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2010-02-23configure: Remove angstrom-* from the ARM compiler check as angstrom can be ↵John Willis
built for ARM and many other architectures. arm*-linux-gnueabi will pick up Angstrom toolchains anyway. svn-id: r48116
2010-02-02Remove what looks like reminders of debug output in the configure scriptJordi Vilalta Prat
svn-id: r47811
2010-02-02Sort several lists alphabetically in the configure scriptJordi Vilalta Prat
svn-id: r47810
2010-01-25Strip trailing spaces/tabs.Johannes Schickel
svn-id: r47541
2010-01-13Fix bug #2924680: "Large file support" with patch from same bugreport. ↵Eugene Sandulenko
Thanks to wjp. svn-id: r47293
2010-01-03Change BS 1 & 2 to I & II (see discussion on -devel)Max Horn
svn-id: r46951
2009-12-29Add Mohawk engine code. Part 2/3: common code changes.Eugene Sandulenko
svn-id: r46728
2009-12-26Look for Makefile.common instead of Makefile, when determining whether or ↵Oystein Eftevaag
not we need to generate a Makefile for building outside the source tree. This to make sure any changes will actually take effect svn-id: r46598
2009-12-26Fixed sentence -> buildbot rebuildOystein Eftevaag
svn-id: r46595
2009-12-26The file selection dialog in OS X now uses Cocoa instead of Carbon, and ↵Oystein Eftevaag
lives in a separate file due to having to be compiled as Objective-C++. ScummVM can now run in x64 natively on OS X svn-id: r46581
2009-12-22Patch #2896875: "dist update for linuxmoto-platform"Eugene Sandulenko
svn-id: r46491
2009-12-15added known bugs file, enabled teenagent in configure.Vladimir Menshakov
svn-id: r46383
2009-12-02PSP: experiment to help resolve flicker bugYotam Barnoy
svn-id: r46239
2009-11-30Proper GameCube capitalization.Joost Peters
Is there another way to force buildbot rebuilds? We're starting to run out of these trivial changes =) svn-id: r46208
2009-11-28Enable Dragon HistoryRobert Špalek
I consider it stable now svn-id: r46172
2009-11-25apply patch #2903175: "PSP: compile cleanup/fix for gprof and Windows"Joost Peters
svn-id: r46134
2009-11-24fix spelling -> force buildbot rebuildingJoost Peters
svn-id: r46125
2009-11-24fix psp port buildingJoost Peters
svn-id: r46121
2009-11-24PSP: Replaced virtual keyboard and cleaned up makefiles in the process.Yotam Barnoy
svn-id: r46120
2009-11-23Fix bug #2901669: AMIGAOS4: Compiler errorMax Horn
svn-id: r46106
2009-11-20Fix language in commentMax Horn
svn-id: r45998
2009-11-20Several configure targets use long instead of int for typedefing ↵Max Horn
uint32/int32. It is not clear why. In order to find out if this is needed I disabled the relevant code for each in configure. If this causes results for any port, we can add this back, along with a precise explanation as to *why* 'long' has to be used. svn-id: r45997
2009-11-18Add -G2 to PS2 default build options; move some WinCE -D flags from CXXFLAGS ↵Max Horn
to DEFINES svn-id: r45978
2009-11-17samsungtv: enable hqscalersPaweł Kołodziejski
svn-id: r45951
2009-11-15samsungtv: remove duplicate entryPaweł Kołodziejski
svn-id: r45930
2009-11-14Remove Igor engineMax Horn
svn-id: r45898
2009-11-14samsungtv: there is no point enable 32 bitPaweł Kołodziejski
svn-id: r45889
2009-11-12samsungtv: enable text consolePaweł Kołodziejski
svn-id: r45875
2009-11-11samsungtv: remove keymapper, its pointless here. fixed key mappingPaweł Kołodziejski
svn-id: r45829
2009-11-10fixed linking in samsungtv targetPaweł Kołodziejski
svn-id: r45806
2009-11-09added support for samsung tvPaweł Kołodziejski
svn-id: r45777
2009-11-05GP2XWiz: Tweak configure to ensure that the correct ABI is used for the ↵John Willis
ASFLAGS and enable Virtual Keyboard. svn-id: r45686
2009-10-21Patch #2875721: vkeybd and keymapper enable by default for motomagxMax Horn
svn-id: r45316
2009-10-20PS2: disable text console, command line support and DOSBox OPLMax Horn
svn-id: r45294
2009-10-19BUILD: cleanup cross compilation codeMax Horn
svn-id: r45248
2009-10-14Tweak configure for PS2 to disable debug mode by default and enable relase ↵Max Horn
mode by default svn-id: r45076
2009-10-13BUILD: Don't set endianes & data types explicitly, rely on auto-detectionMax Horn
The auto-detection code *does* work for cross compilers, too. So it should never be necessary to explicitly set _endian or type_1_byte etc.. But if for some reason this does not work correctly on your port, and you have to re-add the explicit settings, please make sure to clearly document this with a comment. Note: Several ports set type_4_byte='long'. I added FIXME comments to each code, asking porters to document the reason why 'long' must be used instead 'int' resp. instead of the auto-detected type. svn-id: r45037
2009-10-13Revamp the way --enable-release / --enable-debug work. They are now no ↵Max Horn
longer mutually exclusive. Also, ports can override whether we default to (non-)release resp. (non-)debug builds svn-id: r45036
2009-10-10Enable RGB colour for Dreamcast.Marcus Comstedt
svn-id: r44875
2009-10-09PS2: Hack to enable zlib/mad support for now (until detection & linker issue ↵Max Horn
have been fixed) svn-id: r44824
2009-10-09Slightly modified version of patch #2875544: PSP plugins patchJoost Peters
svn-id: r44822
2009-10-09BUILD: Introduced new env var 'LD' analog to CXX (and defaulting to CXX), ↵Max Horn
currently only used for PS2; modified cross compiler testing code to only compile but not link the test C++ file (working around another PS2 issue); some tweaks to the PS2 related build code svn-id: r44816
2009-10-08PS2: Add some stubs for the ps2 port to our primary build system (incomplete ↵Max Horn
WIP) svn-id: r44800
2009-09-30Check readline+termcap if linking with readline failedWillem Jan Palenstijn
svn-id: r44480
2009-09-27Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵Max Horn
not as good as the CoreAudio backend anyway svn-id: r44428
2009-09-27Use _port_mk for the PSP port; some psp.mk cleanup.Andre Heider
svn-id: r44405
2009-09-27Use _port_mk for the WinCE port.Andre Heider
svn-id: r44404
2009-09-27Use _port_mk for the motoezx and motomagx ports.Andre Heider
svn-id: r44403
2009-09-27Use _port_mk for the Wii and Gamecube port.Andre Heider
svn-id: r44402
2009-09-27New configure var "_port_mk", set to "ports.mk" per default. Ports can ↵Andre Heider
overwrite this, and this change finally allows make targets in that file to access all the common mk variables (e.g. EXECUTABLE). svn-id: r44401