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2018-11-04CONFIGURE: Add detection of liba52Torbjörn Andersson
This is for an experiment aiming to decode audio for the hi-res videos in Zork: Grand Inquisitor. I don't know if we want to add a dependency on liba52, but the license should allow us to include the code verbatim, if that's preferrable.
2018-10-25BUILD: Fix Dreamcast crt0 link orderThomas Sowell
Correct a regression introduced in 7557f17ed2 which caused the Dreamcast to hang at the license screen when running SCUMMVM.BIN from a CD. 7557f17ed2 fixed configure's feature detection by moving crt0.o from LDFLAGS to LIBS, but that changed the linking order resulting in the start symbol from crt0 being located at an address other than 0x8c010000. ELF binaries loaded over serial or TCP/IP were unaffected (presumably because the loaders use the start address from the ELF header instead of a fixed address) which is probably why this went unnoticed. This commit corrects the link order by moving crt0 back into LDFLAGS and adds "-lronin -lm" to LDFLAGS to ensure that configure checks continue to work.
2018-10-25BUILD: Remove flags from translation cc_checkThomas Sowell
Remove $LDFLAGS and $CXXFLAGS from cc_check call in translation support check. Both variables are redundant because they are already expanded in cc_check, and expanding LDFLAGS twice causes duplicate symbol errors for targets that include crt0.o in LDFLAGS.
2018-09-14PS2: Fix compilation with latest PS2SDKCameron Cawley
2018-08-18DREAMCAST: Fix compilationCameron Cawley
2018-08-18BUILD: Update flags for compiling on FreeMiNTColin Snover
2018-08-18BUILD: Use normal host alias auto-prefixing for riscos and amigaosColin Snover
2018-08-18VIDEO: More fixes when building with Theora and TremorCameron Cawley
2018-08-18BUILD: List all used environmental variables in configure helpColin Snover
2018-08-18BUILD: Use split-dwarf debug symbol files by default, when availableColin Snover
This should improve linker time as well as reduce the size of the built binaries (though this does not affect runtime memory usage since the debug segments are not loaded into memory except by a debugger) whilst still giving debug information.
2018-08-18BUILD: Fix broken Dreamcast ronin handling & feature detectionColin Snover
$(ronindir) and the explicit crt0 may have happened to work because library detection state for libmad was forced, but it was always breaking the feature detection of the build system. Now we can compile to Dreamcast using the normal detection system.
2018-08-18BUILD: Remove bogus commentColin Snover
2018-08-18BUILD: Enable Sparkle updates in release modeColin Snover
2018-08-04BUILD: Save the PKG_CONFIG_LIBDIR environment variable across rebuildsBastien Bouclet
2018-08-04BUILD: Check if pkg-config is availableBastien Bouclet
2018-08-04BUILD: Prefer pkg-config over freetype-config if possibleLars Wendler
As of freetype-2.9.1 the freetype-config script no longer gets installed by default.
2018-08-04BUILD: List all used environmental variables in configure helpColin Snover
2018-08-04BUILD: Respect all build tool overrides from environmentColin Snover
Previously, only CXX could be overridden by the environment, which made it impossible to correctly set tools for cross-compiler toolchains which were not compatible with the default system tools.
2018-08-03VIDEO: Fix Theora playback when building with TremorCameron Cawley
2018-07-08CONFIGURE: Use -Wno-pragma-pack only when availableAdrian Frühwirth
2018-07-08CONFIGURE: Reword compiler flag checksAdrian Frühwirth
2018-07-07CONFIGURE: Do not add -Wno-pragma-pack on macOSEugene Sandulenko
macOS' clang does not support this directive (yet), which leads to tons of useless warnings
2018-07-06CONFIGURE: Disable -Wpragma-pack for >=clang-6.0Adrian Frühwirth
Clang 6 enables -Wpragma-pack which warns when leaving an included file which changes the current alignment. Our common/pack-{start,end}.h trigger this and it cannot easily and portably be disabled inside pack-{start,end}.h so we disable it globally for now.
2018-06-29CONFIGURE: JANITORIAL: Fix indentationAdrian Frühwirth
2018-06-15RISCOS: Add a script to open the README file based on the system territoryCameron Cawley
2018-05-30CONFIGURE: Make Bink an engine dependencyCameron Cawley
2018-05-10CONFIGURE: Revert unintended changesEugene Sandulenko
2018-05-10AGOS: Mark 25th Anniversary releases as MT-32 hack, not a fixEugene Sandulenko
2018-04-08AUDIO: add support for OPL2LPTVincent Bernat
The OPL2LPT is an OPL2 chip plugged on a parallel port. It is write-only but otherwise acts as a classic AdLib. This commit adds support for this device. User is expected to have the right permissions on the parallel port. By default, the first suitable parallel port is used. It is possible to override that with the hidden configuration setting "opl2lpt_parport". It depends on the presence of the libieee1284 library which abstracts a bit parallel port handling. An alternative would be to access directly /dev/parportX on Linux. This would amount of code but it would be Linux-only. Tested with Indy 3 and SOMI.
2018-04-07DS: Use -isystem when adding include directories for portlibsCameron Cawley
2018-04-07JANITORIAL: Fix typoCameron Cawley
2018-04-07CONFIGURE: Do not even try to build Nuked OPL when disabledEugene Sandulenko
2018-04-07CONFIGURE: Add option to disable Nuked OPL and disable it on low-end platformsEugene Sandulenko
2018-04-07DS: Fix detection of external librariesCameron Cawley
2018-04-07DS: Disable highres games by defaultCameron Cawley
2018-04-07DS: Fix compilation with devkitARM r47Cameron Cawley
2018-03-12CONFIGURE: Add a static builds switchHubert Maier
Configure will still build every target with shared objects by default. Done: - Added a configure switch (--enable-static) for static builds - Right now only tested for SDL targets (checked working on AmigaOS4 with SDL1/2) Missing: - Add the platforms that need the switch for cross-compiling (macOS, iOS, probably more) (I can´t do that myself as i have never cross-compiled and wouldn´t be able to check) @csnover asked on the forums to create a PR for it, so, with my limited (non-existant is more like it) knowledge, i wrapped something up. I *know* that it isn´t enough, as there already is some kind of static builds flag in configure (_engines_built_static). As i don´treally know if this is the same or a different cause (static plugins?), i´m not touching it. But please feel free to add or change what needs to be done.
2018-02-04PS3: Enable the mt32 emulatorBastien Bouclet
Either the newer munt, the newer toolchain or the better compiler flags made it run well enough.
2018-02-04PS3: Use -mno-fp-in-toc instead of -mminimal-tocBastien Bouclet
-mno-fp-in-toc is enough not to overflow the TOC. According to the GCC documentation this allows for faster code to be generated than with -mminimal-toc.
2018-01-26RISCOS: Don't list RISC OS as a POSIX platformCameron Cawley
2018-01-03PSP: Use aspect correction checkbox instead of extra graphics modesrsn8887
2018-01-03Merge pull request #1090 from bgK/remove-zaurus-yopyBastien Bouclet
PORTS: Remove the Zaurus and Yopy ports
2017-12-23PSP2: compile with hid support (bluetooth kbd and mouse)rsn8887
2017-12-19PORTS: Remove the Yopy PDA portBastien Bouclet
No official release was ever done for that platform. Production ceased in 2005.
2017-12-15BUILD: Check if posix_spawn is available in configureThierry Crozat
2017-12-07MAEMO: Update host_aliasTarek Soliman
2017-12-02PSP2: fix building with latest SDL2 for Vitarsn8887
2017-11-28RISCOS: Attempt to reduce binary sizeCameron Cawley
2017-11-26Revert "ANDROID: Stop disabling MT-32 emulator"Colin Snover
This reverts commit 2a22c16b916602ee9ced429455add5707b0c4f74. The old Buildbot (or maybe the build code's messing about with LDFLAGS) seems to be broken and won't link successfully with the std APIs, so this gets turned back off again until the new Buildbot is active during the next release cycle.
2017-11-25ANDROID: Stop disabling MT-32 emulatorColin Snover
Modern Android CPUs are more than powerful enough to emulate the MT-32, and users are requesting its support.