Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-04-15 | CONFIGURE: Explain more about --enable-all-engines. | Alyssa Milburn | |
2011-04-13 | CONFIGURE: Fix tsage engine entry position. | Johannes Schickel | |
The engine list is (apart for subengines and SCUMM) sorted alphabetically, thus tsage should be between touche and tucker and not between toon and touche. | |||
2011-04-13 | Merge remote branch 'remotes/dreammaster/tsage' | Paul Gilbert | |
2011-04-13 | CONFIGURE: Add _timidity=no to the GPH devices to stop Timidity | David-John Willis | |
support being built. * This is for the GP2X, GP2XWIZ and Caanoo devices that use the GPH backend. | |||
2011-04-12 | WEBOS: Disable opengl support; move --sysroot to LDFLAGS where it belongs | Klaus Reimer | |
2011-04-12 | WEBOS: Add PDK paths to LDFLAGS & INCLUDES; enable dynamic plugins support | Klaus Reimer | |
2011-04-12 | WEBOS: Disable vkeybd, fix more directory references with wrong package name | Klaus Reimer | |
The vkeybd XML can't be read for some reason. | |||
2011-04-12 | WEBOS: Enable keymapper, implement FORWARD key and right+middle button clicks | Klaus Reimer | |
2011-04-12 | WEBOS: Create webos backend with custom events | Klaus Reimer | |
Currently only contains test code. | |||
2011-04-12 | WEBOS: Add webos backend | Klaus Reimer | |
IPK can be built with "make webosrelease". | |||
2011-04-12 | WEBOS: Add WEBOS define | Klaus Reimer | |
Using SDL_INIT_VIDEO flag for WebOS because without it the application won't start. | |||
2011-04-12 | WEBOS: Add build support for webos | Klaus Reimer | |
2011-04-11 | CONFIGURE: Move GP2X to build with the GPH backend by default. | David-John Willis | |
2011-04-10 | Revert "CONFIGURE: Use FORCE_RTL for the Wii backend" | dhewg | |
This reverts commit e2a0c096924df7ba2ba0c0d8888341563e6e3995. | |||
2011-04-10 | Revert "CONFIGURE: Use FORCE_RTL for the Android backend" | dhewg | |
This reverts commit 44ab256101c8beec0860538127c2c7d602366c71. | |||
2011-04-09 | CONFIGURE: Use FORCE_RTL for the Android backend | dhewg | |
2011-04-09 | CONFIGURE: Use FORCE_RTL for the Wii backend | dhewg | |
2011-04-08 | BUILD: Support newer MinGW compilers. | Johannes Schickel | |
It seems the recent MinGW gcc versions use the "TMP" env variable to determine the temporary file path. Since we use that variable to hold temporary values it will make g++ crash since it cannot access the path. I "fixed" that problem by renaming the TMP variable we use to TMPR. Tested with mingw-g++ 4.5.2. | |||
2011-03-28 | MOHAWK: Allow disabling of Riven compilation | Matthew Hoops | |
2011-03-28 | MOHAWK: Allow disabling compiling cstime | Matthew Hoops | |
2011-03-28 | MOHAWK: Allow disabling compilation of Myst | Matthew Hoops | |
2011-03-28 | CONFIGURE: Enable Mohawk by default | Matthew Hoops | |
2011-03-22 | CONFIGURE: Apply patch #3193021 (AMIGAOS4: Typo in configure) | Jordi Vilalta Prat | |
2011-03-20 | CONFIGURE: Fix PS2 compilation | dhewg | |
newlib system include files suppress M_* defines under __STRICT_ANSI__ | |||
2011-03-10 | CONFIGURE: Change Android debug flags logic | dhewg | |
Use --enable-debug instead of not --enable-release | |||
2011-03-10 | CONFIGURE: Fix some whitespaces | dhewg | |
2011-03-10 | CONFIGURE: Add support for Android's armeabi-v7a | dhewg | |
Extended ABI with Thumb-2 and VFP hardware FPU instructions | |||
2011-03-08 | CONFIGURE: Oops fix a typo. | Johannes Schickel | |
2011-03-08 | WINCE: Add -fno-inline-functions to compiler arguments. | Johannes Schickel | |
WinCE is using -O3 by default, which includes -finline-functions, which in turn breaks SCI. By disabling that opimization we get SCI working fine again. | |||
2011-03-05 | ANDROID: Add initial 16bit gfx support | dhewg | |
Supported pixel formats: 565, 5551, 4444 Missing: 555 (doesn't exist on GLES) | |||
2011-02-23 | HAIKU: Remove -fhuge-objects. | dhewg | |
Not required anymore, patch by Begasus | |||
2011-02-23 | ANDROID: Sync toolchain flags with NDK r5b. | dhewg | |
2011-02-20 | DS: Disable symbol garbage collection | dhewg | |
Only applies when using loadable modules. This requires a second compile run or black voodoo linker tricks. Not implemented at this time. Disable it, so we get DS build failure reports from buildbot (which are useful with all the DISABLE_EVERYTHING defines). The resulting binary might be too big to be usable. | |||
2011-02-18 | ANDROID: Disable mt32emu and timidity | dhewg | |
mt32emu is using floats everywhere, and we don't have hardware-assisted floating point computations on this armeabi. most (if any) devices can't handle this timidity doesn't make sense, because there's no daemon to connect to | |||
2011-02-14 | ANDROID: Protect port files with our define | dhewg | |
get rid of -DANDROID and -DANDROID_BACKEND | |||
2011-02-14 | ANDROID: Use the official NDK toolchain | dhewg | |
- use NDK r5b - cleanup | |||
2011-02-14 | BUILD: Add HOSTEXEPRE as prefix for EXECUTABLE | dhewg | |
the android port needs to link a shared object for scummvm | |||
2011-02-14 | TSAGE: Added the engine in a separate branch | Paul Gilbert | |
2011-02-10 | CONFIGURE: Add basic support for ICC. | Johannes Schickel | |
svn-id: r55862 | |||
2011-02-03 | TOON: Switched configure script to build Toon Engine by default. | David Turner | |
Needed to allow Toonstruck playtesting with daily builds. svn-id: r55747 | |||
2011-01-07 | DC: Ensure creation of output sections .{c,d}tors | Marcus Comstedt | |
Add an object with an empty .ctors and .dtors section to the build of each plugin. This ensures that there will be an output section .ctors and one .dtors in the output file (they could be empty though). If these output sections were to be removed, the symbols defined inside by the linker script could disappear as well, and we don't want that. svn-id: r55149 | |||
2011-01-06 | SWORD25: Update configure Script to set LUA platform configuration for linux* | David Turner | |
This changes removes the tmpnam warning when building the Sword 2.5 engine. This fix sets the top level define which is used by engines/sword25/util/lua/luaconf.h to configure the LUA interpreter build, but only for linux* targets. Other targets may need a similar fix. Note : LUA_USE_POSIX is used in preference to LUA_USE_LINUX as this causes another warning associated with the dlopen usage. svn-id: r55130 | |||
2010-12-30 | PLUGINS: rename ONE_PLUGIN_AT_A_TIME define to UNCACHED_PLUGINS | Yotam Barnoy | |
ONE_PLUGIN_AT_A_TIME is too long. svn-id: r55064 | |||
2010-12-22 | PLUGINS: add ELF memory manager to solve fragmentation | Yotam Barnoy | |
Following lordhoto's suggestion, I implemented a simple allocator that grabs the size of the biggest available plugin in memory. This is an elegant solution to the fragmentation problem, with the caveat that memory is wasted. As such, it's not suited for the DS, so I added a #define to disable it there. svn-id: r55009 | |||
2010-12-02 | CONFIGURE: Add detection for OpenGL ES 1.1 | Jordi Vilalta Prat | |
svn-id: r54733 | |||
2010-12-01 | CONFIGURE: Fix OpenGL library detection on OS X in case MESA is installed. | Johannes Schickel | |
svn-id: r54722 | |||
2010-12-01 | CONFIGURE: Remove the duplicated --disable-opengl description. | Jordi Vilalta Prat | |
svn-id: r54721 | |||
2010-11-29 | CONFIGURE: Improve OpenGL header + library detection. | Johannes Schickel | |
svn-id: r54591 | |||
2010-11-28 | OPENGL: Fix OpenGL on Mac OS X | Max Horn | |
svn-id: r54545 | |||
2010-11-28 | BUILD: Set 'UNIX=1' in config.mk on unix systems | Max Horn | |
svn-id: r54537 |