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2010-10-11CONFIGURE: Fix for bug #3085292 (--docdir not accepted)Jordi Vilalta Prat
- Handle the --docdir option which was documented but not accepted. - Reorder the directory variables and their handling to have the same order everywhere. This will hopefully make bugs like this harder to happen. svn-id: r53149
2010-10-08TOON: Merged Toon engine to ScummVM trunkEugene Sandulenko
svn-id: r53087
2010-10-07CONFIGURE: add REDUCE_MEMORY_USAGE to N64 and Dingux portsFabio Battaglia
svn-id: r53050
2010-09-26CONFIGURE: Clean up overuse of _exeext for GP2X/Wiz and Caanoo.John Willis
svn-id: r52917
2010-09-20CONFIGURE: Rework GP2X/Wiz/Caanoo and OpenPandora builds.John Willis
Just some small cleanup to make the building of debug and release builds follow the convention expected from the configure flags. svn-id: r52821
2010-09-20PSP: switch from wrapping memcpy to defining our own memcpyYotam Barnoy
The advantage is that we get to do inlining and even use lwl and lwr instructions where appropriate. We have to do it ourselves because the PSP doesn't tolerate built-in instructions, but also we have a more efficient memcpy than the lib's. svn-id: r52817
2010-09-15CONFIGURE: Add missing -fuse-cxa-atexit for GameCube.Andre Heider
svn-id: r52731
2010-09-15PLUGINS: Additional plugin check for the ELF loader.Andre Heider
The ELF loader does not have access to the symbols of the main executable, it just relocates symbols to it via fixed offsets. We need to make sure that loaded plugins are from the same link process to prevent crashes. An embedded build date is used for that. svn-id: r52730
2010-09-15PLUGINS: Cleanup.Andre Heider
- Unify ELF loader handling in configure - Rename ELF_LOADER_TARGET to USE_ELF_LOADER svn-id: r52728
2010-09-12TESTBED: Merge gsoc2010-testbed branchEugene Sandulenko
svn-id: r52681
2010-09-09BUILD: Create configure temp files in build dirWillem Jan Palenstijn
This fixes detection issues with a noexec /tmp (bug #3009167), and matches what autoconf does. There should be no need to randomize temp file names in the build dir. svn-id: r52659
2010-09-09BUILD: Fix compiler test result loggingWillem Jan Palenstijn
svn-id: r52658
2010-09-09CONFIGURE: Move GP2XWIZ and CAANOO to use the GPH backend.John Willis
svn-id: r52649
2010-09-08CONFIGURE and N64: add n64.mk with nintendo64 specific dist targetsFabio Battaglia
svn-id: r52641
2010-09-08DINGUX: Add dingux.mk with specific 'dist' targetsFabio Battaglia
svn-id: r52632
2010-09-06PLUGINS: Use the C++ ABI to call dtors when unloading a plugin.Andre Heider
Avoid linking all plugins against libstdc++ to free up some memory (about ~40kb on Wii per plugin). Enable it on GameCube, Wii, DS and PSP (PS2 doesn't have __cxa_atexit support in its libc). svn-id: r52607
2010-09-06CONFIGURE: Wrap usage help around 80 columnsEugene Sandulenko
svn-id: r52602
2010-09-06CONFIGURE: Remove 16Bit graphics support from the GP2X backend.John Willis
This should not have been committed with r52600, the GP2X backend refactor it needs is not yet ready to commit. svn-id: r52601
2010-09-06CONFIGURE: Add support for the OpenPandora backend.John Willis
svn-id: r52600
2010-09-05MERGE: Merge trunk to branch.Andre Heider
svn-id: r52564
2010-09-05PLUGINS: Move all ELF loader related files to its own directory.Andre Heider
svn-id: r52555
2010-09-05PLUGINS: Plugin support for the GameCube/Wii backend.Andre Heider
svn-id: r52553
2010-09-04DS: Merge r52533 from trunk.Andre Heider
svn-id: r52534
2010-09-04DS: Enable stdout/err via nocash when DISABLE_COMMAND_LINE in not set.Andre Heider
svn-id: r52533
2010-09-01PSP: removed strict-aliasingYotam Barnoy
It's no longer needed after adding __may_alias__ flag in endian.h. svn-id: r52481
2010-08-31PSP: fix BS2 crash by disabling strict aliasingYotam Barnoy
The problem that caused the crash in BS2 had to do with GCC making improper assumptions about our code. Specifically, the alignment trick we use for READ_UINT32/16 allows some targets(e.g. MIPS) to generate better code, but it also goes against ANSI C aliasing rules, which prohibit the sharing of addresses between a struct and another variable value. Using -fno-strict-aliasing tells GCC not to assume strict ANSI C aliasing and also unfortunately prevents it from making some good optimizations. This change is probably needed for other platforms as well -- the crash on the PSP was simply a very rare coincidence. svn-id: r52473
2010-08-28WII: svn merge Wii port commits from trunkAndre Heider
svn-id: r52425
2010-08-26CONFIGURE: Add support for building for the GPH Caanoo.John Willis
The Caanoo is based on the GP2XWIZ backend but needs to be a seperate target as it uses a different toolchain/libs etc. svn-id: r52401
2010-08-24SOUND: New global define AUDIO_REVERSE_STEREO.Andre Heider
This reverses the stereo channels for all sfx streams, meant for hardware devices which expect an inverse order. Use it for the Wii and Gamecube port since it's reversed since day one :P svn-id: r52357
2010-08-24CONFIGURE: don't force vkeybd for n64 port Fabio Battaglia
svn-id: r52355
2010-08-20CONFIGURE: force disable seq midi for dingux portFabio Battaglia
svn-id: r52219
2010-08-19DINGUX: disable check for vorbis, because of terrible performance compared ↵Fabio Battaglia
to tremor svn-id: r52212
2010-08-19DINGOO: new port. Patch #3039277Eugene Sandulenko
svn-id: r52210
2010-08-19configure: removed spaces from PS2 and PSP casesYotam Barnoy
svn-id: r52203
2010-08-17CONFIGURE: Properly detect -Wglobal-constructorsEugene Sandulenko
svn-id: r52157
2010-08-17CONFIGURE: Add -Wglobal-constructors to Darwin builds.Eugene Sandulenko
svn-id: r52156
2010-08-17CONFIGURE: Add plugin support for the GP2X backend.John Willis
I'll switch the GP2X to use plugins by default for new releases after some additional testing. svn-id: r52153
2010-08-17CONFIGURE: Remove trailing space (and kick buildbot)Eugene Sandulenko
svn-id: r52152
2010-08-17HUGO: Adding engine to the main treeEugene Sandulenko
svn-id: r52137
2010-08-16Changed PLUGIN_LD_FLAGS for psp to point to correct directories for ↵Tony Puccinelli
plugin.syms and plugin.ld svn-id: r52110
2010-08-15added ds build script that makes a static build with all usable engines, ↵Tony Puccinelli
dumps the symbols used, and then makes a dynamic build that's selectively stripped accordingly svn-id: r52096
2010-08-14added dynamic plugins stuff for PS2 into Makefile (and added couple of ↵Tony Puccinelli
defines for abstracted ELF-LOADER for psp svn-id: r52083
2010-08-14WII: Update port for the current versions of the base libraries. Enable DVD ↵Andre Heider
access for the GameCube port. svn-id: r52074
2010-08-13added back --gc-sections for the ds when dynamic modules aren't enabledTony Puccinelli
svn-id: r52069
2010-08-13moved some dynamic-modules specific defines into the appropriate area for ds ↵Tony Puccinelli
in configure svn-id: r52061
2010-08-13added dynamic plugins stuff for ds into configureTony Puccinelli
svn-id: r52060
2010-08-06TESTBED: Merged changes from trunk to my branchNeeraj Kumar
svn-id: r51798
2010-08-03CONFIGURE: removed two useless definitions in N64 sectionsFabio Battaglia
svn-id: r51700
2010-08-03PSP: Enable "CPU-hungry sound chips" again, the PSP is fast enough.Joost Peters
svn-id: r51684
2010-08-03PSP: Disable CPU-hungry sound chipsEugene Sandulenko
svn-id: r51683