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2010-08-31PSP: fix BS2 crash by disabling strict aliasingYotam Barnoy
The problem that caused the crash in BS2 had to do with GCC making improper assumptions about our code. Specifically, the alignment trick we use for READ_UINT32/16 allows some targets(e.g. MIPS) to generate better code, but it also goes against ANSI C aliasing rules, which prohibit the sharing of addresses between a struct and another variable value. Using -fno-strict-aliasing tells GCC not to assume strict ANSI C aliasing and also unfortunately prevents it from making some good optimizations. This change is probably needed for other platforms as well -- the crash on the PSP was simply a very rare coincidence. svn-id: r52473
2010-08-26CONFIGURE: Add support for building for the GPH Caanoo.John Willis
The Caanoo is based on the GP2XWIZ backend but needs to be a seperate target as it uses a different toolchain/libs etc. svn-id: r52401
2010-08-24SOUND: New global define AUDIO_REVERSE_STEREO.Andre Heider
This reverses the stereo channels for all sfx streams, meant for hardware devices which expect an inverse order. Use it for the Wii and Gamecube port since it's reversed since day one :P svn-id: r52357
2010-08-24CONFIGURE: don't force vkeybd for n64 port Fabio Battaglia
svn-id: r52355
2010-08-20CONFIGURE: force disable seq midi for dingux portFabio Battaglia
svn-id: r52219
2010-08-19DINGUX: disable check for vorbis, because of terrible performance compared ↵Fabio Battaglia
to tremor svn-id: r52212
2010-08-19DINGOO: new port. Patch #3039277Eugene Sandulenko
svn-id: r52210
2010-08-17CONFIGURE: Properly detect -Wglobal-constructorsEugene Sandulenko
svn-id: r52157
2010-08-17CONFIGURE: Add -Wglobal-constructors to Darwin builds.Eugene Sandulenko
svn-id: r52156
2010-08-17CONFIGURE: Add plugin support for the GP2X backend.John Willis
I'll switch the GP2X to use plugins by default for new releases after some additional testing. svn-id: r52153
2010-08-17CONFIGURE: Remove trailing space (and kick buildbot)Eugene Sandulenko
svn-id: r52152
2010-08-17HUGO: Adding engine to the main treeEugene Sandulenko
svn-id: r52137
2010-08-14WII: Update port for the current versions of the base libraries. Enable DVD ↵Andre Heider
access for the GameCube port. svn-id: r52074
2010-08-03CONFIGURE: removed two useless definitions in N64 sectionsFabio Battaglia
svn-id: r51700
2010-08-03PSP: Enable "CPU-hungry sound chips" again, the PSP is fast enough.Joost Peters
svn-id: r51684
2010-08-03PSP: Disable CPU-hungry sound chipsEugene Sandulenko
svn-id: r51683
2010-08-03PS2: Disable CPU-hungry sound chipsEugene Sandulenko
svn-id: r51682
2010-08-03N64: Disable CPU-hungry sound chipsEugene Sandulenko
svn-id: r51681
2010-08-03NDS: Disable NES APU for the platformEugene Sandulenko
svn-id: r51680
2010-08-03N64: Error out in configure if N64SDK is not setMax Horn
svn-id: r51672
2010-08-02CONFIGURE: drop hardcoded endianess and hq scalers from n64 sectionFabio Battaglia
svn-id: r51659
2010-08-02CONFIGURE: cleanup of N64 port sectionsFabio Battaglia
svn-id: r51657
2010-08-02BUILD: Unify how we set vars to yes/noMax Horn
svn-id: r51639
2010-08-02DS: More closely immitate CXXFLAGS of custom DS build systemMax Horn
svn-id: r51637
2010-08-02BUILD: Order host names (in particular ds and android) alphabeticallyMax Horn
svn-id: r51635
2010-08-02DS: Disable scalers and SIDMax Horn
svn-id: r51634
2010-08-01CONFIGURE: add support for N64 port to configureFabio Battaglia
svn-id: r51581
2010-07-24AMIGAOS4: Patch #3033938: "Configure change"Eugene Sandulenko
AmigaOS4 core devs tell that the special directory "SObjs" (that holds the shared object files) should only be used by the end user (games, apps, etc.) but not by projects that are to be build. This patch fixes it. svn-id: r51269
2010-07-20BUILD: Fix fallback readline detectionWillem Jan Palenstijn
svn-id: r51057
2010-07-20BUILD: Unify adding -DUNIX to DEFINES; complete SEQ MIDI detectionMax Horn
* Added a yes/no variable _unix to configure, which controls when -DUNIX is added to DEFINES * Enable SEQ MIDI via _seq_midi by default on UNIX type systems, except for those which override that. * Switch SEQ MIDI code to check #define USE_SEQ_MIDI (alternatively, we could compile it only conditionally...) svn-id: r51055
2010-07-20BUILD: Enhance configure code, add (unfinished) USE_SEQ_MIDI supportMax Horn
* Remove unused add_to_config_mk_if_no() * Add two new functions: define_in_config_h_if_yes() and define_in_config_if_yes(). These make it much more convenient to #define something in config.h, or in both config.h and config.mk simultaneously. * Convert configure code to use the two new functions, were appropriate. * Add preliminary USE_SEQ_MIDI support, as discussed on scummvm-devel. This is incomplete as it does not actually detect anything, it just allows turning off _seq support. svn-id: r51054
2010-07-18PSP: switched to using my memcpyYotam Barnoy
svn-id: r50982
2010-07-05Drop direct use of (private) libEGL.so and call EGL functions via Java.Angus Lees
This removes the final private library - we should be completely above board now. svn-id: r50677
2010-07-05DS: Can now build binaries via our "configure/make" build system.Max Horn
Conversion of the old build system is incomplete. Binaries created using this new build system support most likely will not run! More work is needed, but the work done so far should be enough to get basic NDS support on our buildbot working. svn-id: r50672
2010-07-05NDS: Rename backend 'nds' to 'ds' in configureMax Horn
svn-id: r50670
2010-07-05Switch Android toolchain prefix from arm-android-eabi toAngus Lees
arm-*-linux-androideabi, since this is what the upcoming gcc-4.6 change uses. Work around Android 2.0 and newer dynamic linker bug by explicitly linking plugins against the core libscummvm.so. Mark Android packages as preferring to be on external storage. Move -lm from LDFLAGS to LIBS. svn-id: r50665
2010-07-01NDS: Some tweaks for compiling via std build systemMax Horn
svn-id: r50582
2010-07-01Fix configure output (missing newline)Max Horn
svn-id: r50556
2010-06-26Remove support for translation of console messages.Johannes Schickel
In recent discussions on -devel it turned out, that this feature is rather superfluous and instead we should rather implement a proper error reporting in our GUI. I also removed the dependency on iconv along with this. svn-id: r50335
2010-06-24Disable addition of "SCUMMVM_SVN_REVISION" to the version string, in case ↵Johannes Schickel
--enable-release was specified on configure run. svn-id: r50246
2010-06-17Fix possible link error for scummvm-static (for MacOS X bundle) when ↵Thierry Crozat
USE_TRANSLATION is set but USE_TERMCONV is not. svn-id: r49941
2010-06-16PSP: got rid of SDLYotam Barnoy
svn-id: r49903
2010-06-15GP2X: Move port distribution rules into a makefile for use with buildbot.John Willis
This removes them from the old scripts in /backends/platform/gp2x/build/ and puts them in the right place. svn-id: r49892
2010-06-15Use USE_TRANSLATION, USE_DETECTLANG and USE_TERMCONV instead of ↵Johannes Schickel
(ENABLE_)TRANSLATION, DETECTLANG and TERMCONV. svn-id: r49885
2010-06-15Fix linking of the cc_tests (gamecube too)Andre Heider
svn-id: r49884
2010-06-15Fix linking of the cc_testsAndre Heider
svn-id: r49882
2010-06-15GP2XWiz: Add port distribution rules into a makefile so they can be used ↵John Willis
with buildbot. This removes them from the old scripts in /backends/platform/gp2xwiz/build/ and puts them in the right place as make targets. svn-id: r49877
2010-06-15Fix iconv signature on BSD systems. (Based on what we do in tools/)Johannes Schickel
svn-id: r49868
2010-06-15Implement translation support for ScummVM GUI.Eugene Sandulenko
Based on patch #2903830: "Updated Translation Prototype" by alexbevi which in turn is based on patch #1739965 by jvprat. Currently it builds all translations right into ScummVM. Once the feature will be accepted more widely, i.e. more translations will pop up, it will be trivial to move translation strings to external file. Finished translation: Russian Unfinished translation: Hungarian Things which are nice to do: - Language code -> language mapping for more user friendness - Specifying fonts to be used with language - Updating of interface language without restart. It will require moving of much code to reflowLayout() methods for each dialog The .po files must be in single byte encodings. I.e. no support for Unicode. svn-id: r49759
2010-06-08Remove unnecessary explicit _endian=little for AndroidAngus Lees
svn-id: r49504