patch | Joost Peters | |
svn-id: r44822 | |||
2009-10-09 | BUILD: Introduced new env var 'LD' analog to CXX (and defaulting to CXX), ↵ | Max Horn | |
currently only used for PS2; modified cross compiler testing code to only compile but not link the test C++ file (working around another PS2 issue); some tweaks to the PS2 related build code svn-id: r44816 | |||
2009-10-08 | PS2: Add some stubs for the ps2 port to our primary build system (incomplete ↵ | Max Horn | |
WIP) svn-id: r44800 | |||
2009-09-30 | Check readline+termcap if linking with readline failed | Willem Jan Palenstijn | |
svn-id: r44480 | |||
2009-09-27 | Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵ | Max Horn | |
not as good as the CoreAudio backend anyway svn-id: r44428 | |||
2009-09-27 | Use _port_mk for the PSP port; some psp.mk cleanup. | Andre Heider | |
svn-id: r44405 | |||
2009-09-27 | Use _port_mk for the WinCE port. | Andre Heider | |
svn-id: r44404 | |||
2009-09-27 | Use _port_mk for the motoezx and motomagx ports. | Andre Heider | |
svn-id: r44403 | |||
2009-09-27 | Use _port_mk for the Wii and Gamecube port. | Andre Heider | |
svn-id: r44402 | |||
2009-09-27 | New configure var "_port_mk", set to "ports.mk" per default. Ports can ↵ | Andre Heider | |
overwrite this, and this change finally allows make targets in that file to access all the common mk variables (e.g. EXECUTABLE). svn-id: r44401 |