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AgeCommit message (Collapse)Author
2001-11-27some BOMP support,Ludvig Strigeus
some fixes svn-id: r3506
2001-11-26very simple full throttle support, use the FULL_THROTTLE define. (will fix ↵Ludvig Strigeus
later) modified some actor parts to work better with full throttle (most likely new bugs because of that). directions are now stored as angles instead of left/right/up/down implemented loadFlObject (flobjects are currently saved in the savestate, will fix that also) svn-id: r3505
2001-11-19Merged Tom Dunstan's debugger readline patch. DefineClaudio Matsuoka
HAVE_READLINE to enable it. svn-id: r3500
2001-11-12readability patches, some by janssenLudvig Strigeus
svn-id: r3490
2001-11-10fixed hardcoded number -> constant stuff (patches by janssen)Ludvig Strigeus
svn-id: r3483
2001-11-07debugger fix,Ludvig Strigeus
removed hardcoded constants, resouce lock state is now saved in the savegame, fixed bug with MI1 svn-id: r3470
2001-11-06updated texts in debug.cpp as well as readme.txtLudvig Strigeus
by Jeroen Janssen svn-id: r3463
2001-11-06full screen flag,Ludvig Strigeus
better mouse cursors, removed change log from individual files svn-id: r3462
2001-10-26bug fixes, code cleanupLudvig Strigeus
svn-id: r3446
2001-10-23fixed spelling errorLudvig Strigeus
svn-id: r3444
2001-10-23recompile not needed when switching gamesLudvig Strigeus
debugger skeleton implemented svn-id: r3442