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2007-09-30Patch #1804801: DMedia MIDI driver for IRIXMax Horn
svn-id: r29142
2007-09-24Patch #1800767: "Sort the list of engines"Eugene Sandulenko
svn-id: r29089
2007-09-19Enable Lure engine by default.Eugene Sandulenko
svn-id: r28976
2007-07-17added engine stubs code for Drascula gamePaweł Kołodziejski
svn-id: r28130
2007-06-26Update GP2X configure rules to support the new ARM ASM SMUSH code.John Willis
svn-id: r27726
2007-06-24some configure reorgMax Horn
svn-id: r27697
2007-06-24Renamed add_flag_to_config_mk_if_no to add_to_config_mk_if_no and changed ↵Max Horn
the comment on it; got rid of _mak_asm_arm_rate & _mak_asm_arm_smush again svn-id: r27691
2007-06-24should be smush not codec47Paweł Kołodziejski
svn-id: r27686
2007-06-24added arm assembly from patch #1742112 for codec47. (and really build arm ↵Paweł Kołodziejski
code this time) svn-id: r27685
2007-06-16Update GP2X configure rules to support the new ARM ASM mixer code (i.e. ↵John Willis
USE_ARM_SOUND_ASM) it has been in my local tree for some time and works well with the port. Also fix typo that has been bugging me for a while ;). 2 spaces between Broken Sword 1 and (without mpeg2 cutscenes) on the echo statements. svn-id: r27497
2007-06-16use USE_ARM_SOUND_ASM for arm-linux targetPaweł Kołodziejski
svn-id: r27476
2007-06-08Update configure to set the new EXEEXT for the GP2X port (.gp2x rather then ↵John Willis
.gpe). svn-id: r27211
2007-05-30These days, man pages are usually stored in /usr/share/man, not in /usr/manMax Horn
svn-id: r27017
2007-05-30Slightly modified version of patch #1728192: Fix for Debian packaging scriptsMax Horn
svn-id: r27015
2007-05-27Commit of patch #1715310 ("WIN32: Dynamic Plugin support with MinGW").Johannes Schickel
svn-id: r26963
2007-05-21- Enable parallaction engine by defaultEugene Sandulenko
- Sort engines in usage message by alphabet svn-id: r26901
2007-04-28Updated configure to generate flags in config.mk for MAD, FLAC, MPEG2 and ↵Max Horn
Vorbis; updated scummvm-static Makefile target to only static link those libs which are actually used svn-id: r26651
2007-04-27Give proper name to CruisE engine.Eugene Sandulenko
svn-id: r26620
2007-04-27Updated configure and engines/engines.mk to include the cruise engine ↵Filippos Karapetis
(disabled by default) svn-id: r26608
2007-04-07allow arm-linux-gnueabi target tooPaweł Kołodziejski
svn-id: r26398
2007-03-18Allows cross compiling for windows with mingw32.Johannes Schickel
svn-id: r26234
2007-01-18Patch #1596959 (SH and MIPS need memalign too)Max Horn
svn-id: r25118
2007-01-14Oops. Parallaction should be disabled now.Eugene Sandulenko
svn-id: r25085
2007-01-14Initial import of Parallaction engineEugene Sandulenko
svn-id: r25083
2007-01-13Patch #1610370: Configure patch for cross compiling Atari VersionMax Horn
svn-id: r25072
2007-01-07Enable AGI engine by defaultEugene Sandulenko
svn-id: r25043
2006-11-11enabled Touche engine, since game is completable with itGregory Montoir
svn-id: r24673
2006-11-03added 'touche' engine for the game 'Touche: The Adventures of the 5th Musketeer'Gregory Montoir
svn-id: r24592
2006-10-28Modified version of patch #1584720 (add support for FLAC-1.1.3)Max Horn
svn-id: r24554
2006-10-21Adding CXXFLAGS usage for various configure script tests, needed to properly ↵Oystein Eftevaag
crosscompile for OS X 10.2 on Intel Macs svn-id: r24421
2006-10-15Since proper detection is added to CinE, build it by default andEugene Sandulenko
announce as supported. Future Wars is completable. svn-id: r24321
2006-10-15Patch #1574436: Cosmetic changes to configureMax Horn
svn-id: r24318
2006-10-07Modified configure to #define SDL_BACKEND when using the SDL backend (akin ↵Max Horn
to X11_BACKEND) svn-id: r24151
2006-10-06Patch #1432376: "Very basic GP2X Backend"Eugene Sandulenko
svn-id: r24144
2006-09-29First pahse of renaming simon engine to agos. Internal renames. CompilationEugene Sandulenko
is broken svn-id: r24008
2006-08-18slightly changed patch #1521412: Hardcoded path for theme filesWillem Jan Palenstijn
svn-id: r23723
2006-08-05Since we link against libvorbisfile, we should check for its presence, tooMax Horn
svn-id: r23681
2006-08-04Fix bug in Fluidsynth configure codeMax Horn
svn-id: r23679
2006-08-04Simplify configure code a bit, making it easier to add stuff to config.mkMax Horn
svn-id: r23678
2006-08-04Modified version of the rest of patch #1497254: Patch to add support for the ↵Max Horn
Atari ST/FreeMiNT Platform svn-id: r23677
2006-08-04Added -Wuninitialized to --enable-release (best used in combination with ↵Max Horn
--enable-Werror :-) svn-id: r23676
2006-06-24Started to move 'monolithic' parts of our ports to the new ↵Max Horn
'background/platform' directory (see also the 'Modular_Backends' page in our Wiki) svn-id: r23293
2006-06-24* Renamed config.mak to config.mkMax Horn
* Renamed common.rules to rules.mk * Removed explicit declaration of MODULE_DIRS in various spots (instead we let rules.mk compute it) svn-id: r23275
2006-06-02Fix long standing (ahem) c/p error which made impossible to sidable just HQEugene Sandulenko
scalers. svn-id: r22843
2006-05-31added arm-*-linux-gnueabi target to configurePaweł Kołodziejski
svn-id: r22804
2006-05-31Possible fix for bug #1497973: "0.9.0 from SVN does not build on Solaris 10"Eugene Sandulenko
svn-id: r22792
2006-05-23update make subsystemEugene Sandulenko
svn-id: r22591
2006-04-27return first sdl-config found in PATHWillem Jan Palenstijn
svn-id: r22193
2006-04-22The dirent struct on IRIX doesn't have the d_type field, so define ↵Joost Peters
SYSTEM_NOT_SUPPORTING_D_TYPE svn-id: r22085
2006-04-17Removed my Altivec version of the hqx blitters, since it (a) didn't work ↵Max Horn
with newer GCC versions, (b) speed was improved on some systems, but actually slower on others, and (c) even on my old 400 Mhz G4 hqx is fast enough w/o it svn-id: r21961