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2018-01-03PSP: Use aspect correction checkbox instead of extra graphics modesrsn8887
2018-01-03Merge pull request #1090 from bgK/remove-zaurus-yopyBastien Bouclet
PORTS: Remove the Zaurus and Yopy ports
2017-12-23PSP2: compile with hid support (bluetooth kbd and mouse)rsn8887
2017-12-19PORTS: Remove the Yopy PDA portBastien Bouclet
No official release was ever done for that platform. Production ceased in 2005.
2017-12-15BUILD: Check if posix_spawn is available in configureThierry Crozat
2017-12-07MAEMO: Update host_aliasTarek Soliman
2017-12-02PSP2: fix building with latest SDL2 for Vitarsn8887
2017-11-28RISCOS: Attempt to reduce binary sizeCameron Cawley
2017-11-26Revert "ANDROID: Stop disabling MT-32 emulator"Colin Snover
This reverts commit 2a22c16b916602ee9ced429455add5707b0c4f74. The old Buildbot (or maybe the build code's messing about with LDFLAGS) seems to be broken and won't link successfully with the std APIs, so this gets turned back off again until the new Buildbot is active during the next release cycle.
2017-11-25ANDROID: Stop disabling MT-32 emulatorColin Snover
Modern Android CPUs are more than powerful enough to emulate the MT-32, and users are requesting its support.
2017-11-21CONFIGURE: Only enable ARM assembly on older ARM hostsCameron Cawley
Refs Trac#6132, Trac#6810, Trac#6957. Closes gh-1067.
2017-10-29CONFIGURE: Handle freetype-config SYSROOT duplication in prefixWillem Jan Palenstijn
Since version 2.3.12, freetype-config adds SYSROOT to all paths. If we pass a --prefix that already includes SYSROOT, this will return a duplicate SYSROOT. This patch detects that and adjusts prefix accordingly.
2017-10-29CONFIGURE: Add missing --with-libcurl-prefix optionWillem Jan Palenstijn
2017-10-29CONFIGURE: Improve configure help formatting consistencyWillem Jan Palenstijn
2017-10-25Merge pull request #1035 from bgK/require-64bits-integersBastien Bouclet
BUILD: Require 64bits integers
2017-10-02CONFIGURE: Add ogg after libraries that might depend on it in the link commandThierry Crozat
This will hopefully fix compilation with mingw when using static libraries.
2017-10-02CONFIGURE: Add proper detection for liboggCameron Cawley
2017-09-30BUILD: Define pointer sized integer types and remove SCUMM_64BITSBastien Bouclet
2017-09-30BUILD: Require 8 bytes integer typesBastien Bouclet
2017-09-03RISCOS: Use armv3m as the target architecture instead of armv4Cameron Cawley
2017-09-03RISCOS: Check for GCCSDK_INSTALL_ENVCameron Cawley
2017-09-03RISCOS: Correctly set executable extensionCameron Cawley
2017-09-03RISCOS: Add RISC OS supportcameron
2017-08-19CONFIGURE: Silence undefined-var-template warningThierry Crozat
We get this warning a lot for the Singleton class due to the way we instantiate its specializations. Also in case we forget the instantiation we get a link error anyway, so the warning is not very useful anyway.
2017-08-13CONFIGURE: An (unsuccessful) attempt to add library dependencies to the toolsEugene Sandulenko
For some reason I cannot figure out how to enforce proper variable creation in a generic way. I'll keep reading the docs but maybe someone else could figure it out earlier
2017-03-20ANDROIDSDL: android x86_64 platform fixlubomyr
2017-03-10PSP2: new g++ flags fix crashing scumm-7-8 gamesrsn8887
The Dig and Full Throttle were both crashing on startup on PSP2 (Vita) when -O2, -O3, or -Os compiler optimizations were enabled. The problem is fixed by adding the "-fno-optimize-sibling-calls" compiler flag.
2017-03-10PSP2: optimize compilation for file-sizersn8887
2017-03-09Revert "TOOLS: configure options for all-unstable-engines"rsn8887
This reverts commit bd54615363ec96c8decf34cd039017b91c7c279e.
2017-03-09TOOLS: configure options for all-unstable-enginesrsn8887
2017-03-04PSP2: Add Playstation Vita (PSP2) supportcpasjuste
2017-01-15BUILD: Fix PSP build of test runnerColin Snover
2017-01-15BUILD: Fix N64 build of test runnerColin Snover
2017-01-15BUILD: Attempt to fix Android builds of test runnerColin Snover
Mixing -I and -isystem for system headers causes failures.
2017-01-14BUILD: Attempt to fix Android builds when building the test runnerColin Snover
This patch adds the additional architecture-dependent gcc-stdlibc++ include directory to match the existing gcc-stdlibc++ linker and generic include directory.
2017-01-14BUILD: Attempt to fix Android builds when building the test runnerColin Snover
Android builds currently fail when building the test runner because the runner tries to include standard library headers, which cannot be found. This patch adds the gcc-stdlibc++ include directory that matches the existing gcc-stdlibc++ linker flag.
2016-12-03CONFIGURE: Allow ppc as alias for powerpcDonovan Watteau
OpenBSD, for example, uses ppc instead of powerpc.
2016-11-26CONFIGURE: Enable plugins support for mingw64rootfather
Until now, the configure script was unable to detect mingw64 as a platform that supports building plugins. I tested this with MSYS2/mingw64 and was able to build all engines dynamically. I opted not to use any wildcards for this entry, because I don't know which variants are possible here.
2016-11-05ANDROIDSDL: added support x86_64 platformlubomyr
2016-10-22DC: Remove workaround for GCC bug #42841Marcus Comstedt
We now require GCC 4.6, where this bug has been fixed.
2016-10-17ALL: Fix compilation with disabled cloud but enabled libcurlEugene Sandulenko
2016-10-16CONFIGURE: Disable libcurl and sdlnet when using --disable-cloudThierry Crozat
2016-10-09GCW0: Reenable scalersEugene Sandulenko
There is only one 1x scaler, but scalers are used for aspect ratio correction
2016-09-15ANDROIDSDL: Enabled mt32emulubomyr
2016-09-10CONFIGURE: Fix prepend_var and make it more portableEugene Sandulenko
2016-09-10CONFIGURE: Better handling Amiga libcurl exceptionEugene Sandulenko
2016-09-10CONFIGURE: AmigaOS requires -lpthread for libcurlEugene Sandulenko
2016-09-10CONFIGURE: Some platforms, e.g. Amiga, require SDL to be after SDL_Net. ↵Eugene Sandulenko
Change accordingly
2016-09-03BUILD: Tie the SDL_net version to the SDL versionThierry Crozat
This means that when using SDL 1.2 we use SDL_net 1.2, but when using SDL 2 we now use SLD_net 2 as well. Both versions work properly and there is not code change needed in ScummVM. This change is because SDL_net depends on SDL, and using SDL_net 1.2 with SDL 2 means we can end up needing to link with both the SDL and SDL2 libraries.
2016-09-03BUILD: Fix linking the PS3 build with SDL_NetBastien Bouclet