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2009-10-14Tweak configure for PS2 to disable debug mode by default and enable relase ↵Max Horn
mode by default svn-id: r45076
2009-10-13BUILD: Don't set endianes & data types explicitly, rely on auto-detectionMax Horn
The auto-detection code *does* work for cross compilers, too. So it should never be necessary to explicitly set _endian or type_1_byte etc.. But if for some reason this does not work correctly on your port, and you have to re-add the explicit settings, please make sure to clearly document this with a comment. Note: Several ports set type_4_byte='long'. I added FIXME comments to each code, asking porters to document the reason why 'long' must be used instead 'int' resp. instead of the auto-detected type. svn-id: r45037
2009-10-13Revamp the way --enable-release / --enable-debug work. They are now no ↵Max Horn
longer mutually exclusive. Also, ports can override whether we default to (non-)release resp. (non-)debug builds svn-id: r45036
2009-10-10Enable RGB colour for Dreamcast.Marcus Comstedt
svn-id: r44875
2009-10-09PS2: Hack to enable zlib/mad support for now (until detection & linker issue ↵Max Horn
have been fixed) svn-id: r44824
2009-10-09Slightly modified version of patch #2875544: PSP plugins patchJoost Peters
svn-id: r44822
2009-10-09BUILD: Introduced new env var 'LD' analog to CXX (and defaulting to CXX), ↵Max Horn
currently only used for PS2; modified cross compiler testing code to only compile but not link the test C++ file (working around another PS2 issue); some tweaks to the PS2 related build code svn-id: r44816
2009-10-08PS2: Add some stubs for the ps2 port to our primary build system (incomplete ↵Max Horn
WIP) svn-id: r44800
2009-09-30Check readline+termcap if linking with readline failedWillem Jan Palenstijn
svn-id: r44480
2009-09-27Removed Mac OS X QuickTime MIDI backend. It breaks on OS X 10.6, and it's ↵Max Horn
not as good as the CoreAudio backend anyway svn-id: r44428
2009-09-27Use _port_mk for the PSP port; some psp.mk cleanup.Andre Heider
svn-id: r44405
2009-09-27Use _port_mk for the WinCE port.Andre Heider
svn-id: r44404
2009-09-27Use _port_mk for the motoezx and motomagx ports.Andre Heider
svn-id: r44403
2009-09-27Use _port_mk for the Wii and Gamecube port.Andre Heider
svn-id: r44402
2009-09-27New configure var "_port_mk", set to "ports.mk" per default. Ports can ↵Andre Heider
overwrite this, and this change finally allows make targets in that file to access all the common mk variables (e.g. EXECUTABLE). svn-id: r44401
2009-09-25Remove redundant -Wno-multichar and -fno-exceptions from configure (they are ↵Max Horn
already specified in Makefile) svn-id: r44364
2009-09-25Only include Makedepend when really using SGI MipsPROMax Horn
svn-id: r44354
2009-09-25NDS: Added some more DS specific defines to configureMax Horn
svn-id: r44353
2009-09-25Modified version of patch #2838507: Add support for non-gcc compilers to ↵Max Horn
configure, Makefile etc svn-id: r44348
2009-09-25Move linuxmoto specific stuff from ports.mk to a new file ↵Max Horn
backends/platform/linuxmoto/linuxmoto.mk svn-id: r44342
2009-09-25Part of patch #2850021: disable hq-scaler&mt32emu for motoezx&motomagx-platformMax Horn
svn-id: r44341
2009-09-25Cleanup configure script: (1) don't add -DUSE_ARM_*_ASM redundantly to ↵Max Horn
DEFINES, we already add these automatically in ports.mk; and (2) #define macros that determine the host OS consistently via -D and not via config.h svn-id: r44340
2009-09-25MERGE branch gsoc2009-draci 41388:44325 into trunkRobert Špalek
svn-id: r44326
2009-09-25Disable compilation of Draci HistorieRobert Špalek
svn-id: r44325
2009-09-18Moved the Wii gfx code to its own library. Added a onscreen console for ↵Andre Heider
stdout/err, toggable via pad keys. svn-id: r44189
2009-09-11Added support for WINDRESFLAGS, required for e.g. multilib enabled MinGW ↵Andre Heider
toolchains svn-id: r44035
2009-09-05Support for SMB shares, cleaned up async FS functions.Andre Heider
svn-id: r43965
2009-09-03fixed engines order, added svn:keywords properties.Vladimir Menshakov
svn-id: r43925
2009-09-03imported teenagent engine sources.Vladimir Menshakov
svn-id: r43922
2009-09-03Disabled unused scalers for Wii and GamecubeAndre Heider
svn-id: r43917
2009-08-31Revert revision 43845, to keep configure options for games and game engines ↵Travis Howell
clear and consistent. svn-id: r43846
2009-08-31Added the --enable-unsupported option to enable the detection of theJordi Vilalta Prat
unsupported games, guarded by the ENABLE_UNSUPPORTED_GAMES define. It's a generalization of r43843. Also grouped all the engines options together in the configure help. svn-id: r43845
2009-08-31Simplified the usage of dynamic variable names by using common helper ↵Jordi Vilalta Prat
functions (set_var and get_var). svn-id: r43844
2009-08-31Add configure option for Groovie 2 games.Travis Howell
svn-id: r43843
2009-08-29Patch #2845084: "Linuxmoto-backend small update"Eugene Sandulenko
svn-id: r43809
2009-08-29Patch #2836424: "Optional compilation of CoktelVideo and Indeo3"Eugene Sandulenko
svn-id: r43807
2009-08-23Removed -g from the default ASFLAGS, since older GNU as versions do not ↵Andre Heider
support it. svn-id: r43674
2009-08-22configure support for AS and ASFLAGS, and .s files in Makefile. If a port ↵Andre Heider
has set _host_alias, default to the default GNU tools ranlib, strip, ar, as and windres svn-id: r43657
2009-08-22Move new configure key to more appropriate placeEugene Sandulenko
svn-id: r43653
2009-08-22Document --enable-verbose-build configure optionEugene Sandulenko
svn-id: r43652
2009-08-22Patch #2826508: "Motorola A1200/E6/A1600 (motoezx) patch"Eugene Sandulenko
svn-id: r43636
2009-08-22Patch #2840212: "Quiet make process"Eugene Sandulenko
svn-id: r43635
2009-08-2216bit support for the Wii portAndre Heider
svn-id: r43631
2009-08-21Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to ↵Andre Heider
guarantee a consistent build. svn-id: r43604
2009-08-21Enable 16bit support only for backends which support itAndre Heider
svn-id: r43602
2009-08-21Added --disable-16bit to the list shown by --help.Torbjörn Andersson
svn-id: r43586
2009-08-21fixed configure script from botched conflict resolution in r43577Jody Northup
svn-id: r43578
2009-08-21Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/Jody Northup
svn-id: r43577
2009-08-19Merged revisions ↵Travis Howell
43458-43468,43470-43471,43473-43475,43477,43479-43483,43485,43497-43498,43500,43503-43504,43507,43509-43510,43512-43515,43517,43519,43521,43523 via svnmerge from https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk ........ r43458 | thebluegr | 2009-08-17 15:55:21 +1000 (Mon, 17 Aug 2009) | 8 lines - Simplified some functions to accept only the parts of the EngineState they need as parameters, instead of the whole EngineState - Moved the class table in the Segment manager - it's the only class using it directly - Removed the sci11 flag from save games (we already know this, we don't need to store it) - Moved script_get_segment() and get_class_address() inside the segment manager class - Removed the script_locate_by_segment wrapper - Simplified script_lookup_export() a lot by removing some paranoia checks - Added some WIP code for automatically determining the game id in the fallback detector (still not working) - General cleanup ........ r43459 | lordhoto | 2009-08-17 17:36:08 +1000 (Mon, 17 Aug 2009) | 1 line Fix compilation of the SCI engine. It seems that all of the SCI header files I touched (and probably others I luckily didn't touch) seem to assume that files including them will supply needed types. That looks like a major issue in SCI. Someone with knowledge of the SCI code should look into this and cleanup the includes of *all* SCI headers. ........ r43460 | thebluegr | 2009-08-17 19:19:53 +1000 (Mon, 17 Aug 2009) | 1 line Cleanup ........ r43461 | strangerke | 2009-08-17 19:50:35 +1000 (Mon, 17 Aug 2009) | 1 line Added OPCODEDRAW 0x85, with a specific workaround for Bambou hardcoded paths in scripts ........ r43462 | strangerke | 2009-08-17 19:54:49 +1000 (Mon, 17 Aug 2009) | 1 line Suppress useless parentheses ........ r43463 | lordhoto | 2009-08-17 19:57:09 +1000 (Mon, 17 Aug 2009) | 1 line Formatting. ........ r43464 | strangerke | 2009-08-17 20:05:02 +1000 (Mon, 17 Aug 2009) | 1 line Add back parenthesis (I wasn't aware of this convention, sorry) in saveload, and mimic this code in oPlaytoons_openItk ........ r43465 | lordhoto | 2009-08-17 20:48:03 +1000 (Mon, 17 Aug 2009) | 2 lines - Add note about that modifing the parent stream will mess up SeekableSubReadStream and SeekableSubReadStreamEndian. - Link to SubReadStream documentation from SeekableSubReadStream and SeekableSubReadStreamEndian. ........ r43466 | thebluegr | 2009-08-17 21:06:27 +1000 (Mon, 17 Aug 2009) | 1 line Made sound effect playing code consistent for compressed and uncompressed sounds. MemoryReadStream is used again instead of SeekableSubReadStream, as there will be issues when multiple sound effects or voices are played simultaneously ........ r43467 | thebluegr | 2009-08-17 21:11:38 +1000 (Mon, 17 Aug 2009) | 1 line Ignore speech and sound effect samples with unknown compression, instead of trying to play them as raw sound. Some cleanup ........ r43468 | dreammaster | 2009-08-17 21:36:09 +1000 (Mon, 17 Aug 2009) | 1 line Fix for some more !!HIGH STRINGS!! when talking to the palace guards ........ r43470 | thebluegr | 2009-08-17 21:49:07 +1000 (Mon, 17 Aug 2009) | 1 line Simplified the sound playing code by removing the boolean variables for signed, stereo, endian and sample bit information - now sound flags are used instead. Some cleanup. ........ r43471 | dreammaster | 2009-08-17 21:51:42 +1000 (Mon, 17 Aug 2009) | 1 line Switched event loop while/do to do/while, to ensure event handling occurs even when the game is under heavy load ........ r43473 | lordhoto | 2009-08-17 22:22:15 +1000 (Mon, 17 Aug 2009) | 1 line Cleanup: don't copy the Kyrandia 1 Amiga credits data in a temporary buffer, and thus keeping it twice in memory. ........ r43474 | lordhoto | 2009-08-17 22:22:30 +1000 (Mon, 17 Aug 2009) | 1 line Clear input queue before displaying the credits in Kyrandia 1. ........ r43475 | lordhoto | 2009-08-17 22:47:57 +1000 (Mon, 17 Aug 2009) | 1 line Fix possible out of bounds access in Screen::drawShape. ........ r43477 | joostp | 2009-08-17 22:57:37 +1000 (Mon, 17 Aug 2009) | 2 lines Commit (slightly) modified version of patch #2831248: Allow suspend/resume for PSP ........ r43479 | thebluegr | 2009-08-17 23:16:40 +1000 (Mon, 17 Aug 2009) | 1 line Added looping support to LinearDiskStream, needed by SAGA and perhaps other engines. Note that the loop end parameter is still not implemented ........ r43480 | thebluegr | 2009-08-17 23:25:44 +1000 (Mon, 17 Aug 2009) | 2 lines - Removed the custom DigitalMusicInputStream used in SAGA for the digital music in ITE CD and replaced it with the common LinearDiskStream class - Removed leftover code which plays standalone tracks (it's not used anywhere) ........ r43481 | lordhoto | 2009-08-17 23:49:56 +1000 (Mon, 17 Aug 2009) | 1 line Slight cleanup to makeLinearDiskStream interface. ........ r43482 | waltervn | 2009-08-18 01:49:22 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Add autodetection for DoSound. Cleanup. ........ r43483 | waltervn | 2009-08-18 02:07:47 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Build fix. ........ r43485 | thebluegr | 2009-08-18 04:25:51 +1000 (Tue, 18 Aug 2009) | 1 line Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480 ........ r43497 | waltervn | 2009-08-18 09:11:25 +1000 (Tue, 18 Aug 2009) | 1 line SCI: Fix kernel table for multilingual SCI01 games. Cleanup. ........ r43498 | joostp | 2009-08-18 09:54:40 +1000 (Tue, 18 Aug 2009) | 2 lines PSP: increase optimization level and change clock rate to 333mhz ........ r43500 | thebluegr | 2009-08-18 16:43:06 +1000 (Tue, 18 Aug 2009) | 1 line Applied agent-q's patch to the SAGA pathfinding code for all platforms - x and y should not ever be greater than 640 and 480 respectively, so it looks safe enough to be applied ........ r43503 | thebluegr | 2009-08-18 19:12:41 +1000 (Tue, 18 Aug 2009) | 1 line Removed the maxMemory parameter of the resource manager and replaced it with a define ........ r43504 | thebluegr | 2009-08-18 20:01:18 +1000 (Tue, 18 Aug 2009) | 2 lines - Added game ID detection to the fallback detector. We still need to map some of Sierra's internal IDs to our own ones - The class table is now created in the segment manager constructor ........ r43507 | dreammaster | 2009-08-18 22:25:04 +1000 (Tue, 18 Aug 2009) | 1 line Bugfix for Castle Skorl problem reported on the list ........ r43509 | thebluegr | 2009-08-18 22:49:34 +1000 (Tue, 18 Aug 2009) | 1 line Mapped some Sierra internal IDs to our own ones, and added a note about a hack currently used in the fallback detector ........ r43510 | thebluegr | 2009-08-19 00:10:31 +1000 (Wed, 19 Aug 2009) | 1 line Started rewriting the SCI engine to use FSNode instead of file names. This is the proper solution for removing the hack in the fallback detector, but it still needs work. Also, reduced the things needed to be initialized a bit, so that the detection is a bit faster ........ r43512 | lordhoto | 2009-08-19 01:31:26 +1000 (Wed, 19 Aug 2009) | 1 line Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files) ........ r43513 | lordhoto | 2009-08-19 01:32:26 +1000 (Wed, 19 Aug 2009) | 2 lines - Destory AudioCDManager singleton after user quits a game, this saves a few bytes memory - Added FIXME to audiocd.h, concering why destroying the AudioCDManager can not quit CD playback right now ........ r43514 | joostp | 2009-08-19 01:39:47 +1000 (Wed, 19 Aug 2009) | 2 lines PSP: disable dosbox OPL ........ r43515 | lordhoto | 2009-08-19 01:41:00 +1000 (Wed, 19 Aug 2009) | 1 line Typos. ........ r43517 | joostp | 2009-08-19 03:12:01 +1000 (Wed, 19 Aug 2009) | 2 lines PSP: Make R-trigger act as a context sensitive modifier key, remap ENTER to triangle ........ r43519 | joostp | 2009-08-19 04:06:50 +1000 (Wed, 19 Aug 2009) | 2 lines Implement setCursorPalette(), correct hasFeature() <-> getFeatureState() mixup. ........ r43521 | john_doe | 2009-08-19 05:42:13 +1000 (Wed, 19 Aug 2009) | 2 lines - PMV player: Use frame count from PVM file and fix incorrect "invalid chunk type" warning - Fix sprite drawing glitch with vertically flipped sprites (bug #2825925) ........ r43523 | buddha_ | 2009-08-19 07:37:31 +1000 (Wed, 19 Aug 2009) | 1 line Possible fix for #2828330 (AGI: KQ1: Fast text box). If doesn't break anything else then should go to the branch-1-0-0 too, but haven't had the time to do much testing yet - thus committing to the trunk first. ........ svn-id: r43524
2009-08-18PSP: disable dosbox OPLJoost Peters
svn-id: r43514