Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-09-06 | CONFIGURE: Remove 16Bit graphics support from the GP2X backend. | John Willis | |
This should not have been committed with r52600, the GP2X backend refactor it needs is not yet ready to commit. svn-id: r52601 | |||
2010-09-06 | CONFIGURE: Add support for the OpenPandora backend. | John Willis | |
svn-id: r52600 | |||
2010-09-05 | MERGE: Merge trunk to branch. | Andre Heider | |
svn-id: r52564 | |||
2010-09-05 | PLUGINS: Move all ELF loader related files to its own directory. | Andre Heider | |
svn-id: r52555 | |||
2010-09-05 | PLUGINS: Plugin support for the GameCube/Wii backend. | Andre Heider | |
svn-id: r52553 | |||
2010-09-04 | DS: Merge r52533 from trunk. | Andre Heider | |
svn-id: r52534 | |||
2010-09-04 | DS: Enable stdout/err via nocash when DISABLE_COMMAND_LINE in not set. | Andre Heider | |
svn-id: r52533 | |||
2010-09-01 | PSP: removed strict-aliasing | Yotam Barnoy | |
It's no longer needed after adding __may_alias__ flag in endian.h. svn-id: r52481 | |||
2010-08-31 | PSP: fix BS2 crash by disabling strict aliasing | Yotam Barnoy | |
The problem that caused the crash in BS2 had to do with GCC making improper assumptions about our code. Specifically, the alignment trick we use for READ_UINT32/16 allows some targets(e.g. MIPS) to generate better code, but it also goes against ANSI C aliasing rules, which prohibit the sharing of addresses between a struct and another variable value. Using -fno-strict-aliasing tells GCC not to assume strict ANSI C aliasing and also unfortunately prevents it from making some good optimizations. This change is probably needed for other platforms as well -- the crash on the PSP was simply a very rare coincidence. svn-id: r52473 | |||
2010-08-28 | WII: svn merge Wii port commits from trunk | Andre Heider | |
svn-id: r52425 | |||
2010-08-26 | CONFIGURE: Add support for building for the GPH Caanoo. | John Willis | |
The Caanoo is based on the GP2XWIZ backend but needs to be a seperate target as it uses a different toolchain/libs etc. svn-id: r52401 | |||
2010-08-24 | SOUND: New global define AUDIO_REVERSE_STEREO. | Andre Heider | |
This reverses the stereo channels for all sfx streams, meant for hardware devices which expect an inverse order. Use it for the Wii and Gamecube port since it's reversed since day one :P svn-id: r52357 | |||
2010-08-24 | CONFIGURE: don't force vkeybd for n64 port | Fabio Battaglia | |
svn-id: r52355 | |||
2010-08-20 | CONFIGURE: force disable seq midi for dingux port | Fabio Battaglia | |
svn-id: r52219 | |||
2010-08-19 | DINGUX: disable check for vorbis, because of terrible performance compared ↵ | Fabio Battaglia | |
to tremor svn-id: r52212 | |||
2010-08-19 | DINGOO: new port. Patch #3039277 | Eugene Sandulenko | |
svn-id: r52210 | |||
2010-08-19 | configure: removed spaces from PS2 and PSP cases | Yotam Barnoy | |
svn-id: r52203 | |||
2010-08-17 | CONFIGURE: Properly detect -Wglobal-constructors | Eugene Sandulenko | |
svn-id: r52157 | |||
2010-08-17 | CONFIGURE: Add -Wglobal-constructors to Darwin builds. | Eugene Sandulenko | |
svn-id: r52156 | |||
2010-08-17 | CONFIGURE: Add plugin support for the GP2X backend. | John Willis | |
I'll switch the GP2X to use plugins by default for new releases after some additional testing. svn-id: r52153 | |||
2010-08-17 | CONFIGURE: Remove trailing space (and kick buildbot) | Eugene Sandulenko | |
svn-id: r52152 | |||
2010-08-17 | HUGO: Adding engine to the main tree | Eugene Sandulenko | |
svn-id: r52137 | |||
2010-08-16 | Changed PLUGIN_LD_FLAGS for psp to point to correct directories for ↵ | Tony Puccinelli | |
plugin.syms and plugin.ld svn-id: r52110 | |||
2010-08-15 | added ds build script that makes a static build with all usable engines, ↵ | Tony Puccinelli | |
dumps the symbols used, and then makes a dynamic build that's selectively stripped accordingly svn-id: r52096 | |||
2010-08-14 | added dynamic plugins stuff for PS2 into Makefile (and added couple of ↵ | Tony Puccinelli | |
defines for abstracted ELF-LOADER for psp svn-id: r52083 | |||
2010-08-14 | WII: Update port for the current versions of the base libraries. Enable DVD ↵ | Andre Heider | |
access for the GameCube port. svn-id: r52074 | |||
2010-08-13 | added back --gc-sections for the ds when dynamic modules aren't enabled | Tony Puccinelli | |
svn-id: r52069 | |||
2010-08-13 | moved some dynamic-modules specific defines into the appropriate area for ds ↵ | Tony Puccinelli | |
in configure svn-id: r52061 | |||
2010-08-13 | added dynamic plugins stuff for ds into configure | Tony Puccinelli | |
svn-id: r52060 | |||
2010-08-06 | TESTBED: Merged changes from trunk to my branch | Neeraj Kumar | |
svn-id: r51798 | |||
2010-08-03 | CONFIGURE: removed two useless definitions in N64 sections | Fabio Battaglia | |
svn-id: r51700 | |||
2010-08-03 | PSP: Enable "CPU-hungry sound chips" again, the PSP is fast enough. | Joost Peters | |
svn-id: r51684 | |||
2010-08-03 | PSP: Disable CPU-hungry sound chips | Eugene Sandulenko | |
svn-id: r51683 | |||
2010-08-03 | PS2: Disable CPU-hungry sound chips | Eugene Sandulenko | |
svn-id: r51682 | |||
2010-08-03 | N64: Disable CPU-hungry sound chips | Eugene Sandulenko | |
svn-id: r51681 | |||
2010-08-03 | NDS: Disable NES APU for the platform | Eugene Sandulenko | |
svn-id: r51680 | |||
2010-08-03 | N64: Error out in configure if N64SDK is not set | Max Horn | |
svn-id: r51672 | |||
2010-08-02 | CONFIGURE: drop hardcoded endianess and hq scalers from n64 section | Fabio Battaglia | |
svn-id: r51659 | |||
2010-08-02 | CONFIGURE: cleanup of N64 port sections | Fabio Battaglia | |
svn-id: r51657 | |||
2010-08-02 | BUILD: Unify how we set vars to yes/no | Max Horn | |
svn-id: r51639 | |||
2010-08-02 | DS: More closely immitate CXXFLAGS of custom DS build system | Max Horn | |
svn-id: r51637 | |||
2010-08-02 | BUILD: Order host names (in particular ds and android) alphabetically | Max Horn | |
svn-id: r51635 | |||
2010-08-02 | DS: Disable scalers and SID | Max Horn | |
svn-id: r51634 | |||
2010-08-01 | CONFIGURE: add support for N64 port to configure | Fabio Battaglia | |
svn-id: r51581 | |||
2010-07-24 | AMIGAOS4: Patch #3033938: "Configure change" | Eugene Sandulenko | |
AmigaOS4 core devs tell that the special directory "SObjs" (that holds the shared object files) should only be used by the end user (games, apps, etc.) but not by projects that are to be build. This patch fixes it. svn-id: r51269 | |||
2010-07-20 | BUILD: Fix fallback readline detection | Willem Jan Palenstijn | |
svn-id: r51057 | |||
2010-07-20 | BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detection | Max Horn | |
* Added a yes/no variable _unix to configure, which controls when -DUNIX is added to DEFINES * Enable SEQ MIDI via _seq_midi by default on UNIX type systems, except for those which override that. * Switch SEQ MIDI code to check #define USE_SEQ_MIDI (alternatively, we could compile it only conditionally...) svn-id: r51055 | |||
2010-07-20 | BUILD: Enhance configure code, add (unfinished) USE_SEQ_MIDI support | Max Horn | |
* Remove unused add_to_config_mk_if_no() * Add two new functions: define_in_config_h_if_yes() and define_in_config_if_yes(). These make it much more convenient to #define something in config.h, or in both config.h and config.mk simultaneously. * Convert configure code to use the two new functions, were appropriate. * Add preliminary USE_SEQ_MIDI support, as discussed on scummvm-devel. This is incomplete as it does not actually detect anything, it just allows turning off _seq support. svn-id: r51054 | |||
2010-07-18 | PSP: switched to using my memcpy | Yotam Barnoy | |
svn-id: r50982 | |||
2010-07-05 | Drop direct use of (private) libEGL.so and call EGL functions via Java. | Angus Lees | |
This removes the final private library - we should be completely above board now. svn-id: r50677 |