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2017-03-10PSP2: new g++ flags fix crashing scumm-7-8 gamesrsn8887
The Dig and Full Throttle were both crashing on startup on PSP2 (Vita) when -O2, -O3, or -Os compiler optimizations were enabled. The problem is fixed by adding the "-fno-optimize-sibling-calls" compiler flag.
2017-03-10PSP2: optimize compilation for file-sizersn8887
2017-03-09Revert "TOOLS: configure options for all-unstable-engines"rsn8887
This reverts commit bd54615363ec96c8decf34cd039017b91c7c279e.
2017-03-09TOOLS: configure options for all-unstable-enginesrsn8887
2017-03-04PSP2: Add Playstation Vita (PSP2) supportcpasjuste
2017-01-15BUILD: Fix PSP build of test runnerColin Snover
2017-01-15BUILD: Fix N64 build of test runnerColin Snover
2017-01-15BUILD: Attempt to fix Android builds of test runnerColin Snover
Mixing -I and -isystem for system headers causes failures.
2017-01-14BUILD: Attempt to fix Android builds when building the test runnerColin Snover
This patch adds the additional architecture-dependent gcc-stdlibc++ include directory to match the existing gcc-stdlibc++ linker and generic include directory.
2017-01-14BUILD: Attempt to fix Android builds when building the test runnerColin Snover
Android builds currently fail when building the test runner because the runner tries to include standard library headers, which cannot be found. This patch adds the gcc-stdlibc++ include directory that matches the existing gcc-stdlibc++ linker flag.
2016-12-03CONFIGURE: Allow ppc as alias for powerpcDonovan Watteau
OpenBSD, for example, uses ppc instead of powerpc.
2016-11-26CONFIGURE: Enable plugins support for mingw64rootfather
Until now, the configure script was unable to detect mingw64 as a platform that supports building plugins. I tested this with MSYS2/mingw64 and was able to build all engines dynamically. I opted not to use any wildcards for this entry, because I don't know which variants are possible here.
2016-11-05ANDROIDSDL: added support x86_64 platformlubomyr
2016-10-22DC: Remove workaround for GCC bug #42841Marcus Comstedt
We now require GCC 4.6, where this bug has been fixed.
2016-10-17ALL: Fix compilation with disabled cloud but enabled libcurlEugene Sandulenko
2016-10-16CONFIGURE: Disable libcurl and sdlnet when using --disable-cloudThierry Crozat
2016-10-09GCW0: Reenable scalersEugene Sandulenko
There is only one 1x scaler, but scalers are used for aspect ratio correction
2016-09-15ANDROIDSDL: Enabled mt32emulubomyr
2016-09-10CONFIGURE: Fix prepend_var and make it more portableEugene Sandulenko
2016-09-10CONFIGURE: Better handling Amiga libcurl exceptionEugene Sandulenko
2016-09-10CONFIGURE: AmigaOS requires -lpthread for libcurlEugene Sandulenko
2016-09-10CONFIGURE: Some platforms, e.g. Amiga, require SDL to be after SDL_Net. ↵Eugene Sandulenko
Change accordingly
2016-09-03BUILD: Tie the SDL_net version to the SDL versionThierry Crozat
This means that when using SDL 1.2 we use SDL_net 1.2, but when using SDL 2 we now use SLD_net 2 as well. Both versions work properly and there is not code change needed in ScummVM. This change is because SDL_net depends on SDL, and using SDL_net 1.2 with SDL 2 means we can end up needing to link with both the SDL and SDL2 libraries.
2016-09-03BUILD: Fix linking the PS3 build with SDL_NetBastien Bouclet
2016-09-03DINGUX: Disable sdl_net and cloud due to the outdated toolchainEugene Sandulenko
2016-08-30CONFIGURE: Fix missing space in message when checking for cloud supportThierry Crozat
2016-08-30BUILD: Force the curl path when building the PS3 versionBastien Bouclet
Also, since SDL2 is enabled by default, there is no need to force using sdl2-config anymore.
2016-08-30BUILD: Don't try to run the curl test executable when cross-compilingBastien Bouclet
2016-08-30BUILD: Fix typos in find_libcurlconfigBastien Bouclet
2016-08-30OUYA: Bump to recommended API 16Eugene Sandulenko
2016-08-30Merge pull request #433 from klusark/assetsEugene Sandulenko
ANDROID: Update the asset archive code to use AAssets
2016-08-30CONFIGURE: Fix curl-config failureAlexander Tkachev
Still, curl-config is required for Cloud integration feature, so it should be installed on buildbot in order to build it.
2016-08-24CONFIGURE: Add --with-sdlnet-prefix optionAlexander Tkachev
2016-08-24CONFIGURE: Added configure switches for enabling/desabling cloud and net libsEugene Sandulenko
2016-08-24CONFIGURE: Fix cloud support detectionEugene Sandulenko
2016-08-24CLOUD: Add USE_CLOUD featureAlexander Tkachev
Adds USE_CLOUD in both configure and create_project.
2016-08-24CONFIGURE: Added libcurl detectionEugene Sandulenko
2016-08-24CONFIGURE: Added detection for SDL_netEugene Sandulenko
2016-08-20GCW0: Enforce to SDL1Eugene Sandulenko
2016-08-15BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback.Eugene Sandulenko
2016-06-27CONFIGURE: Only open config.log after showing helpWillem Jan Palenstijn
This prevents ./configure --help from clearing config.log.
2016-05-30CONFIGURE: Add support for building with WinSparkleThierry Crozat
2016-05-19ANDROIDSDL: add androidsdl backendlubomyr
2016-05-16Merge pull request #745 from Cruel/3dsEugene Sandulenko
3DS: New Backend
2016-04-143DS: Maintain alphabetical order in configure fileThomas Edvalson
2016-04-113DS: Add CIA format build, add timer handler thread, fix APT service ↵Thomas Edvalson
suspending/sleeping/exiting
2016-04-10GCW0: Enable building with all scalers disabledEugene Sandulenko
2016-04-10GCW0: Disable Timidity by defaultEugene Sandulenko
2016-04-10GCW0: GCW0 is fullscreen-only deviceEugene Sandulenko
2016-04-063DS: Add to backend configuration listThomas Edvalson